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Forums | Jedi Knight 2 Discussion
Adding NPCs in SP mod
Jun 27 2003 11:50pm

JavaGuy
 - Student
JavaGuy
Has anybody here done this? I've done it a few times, but somehow it seems like a brand new adventure in troubleshooting every time. Here's the entry in my config file for my new NPC:


StormTrooperJawa
{
playerModel stormtrooperjawa
surfOff torso_pauldron_off
surfOn "torso_armor_neck_augment torso_body_neck_augment"
health 30
headPitchRangeDown 30
reactions 3
aim 1
move 3
aggression 3
evasion 1
intelligence 5
rank crewman
playerTeam enemy
enemyTeam player
// race klingon
class stormtrooper
height 64
crouchheight 48
walkSpeed 51
runSpeed 200
snd jawa
sndcombat jawa
sndextra jawa
yawspeed 70
walkSpeed 55
runSpeed 200
dismemberProbHead 100
dismemberProbArms 100
dismemberProbLegs 100
dismemberProbHands 100
dismemberProbWaist 100
}

When the spawner fires, a message appears on the console saying it can't spawn. :( Any ideas?

Thanks,
Sam


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Comments
Jul 04 2003 06:33am

Burn
 - Ex-Student
 Burn

So Your trying to make a stormtrooper but with jawa sounds if i am not mistaken. But spawnable.
Well i too had a difficult time with a lot of this.
Ultimitely, whatever your trying to spawn has to have it's own model, or you must have it use a model already there.
Like:
StormTrooperJawa
{
playerModel stormtrooperjawa
you must make a pk3 with the stormtrooperjawa in it
Which is all a matter of compying the stormtrooper from the assests0.pk3 and renaming everything to stormtrooperjawa, and then saving it as a pk3.
That should fix it.
Now these are notes of personal experience.
1. When trying to create a custom NPC Jedi,
you cannot simply create a new script for one. You must actually use a "back door" if you will. Let's say you wanted to spawn Your custom model in the game, but be a jedi ally (saber use and everything) you must make a pk3 with
models
players
(an exsisting jedi model ie:)jeditrainer

and in the jeditrainer folder you must have the glm and skin of your model
then make another folder in players and make it your chars name
add everything else to your model.

2. if you just want a normal ally, use the npc.cfg
3. Enemy jedi's seem to work fine if made in the npc.cfg, so create away.

If you have any further trouble on this, or wanna ask a question, you can email me @
Burn_5_6@yahoo.com
lates
-Burn:alliance:
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-What is this "friends" you speak of? No not the meaning of it do I


Jun 29 2003 05:06pm

crazy_hacker
 - Ex-Student
 crazy_hacker

um npc spawning? if thats what ur tryin to do just type: npc spawn <charachter name> without the <>'s

EDIT: oh, never mind, ur maken NEW npcs:)
_______________
if at first you dont succeed, try and try again. if you still dont succeed, youve just wasted a whole lot of time trying something you just cant do:)

This comment was edited by crazy_hacker on Jun 29 2003 05:07pm.

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