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Texture / Shader conflict
Nov 25 2004 03:56am

ozzcoz
 - Cosplay Nerd
ozzcoz
I'm having a problem atm, I am trying to make a space map with CTF gameplay, but to do it I want to use the red and blue flares that come with the game as markers. The blue ones not a problem, however the red one is not appearing in game or in the map editor. I've looked through all the pk3s I have in my game folder, and I can't work out what is causing the problem. I'm really at a loss, and all I have left is to reinstall the entire game and GtK most likely as well.

So my question is two part:

1) Does anyone else have this problem with the red flare (it's the one in ctf4, on the spike high up and on the left side of the red base as you face the centre of the map) and if you don't could you let me know what pk3s you have that aren't causing a problem so I can eliminate them.

2) what causes texture & shader conflicts in pk3s, so I can avoid causing this problme myself?
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Comments
Dec 02 2004 06:33am

ozzcoz
 - Cosplay Nerd
 ozzcoz

Ok, after re-installing the game and radiant, that shader still doesn't show, so I guess it was an error on Ravens part. I'll just have to use a different flare, no big deal. :cool:
_______________
A wizard did it.

Nov 28 2004 07:26pm

Urded
 - Student
 Urded

sometimes the shaders and textures have a conflict when they have the same name even thought its being told to be a shader it may think it is a texture and cant decide whoch to be
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Nov 25 2004 06:00am

Virtue
 - Jedi Council
 Virtue

I'll look into it for you bro. :)

- Virtue. :alliance:
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Academy Architect

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