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Bots and music
Oct 10 2005 09:02pm

St3@1th
 - Student
St3@1th
Hi i would like to find out how to make a bot file and what program i need to use in order to do it. Also i have a theme tune for it but how do i get map to use it. Any ideals
_______________
www.destructiveforce.co.uk

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Comments
Oct 22 2005 11:20pm

St3@1th
 - Student
 St3@1th

v1 of the map is now up and running. A second version is currently being planned. Depending on feedback we shall decide what v2 will have :). you can get version one here http://www.destructiveforce.co.uk/files/dfarena.zip
_______________
www.destructiveforce.co.uk

Oct 12 2005 03:09am

tarpman
 - The Tarped Avenger
 tarpman

Check the debug data (/set developer 1), make sure it's a valid mp3 format.
_______________
Saving the world, one kilobyte at a time.

Oct 11 2005 10:04am

St3@1th
 - Student
 St3@1th

we tried that for the music but it wont play. We are trying to play a mp3 like the sithcouncil map
_______________
www.destructiveforce.co.uk

Oct 11 2005 12:14am

tarpman
 - The Tarped Avenger
 tarpman

Depends what you mean by "a bot file". If you mean that you want to create the files required to let bots navigate your map, check out the Waypoint Tutorial included in the Radiant and SDK Tools packages. If you mean creating your own bots, there's an example.jkb and example.bot file in either Radiant or the SDK somewhere, although I can't find it right now.

For music, simply add a "music" key to your worldspawn. Music paths are relative to the music/ directory.
_______________
Saving the world, one kilobyte at a time.

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