map problems... | |
Ranius - Student |
i have many problems in creating a map. i made a very good one(i think) and somehow, when i wanna star up, it said something about too many portals, not being in worldspawn and somemore...some help? _______________ as long as there is light, there is darkness. if i won't win fighting i will win dying... |
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Ranius - Student |
i mean, that i made a pacticly waterproof map and set to BSP-Meta. I originally anticipated the leaks showing up goin through spaces between the brushes, BUT NOT THROUGH GLASSED WINDOWS!! maybe it is a wrong texture although i realy doubt that. about caulking or making the brush around the map; i've done that, AND THE WAMPA LEAK LINE JUST PASSES THROUGH THE WAMPA LEAKED WALLS!!!!!!!!!!!1no offense ment to any of you, just to the program!! And i'm using GtkRadiant 1.3.0 (or something with 1.3) that's cause the 1.4.0 version wouldn't BSP and one other thing...there's an entity's stick point somwhere in my map and that's the grand problem: not only the leak is connected to it, i also can't delete it!! HEEEELLLLLLPPP!!!!!!! _______________ as long as there is light, there is darkness. if i won't win fighting i will win dying... This comment was edited by Ranius on Mar 29 2005 03:10pm. |
Setementor - Jedi Master |
Well, I'm not exactly sure what you mean, but you could try drawing a Brush around the entire map, applying the "caulk" texture from the "system" texture set on the Textures menu, then hollowing the Brush out using the Selection > CSG > Make_Hollow menu. Or, you could create a Sky Box by doing the above procedure, but instead applying the "Bespin" texture located in the "skies" texture set. I say this, assuming you're using GTKRadiant 1.4.0. |
Ranius - Student |
Oh, and how do you handle leaks that come through the windows(through the middle of the glass)?And how can i stop them? If i don't find a solution, i might as well stop makin maps. _______________ as long as there is light, there is darkness. if i won't win fighting i will win dying... |
Setementor - Jedi Master |
Awesome |
tarpman - The Tarped Avenger |
Congratulations. It's definitely far better to start with the basics and expand. _______________ Saving the world, one kilobyte at a time. |
Ranius - Student |
I tried out the tutorials u mentioned...It worked for some of my other problems, but it seems that Radiant Just likes me so much, it made a few new ones: LOL!! Anyway, somehow my portals weren't identified by the program, thus i can't reform them(i don't even know what the wampa they are:confused. The worldspawn is messed up somewhere in the entitiyes tipe and can be fixed by only reinstalling(..done). The -meta compile only showed the shaders and leaks(about 354 leaks needed to be fixed). I then reinstalled the whole thing, installing to the directories that were specfied through the process... the shaders that weren't there before showed on. But as it is;.. i got tired of finishing the never-going-to-be-done-map, and decided to learn from my mistakes: I made a few quick duel maps using the forums, tutorials and all the other wampa, just to see how things work:Elevators and water(basics...) And -thanks to you all- they worked. _______________ as long as there is light, there is darkness. if i won't win fighting i will win dying... |
ozzcoz - Cosplay Nerd |
As this sounds like a first map, I doubt there are any area portal brushes in it. I may be wrong. However I think the error is referring to vis portals that are calculated when you compile. Try just doing a -meta compile, which doesn't calculate any portals, and see if that works. This is useless for final compiles because there is no lighting, and the .bsp file it creates is basically a lot of junk, but at least you will be able to see if it is the vis process causing the problems. Please let us know what happens there, and if you could get some more exact details on the error message that will help too. _______________ A wizard did it. This comment was edited by ozzcoz on Mar 07 2005 12:11pm. |
tarpman - The Tarped Avenger |
This may sound weird... BUT, get rid of all your area portals and try again. _______________ Saving the world, one kilobyte at a time. |
Bail Hope of Belouve - Student |
Quote: make sure that your spawn point or any other items are outside the map I think he means that they aren't outside of the map _______________ Visit the Belouve Family Website! Quote: I try to have fun with my friends and try to make a difference as best I can. What does making a difference mean? Well, it can be as simple as saying hello, answering a question that seems obvious or heck, just talking. -- Vladarion
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Urded - Student |
make sure that your spawn point or any other items are outside the map _______________ Mapper a la strange. Proud owner of SilkMonkey Award for Wishing He Had Menaxia's Best IRC Smile Award. A Penguin Jedi is Me! |
Setementor - Jedi Master |
You could try some tutorials. Here are two of my favorite: Click 1 and Click 2 Good luck! |
Vex - Student |
Give us the whole error and we can help. _______________ >>>Everything Destroys Itself<<< Will make Sigs and Personal graphix if requested by email |
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