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Several crash problems!
Jun 22 2007 02:22am

IAMULTRANEWB
 - Student
IAMULTRANEWB
Well, whenever i connect to an MB server i get the message CL_Parseserver Illegible server.Or something like that,and i also got the error message JAmp: v1.0.1.0 win-x86 Oct 24 2003
----- FS_Startup -----
Current search path:
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\japlus_gla_anims.pk3 (6 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets3.pk3 (16 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets1.pk3 (8320 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData/base

----------------------
23750 files in pk3 files
execing mpdefault.cfg
execing jampconfig.cfg
couldn't exec autoexec.cfg
...detecting CPU, found AMD w/ 3DNow!

------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
...initializing QGL
succeeded
...setting mode 3: 640 480 W
...created window@3,22 (646x512)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...39 PFDs found
...hardware acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc available
...GL_EXT_texture_compression_s3tc available
...no tc preference specified
.....using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic available
...using GL_EXT_texture_filter_anisotropic
...Using GL_EXT_texture_edge_clamp
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...GL_NV_register_combiners not found
...GL_ARB_fragment_program not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: RADEON 9200 Series DDR x86/MMX/3DNow!/SSE2
GL_VERSION: 1.3.4582 WinXP Release
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 6

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 windowed hz:85
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow! @ 1635 MHz
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
lightmap texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
compressed lightmaps: disabled
texture compression method: GL_EXT_texture_compression_s3tc
anisotropic filtering: enabled (16.000000 of 16.000000)
Dynamic Glow: disabled

------- sound initialization -------
Initializing DirectSound
locked hardware. ok
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xd778060 dma buffer
No background file.
----------------------
------------------------------------

--- ambient sound initialization ---
Sound memory manager started
Loading dll file ui.
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:29070
Hostname: pc-luca
IP: 192.168.0.4
]name;
"name" is:"Padawan" default:"Padawan"
3 servers listed in browser with 25 players.
5 servers not listed due to filters, packet loss, or pings higher than 800
Resolving updatejk3.ravensoft.com
updatejk3.ravensoft.com resolved to 63.146.124.53:29061
72.233.9.172:29070 resolved to 72.233.9.172:29070
----- FS_Startup -----
Current search path:
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\japlus\japlus_sabers.pk3 (129 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\japlus\efx_MOD.pk3 (10 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\japlus\clientPlugin_v1.4beta3.pk3 (122 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData/japlus
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\japlus_gla_anims.pk3 (6 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets3.pk3 (16 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets1.pk3 (8320 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files)
C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData/base

handle 1: video/ja01.roq
handle 2: music/t2_dpred/ImpBaseB_Action.mp3
----------------------
48022 files in pk3 files
glGetError() = 0x500
Loading dll file ui.
Loading dll file cgame.
Corrupt JPEG data: bad Huffman code
Shutting down OpenGL subsystem
Unsupported marker type 0x4e

How do i fix all this?
_______________
http://img184.exs.cx/img184/356/steamupdate2cb.gif

This post was edited by IAMULTRANEWB on Jun 22 2007 02:25am.

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Comments
Jun 22 2007 10:45am

Masta
 - Jedi Council
 Masta

As far as i know, the "unsupported marker type" errors are caused by custom content or corruption of the game's assets.

Try removing any custom pk3's you have in your base folder - and if that doesn't work, try reinstalling the game.
_______________
Find out more about the Jedi Academy Aurochs here and more about Masta here!
Married to Kain.


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