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If you ever wished for more JKA animations, look here.
Sep 13 2006 12:30am

Vruki Salet
 - Student
Vruki Salet
The ghoul2 animation prog Dragon has been under steady development. Take a look at it's forum at
http://forums.mt-wudan.com/viewforum.php?f=8
or the latest note on progress from Wudan the developer:
http://forums.mt-wudan.com/viewtopic.php?t=726

Come on and take the bait guys & girls, we need more good animators to take this game to a new level.


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Comments
Aug 18 2007 01:58am

nizwiz
 - Student

Yeah, mt-wudan really put a lot of work in it, and it's a great program. But it's very hard to use. And I'm not talking of the user interface (the console centered approach) which is really ok for me. But it's just so hard to do animations by moving single bones, since there are so many of them. I tried it once but gave up after some time, since I've not even got the beginning pose right (after that, I guess it would be easier to move on, since mt-wudan has implemented that brilliant interpolation mechanism). I guess the only way to do animations proficiently (without tedious work) would be motion capturing, if only to get some intermediate poses to start with (well, there are some animations you couldn't really do with motion capturing alone, e.g. that bad ass spinning jump Palpatine did when confronting the four Jedi in episode 3, which BTW is the one move I'd so love to have in jk3 - as a replacement for the BOTH_FORCELONGLEAP_... animations).


This comment was edited by nizwiz on Aug 18 2007 02:25am.

Mar 25 2007 05:52pm

Everon
 - Student
 - The winner!!!
 Everon

Don't double post dude, download it and try it to find out. I believe it would be a simple keyframe process involving moving the bones and setting frames for the bones to move in such a way.

Do a little research :cool:.

-Zeke.

Mar 25 2007 11:47am

ME Returns 4
 - Student
 ME Returns 4

HOW DOES IT WORK?
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ME Returns 4

Mar 25 2007 02:15am

ME Returns 4
 - Student
 ME Returns 4

OOH I wanna try. It looks confusing though... :confused:
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ME Returns 4

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