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Movement, Gameplay & You -Augusta_Mintaka - Apr 14 07:12pm
Hello from Capitalist Media, this is Amik_Mintaka reporting in with a short article!

I would like to bring up an evolving trend in gaming play where freedom of movement is increasing at a rapid pace. The old way of gaming seems to be falling to this new phase where getting from Point A to Point B is not just a trivial task, but is evolving into a multilayered process where we must use logic and dexterity to arrive at our destination. This major push in First/Third person gaming is being modeled after Parkour & Freerunning.

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Parkour- An athletic discipline in which practitioners, known as Traceurs, traverse any environment in the most efficient way possible using their physical abilities; Parkour commonly involves running, jumping, vaulting, rolling and other similar physical movements. (Yawiktionary)

Freerunning- The activity of combining Parkour with gymnastics to pass obstacles and demonstrate athletic talent. Most often used in urban environments. (Yawiktionary)
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These two activities are gaining popularity around the world and are seen regularly on websites such as Youtube. This is reflected upon the current gaming trend where high profile games like Mirror’s Edge, Assassin’s Creed and Prototype focus on freedom of movement at an unprecedented level in the gaming world. Although the players in-game freedom has been an aspect in other games such as Tomb Raider and even the Jedi Knight series, it is only now that computer hardware is allowing a realistic level of freedom.

In the past we saw walls, buildings and such structures as obstacles, but the current direction of gaming is creating pathways from what used to be regarded as obstructions. A prime example of this is the game Mirror’s Edge where the player is constantly faced with having to scale buildings and advance through a gauntlet of movement puzzles. We can see this in action at

http://www.youtube.com/watch?v=2N1TJP1cxmo.

I believe this kind of game play will continue to expand in the coming years and perhaps overtake traditional linear game play. Yet, there is a time and place for simplicity in gaming; linear game play will never be truly obsolete. Headshots and camping will always be popular amongst FPS lovers!

I’d like to end this article with a few questions for readers:

Do you believe Parkour/Freerunning game play will become a dominant style in the near future?

Do you enjoy this gaming style over more the more traditional first/third person game play styles?

How do you envision parkour/freerunning being used in future games, perhaps even JK4?

Thank you for reading!


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Comments
Nov 09 2009 11:47pm

O'Liin Onasi
 - Student
 O'Liin Onasi

Mirrors Edge was repetitive, but fun when you ration your gameplay. Assassins Creed is a blast as I'm sure AC2 will be even better.

PK4Life.
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Comments Owned- Darth Mike's100th. Stig's 300th. BDKawika's 400th. Grycen's 200th Ryu's 222th. Kenwan Obiobi/C'au Onasi's 150th. Tidus' 30th. Padawan of Tido. Master to Fox-AJ-Onasi, and Ryu. Brother of BDKawika, and Enoch/Vamushka. Founder of the Onasi Family. Friend to many.

Apr 28 2009 09:28pm

Va'kion
 - Student
 Va'kion

I would love this in JK4 and I do agree that this is probably the wave of the future. Especially as advances in videogame controls will immerse us more into the environment of the game.

~Va'kion
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I'm a resident Ashlan Philosopher

Apr 19 2009 05:10pm

Milosh
 - Student
 Milosh

nice :D
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Proud fan of DJ Laziana

Apr 19 2009 12:15pm

Dash Starlight
 - Jedi Instructor
 Dash Starlight

Nice Article indeed!

Zantus: I approve of the music in that movie :D
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The name is Bond. James Bond.

Apr 15 2009 07:44pm

ZantuS
 - Student
 ZantuS

Nice article!
I prefer doing these kinda things in real life, so those kind of games don't really appeal to me.
Check this: http://www.youtube.com/watch?v=BRGJ_uS9jnY :D
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Happiness is the ability to say "So what?"

This comment was edited by ZantuS on Apr 15 2009 07:46pm.

Apr 15 2009 06:14pm

Augusta_Mintaka
 - Student
 Augusta_Mintaka

It's on PC too, Pink!
_______________
"Deos fortioribus adesse."

Apr 15 2009 05:45pm

Z�diac Grimclaw
 - Ex-Student
 Z�diac Grimclaw

Nice article :)
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Facta non verba. Omnia mutantur nos et mutamur in illis.
Timendi causa est nescire...


Apr 15 2009 04:07am

Pink_Mintaka
 - Student
 Pink_Mintaka

I've only ever played the demo, which WAS really fun.

Buy me a 360, then I'll be satisfied.

Apr 14 2009 11:53pm

Augusta_Mintaka
 - Student
 Augusta_Mintaka

Mirror's Edge, Pink! It's as close to it as the gaming industry has gotten so far.
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"Deos fortioribus adesse."

Apr 14 2009 10:35pm

Pink_Mintaka
 - Student
 Pink_Mintaka

Nice article. I've always been really fascinated with the amazing feats of strength and finesse freerunners possess.

They should make a freerunning game.

Apr 14 2009 07:22pm

Augusta_Mintaka
 - Student
 Augusta_Mintaka

The article is a little messy; I couldn't use the BBCodes in it.
_______________
"Deos fortioribus adesse."

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