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Sky Shader Problem
May 04 2015 08:28pm

twin ghost
 - Student
twin ghost
Ok so, basically i really should know how to fix this after years of mapping, but i took a long break and its starting to frusrate me, im using the byss_mp sky shader which ive done a million times without a problem, anyway

i used it last night but i was using custom windows over them so spent hours thinking it was my custom window having problems... it wasnt, i removed my custom textures from the map and just tested the sky on its own... and i keep getting void on the windows like this

[img]http://s3.postimg.org/kn7pz424v/shot0401.jpg[/img]

[img]http://s3.postimg.org/s1x1rho0f/shot0402.jpg[/img]

[img]http://s3.postimg.org/kohnsj3yn/shot0403.jpg[/img]

as much as ive seen it a million times, ive always managed to fix it pretty easily, but this time ive pretty much done everything i can remember to do and im at a loss, no doubt there will be a million people on here im sure who can help an old man out haha

Cheers
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I go by many names, but you can call me baby ;]

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May 06 2015 09:24pm

twin ghost
 - Student
 twin ghost

this can be deleted now as i seem to have fixed it, i took a section of a room and tested it and it worked, i think the room was just too large, not sure how that effects it when you are really close to a window but hey ho, its sorted.
_______________
I go by many names, but you can call me baby ;]

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