The Jedi Academy. THE Place for Jedi training.
Forums
Content
The Academy
Learn
Communicate
Personal


Forums | Editing Forum
PNG in skins
Apr 30 2005 04:42am

Proximo
 - Student
Proximo
Can anyone help me use a PNG in a skin? I'm having trouble with the transparency.
_______________
Gladiators, I salute you.

  Login and add your comment!  
Comments
Jul 02 2005 11:53pm

Vruki Salet
 - Student
 Vruki Salet

Wow. You're right - there are pngs. Thanks a lot for that info. Goodbye hated tga, hello beloved png! :)

Uh...or do I still need the tgas for something?

(I don't suppose there's mng support in there anywhere is there? Animated skins ahoy!)

Jul 02 2005 07:32pm

Setementor
 - Jedi Master
 Setementor

assets1.pk3 > models/players/jedi_hm - there are png files located in this directory in your base folder.

Jul 02 2005 06:26pm

tarpman
 - The Tarped Avenger
 tarpman

JKA definitely uses PNG. The majority of the textures in basejka are in either PNG or JPG format.
_______________
Saving the world, one kilobyte at a time.

Jul 02 2005 08:55am

Vruki Salet
 - Student
 Vruki Salet

I don't think JA uses png either. I think you need 32 bit TGAs for transparency here. Photoshop can do it either by itself or with a plugin. Paint Shop Pro will only save 32 bit TGAs if you make the alpha channel with masking. But I just make a transparent PNG in PSP and then import it to Freehand then export it as TGA so if you want to send me some PNGs with alpha channels (ie 32 bit) I'll convert them for you. Not 1000s of them though hehe.

Jul 01 2005 09:50pm

tarpman
 - The Tarped Avenger
 tarpman

IIRC to get decent transparency you need to start fiddling with shaders. Check out the textures and shaders Raven used on the Ragnos model for a sample.
_______________
Saving the world, one kilobyte at a time.

Jul 01 2005 05:17pm

Tsaun Fwi
 - Student
 Tsaun Fwi

To change to 24-bit to 32-bit you might have to go to teh "image" tab at teh top. And you were talking about transparency. Are .PNG fiels teh only files in JKA that would allow transparency?
So if i were to make a transparent skin- such as a jedi ghost, would that mean that i would have to use every files like "torso.jpg" (etc) and change them to like "torso.png"?
_______________
Basic m**********r do you speak it?

Jun 16 2005 05:24am

tarpman
 - The Tarped Avenger
 tarpman

:D
_______________
Saving the world, one kilobyte at a time.

Jun 14 2005 07:51pm

Proximo
 - Student
 Proximo

Photoshop CS also has problems with the transparency, it only shows one of the layers. Oddly enough, MSPaint does show both.
_______________
Gladiators, I salute you.

Jun 12 2005 09:56pm

tarpman
 - The Tarped Avenger
 tarpman

Try MS Paint. :cool:
_______________
Saving the world, one kilobyte at a time.

Jun 12 2005 06:17pm

n00b
 - Student
 n00b

What program handles PNG files correctly for JA? I've tried Paint Shop Pro and it messes up the transparency.
_______________
Gone but hopefully not forgotten...

May 05 2005 06:42am

tarpman
 - The Tarped Avenger
 tarpman

I've actually never used Photoshop. :eek: It'll be under the Save As... dialog though, probably under Options or Advanced or something like that once you set the format to PNG.
_______________
Saving the world, one kilobyte at a time.

May 05 2005 03:00am

Proximo
 - Student
 Proximo

Can you explain to me how to do that with Photoshop tarp? Can't seem to figure out how.
_______________
Gladiators, I salute you.

May 01 2005 06:15pm

tarpman
 - The Tarped Avenger
 tarpman

It's color depth. Save the file again in 24- or 32-bit color.
_______________
Saving the world, one kilobyte at a time.

May 01 2005 12:44pm

Setementor
 - Jedi Master
 Setementor

Ooh, since it's talking about bits, maybe it could be something to do with the size. :cool:

May 01 2005 12:37pm

Setementor
 - Jedi Master
 Setementor

I really haven't used ModView before, nor had much too much experience skinning, so I'm quite out of ideas.

I know you probably know of this already, but there's a ModView tutorial at JK2files.

Apr 30 2005 10:04pm

Proximo
 - Student
 Proximo

yeah
_______________
Gladiators, I salute you.

Apr 30 2005 09:48pm

Setementor
 - Jedi Master
 Setementor

Are the width and height both a power of 2?

Apr 30 2005 04:13pm

Proximo
 - Student
 Proximo

Yeah, Academy allows PNG, the custom model textures are almost all png, its what allows you to change the color of their clothing. Their skin files still all end in .tga though so thats not it.

The error I get when I try to put it in ModView says:

Error parsing models/players/jedi_hm/jacket_arms.png; Image is not 24 or 32 bit.
_______________
Gladiators, I salute you.

Apr 30 2005 08:21am

Setementor
 - Jedi Master
 Setementor

I don't know if Jedi Academy will allow you to use PNG files. Anyway, try editing the .skin file and changing the ending of each line from .tga to .png, excluding the lines which include something along the lines of 'Stormtrooper/caps' in them.

  Login and add your comment!