Should YDFA be nerfed like backstab? | |
.Templar. - ex-Student ![]() |
Y'all think they will ever nerf YDFA like they did backstab? - Just asking |
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Comments |
DrummerBoy [JAS] - Ex-Student ![]() |
alright, thx guys, i get the YDFA, ill have to get someone to show me the DFA....that wont be for a while unfortunaely...my cd-rom just busted itself up, and i gotta get a new one, hopefully this weekend![]() ![]() ![]() _______________ --theDrummer-- All good things must come to an end...so why be good? |
Chainer - Ex-Student ![]() |
the no recoverey ydfa usually does lil to no dmg as is so whats the point |
Gish the Monkey - Ex-Student |
You can do the ydfa without having to recover? You can run while doing the ydfa? What the... why would anyone want to do that? It takes all the fun out of it. As for being able to spin the entire, I agree with whoever said spin in air but not once on the ground. That's the sweet spot _______________ Have you ever watched charismatic Christians change a light bulb? It takes 1 to actually change the light bulb and 10 others to pray against the spirit of darkness. |
Jake Kainite - Student ![]() |
DFA = Heavy stance lunge, a phat dive and very powerful move, also used for parachute (had to mention it ![]() YDFA = Yellow DFA ![]() _______________ Apprenctice of Jedi Master Ascari (deceased) Descended from a line of great Jedi Will argue any point of view from any side ![]() |
DrummerBoy [JAS] - Ex-Student ![]() |
ok...i feel really stupid now....i played nonstop back when the game came out, but i havent played in forever, so i have no clue...what the heck is YDFA? and DFA and such? sorry, i mean, i guess im decent, but just dont know the terminology...aight... _______________ --theDrummer-- All good things must come to an end...so why be good? |
Mikel Rider - Student ![]() |
I think it is fine how it is, and the running dfa only happens when you don't want it to, I prefer the no recoverv allmost 100% of the time. _______________ Using no way as way. Having no limitation as limitation. |
MINDofSIN - Student ![]() |
That's a bug? Wow, I do that all the time :\ _______________ Jedi Academy Holocron http://jaholocron.ryanmh.com/ Why should our government send our soldiers to foreign soil to protect freedom of speech, when our freedom of speech is being taking away everyday by the same government. |
.Templar. - Ex-Student ![]() |
I think it should be made where you can turn it in the air all you want, but once any part of your body touches the ground, you should no longer be able to turn (I know I'm guilty of turning the saber to block all incoming enemy attacks while YDFA'ing) |
Shannon -SC- - Student ![]() |
I don't think it should be changed. Ydfa has so many ways to avoid/counter it is good where it is. (kick dfa anyone?) As for the 'the no recovery yellow DFA should be taken out.' The running ydfa as i call it does no damage. Try it, it takes only 1hp away! _______________ Falling from heaven is not as painfull, as surviving the impact. |
Buzz - Student ![]() |
No I watched people do the exact same thing with backstab. It wasn't one hit kill because I survived the attacks from it before people thought it would be cool to spin around like a spaz. The attack was unbalanced in damage compared to the other ones. Spinning around allowed people to actually have the same move connect more than once. You couldn't just take one hit from it and then its passed you. you'd take it about 5 times or more depending on how much they spun. So instead of you being able to take the shot and then maybe get in an attack of your own while they are still turned around they slice through you. _______________ When you are going through Hell, keep going. -Sir Winston Churchill. Those who seek power and control of others, no matter the level, no matter the intentions, should never be given it. |
Haemon - Ex-Student ![]() |
Buzz backstab wasn't a one-hit-kill because you could turn it. In case you've forgotten backstab is just when you stick the saber straight back moving it only helped you're aim. Backslash is the one where everyone spun like crazy. Now having done backslash for months I know that it wasn't the mad spins that killed the person it was catching them at the right point in the slash(close to the end), yawspeed just made this easier. If the damage had been left the same and the spin was taken out it would still be a one hit kill. |
Buzz - Student ![]() |
Actually there is a command in single player that makes you slow in your motions. I believe if you downloaded the original Ladder map It was listed in the readme along with the g_saberrealisticcombat 1 which makes the saber slightly more deadly and allows you to carve up all those reborn into nice tiny pieces. _______________ When you are going through Hell, keep going. -Sir Winston Churchill. Those who seek power and control of others, no matter the level, no matter the intentions, should never be given it. |
Jake Kainite - Student ![]() |
The yellow DFA is pretty nasty if it catches you in the right spot, but is quite easy to avoid when you think about it. Backstab was pretty lethal but even more so with the combination of pull, which made it nearly impossible to avoid (unless you could do the counter jump trick which is very hard or get them first ![]() The ability to spin it should be fixed, should be possible as they did the same thing with the heavy DFA. Its all about saying 'when this animation is executed set yaw spin allow to 0' or something like that, obviously a bit more complex in C code ![]() Another patch isn't going to happen though, its like a 1 in a 1000 chance of getting another patch as raven and lucasarts have kinda given up on this game with people keeping on whining about fix this fix that, most of those people having not played the game very long. _______________ Apprenctice of Jedi Master Ascari (deceased) Descended from a line of great Jedi Will argue any point of view from any side ![]() |
Buzz - Student ![]() |
The backstab was an exploit. It never was a one hit kill, The only reason it ever was a one hit kill was because of that spinning garbage that allowed the glitch. If you make any attack one hit kill in this game then that is all that people are going to use. You'd be back to people only doing rdfa over and over because no matter how many times you hit them they have just have to touch you with it. Same thing with backstab. You'd just have people running around backwards hoping to get lucky and then the match is over. I don't think any move should be one hit kills with the combat system used in JO. _______________ When you are going through Hell, keep going. -Sir Winston Churchill. Those who seek power and control of others, no matter the level, no matter the intentions, should never be given it. |
Haemon - Ex-Student ![]() |
Nerfing has done enough damage to this game. Moves should be fixed, not nerfed. By fixed I mean, for example, that the no recovery yellow DFA should be taken out. It is an actual bug/exploit while backstab wasn't, it was just a powerful(and awkward if you think about it) move. You shouldn't have been able to turn backstab and the damage revving was messed up but the it should still be a one-hit-kill(its not). |
Buzz - Student ![]() |
I think perhaps once you land it could be argued for. But not in the air. Since you can turn while you jump and turn while you jump and swing your saber so its a different situation from the backstab. _______________ When you are going through Hell, keep going. -Sir Winston Churchill. Those who seek power and control of others, no matter the level, no matter the intentions, should never be given it. |
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