Statues | |
Jeramia Adept - Student |
without revealing much, for a project im doing i have to make statues, and i dont know how to do it, i know ill have to use skins, and place them on a map as an object. i would have to change the color of the skins, its just i dont know how lol.... so if anyone could help me i would appreciate it. _______________ The Force is my ally, and a powerful ally it is. Padawan Brother to Darth Sirius |
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Comments |
tarpman - The Tarped Avenger |
OMG there's more than one secret project!! *runs off to secret project thread to reveal this info* _______________ Saving the world, one kilobyte at a time. |
Urded - Student |
Tarpman this isint Virtue's secret project it is another. _______________ Mapper a la strange. Proud owner of SilkMonkey Award for Wishing He Had Menaxia's Best IRC Smile Award. A Penguin Jedi is Me! |
tarpman - The Tarped Avenger |
You did add the one listed on my profile under 'MSN Messenger', and not my e-mail address, right? 'Cause they're different. _______________ Saving the world, one kilobyte at a time. |
Jeramia Adept - Student |
add me cause i cant get yours to work. _______________ The Force is my ally, and a powerful ally it is. Padawan Brother to Darth Sirius |
tarpman - The Tarped Avenger |
Aagh, this may be harder than I thought. If you want, add me to MSN or look for me on IRC or in-game sometime, and I'll walk you through what you need to do. _______________ Saving the world, one kilobyte at a time. |
Setementor - Jedi Master |
Use the same procedure mentioned in my earlier post, but instead use the value of "models/players/<playerskinnamehere>/model.glm. Oh, but the skin may not appear on it, meaning the files may have to be totally rearranged and remade. :/ |
Jeramia Adept - Student |
were using player skins. _______________ The Force is my ally, and a powerful ally it is. Padawan Brother to Darth Sirius |
tarpman - The Tarped Avenger |
OMG A LEAK FROM TEH SEKRIT PROJEKT!! >.< Anyways. Setementor is absolutely right. Also, you can change your models' skins by extracting the default skins from the assets*.pk3 files, changing them as you want, and then simply dropping them into your GameData/base/textures (IIRC) until you feel like zipping them up properly. _______________ Saving the world, one kilobyte at a time. |
Setementor - Jedi Master |
Statues used in maps are models. You can add your own models by finding the one you wish to import, right-clicking in Radiant, selecting misc_model from the misc menu, then using "model" as a Key and the models/modeldirectoryhere/modelname as a Value. Example: I'd go look in models/map_objects/korriban and find beam_statue.md3, return to Radaint, create a misc_model, close the "find model" window then add the Key "model" and the Value "models/map_objects/korriban/beam_statue.md3", which would allow me to see the model fully textured in the editor. This comment was edited by Setementor on Mar 29 2005 12:06am. |
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