Sky Shader Problem | |
twin ghost - Student |
Ok so, basically i really should know how to fix this after years of mapping, but i took a long break and its starting to frusrate me, im using the byss_mp sky shader which ive done a million times without a problem, anyway
i used it last night but i was using custom windows over them so spent hours thinking it was my custom window having problems... it wasnt, i removed my custom textures from the map and just tested the sky on its own... and i keep getting void on the windows like this [img]http://s3.postimg.org/kn7pz424v/shot0401.jpg[/img] [img]http://s3.postimg.org/s1x1rho0f/shot0402.jpg[/img] [img]http://s3.postimg.org/kohnsj3yn/shot0403.jpg[/img] as much as ive seen it a million times, ive always managed to fix it pretty easily, but this time ive pretty much done everything i can remember to do and im at a loss, no doubt there will be a million people on here im sure who can help an old man out haha Cheers _______________ I go by many names, but you can call me baby ;] |
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twin ghost - Student |
this can be deleted now as i seem to have fixed it, i took a section of a room and tested it and it worked, i think the room was just too large, not sure how that effects it when you are really close to a window but hey ho, its sorted. _______________ I go by many names, but you can call me baby ;] |
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