Several crash problems! | |
IAMULTRANEWB - Student |
Well, whenever i connect to an MB server i get the message CL_Parseserver Illegible server.Or something like that,and i also got the error message JAmp: v1.0.1.0 win-x86 Oct 24 2003
----- FS_Startup ----- Current search path: C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\japlus_gla_anims.pk3 (6 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets3.pk3 (16 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets1.pk3 (8320 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData/base ---------------------- 23750 files in pk3 files execing mpdefault.cfg execing jampconfig.cfg couldn't exec autoexec.cfg ...detecting CPU, found AMD w/ 3DNow! ------- Input Initialization ------- Skipping check for DirectInput Joystick is not active. ------------------------------------ ...initializing QGL succeeded ...setting mode 3: 640 480 W ...created window@3,22 (646x512) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...39 PFDs found ...hardware acceleration found ...PIXELFORMAT 3 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_S3_s3tc available ...GL_EXT_texture_compression_s3tc available ...no tc preference specified .....using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic available ...using GL_EXT_texture_filter_anisotropic ...Using GL_EXT_texture_edge_clamp ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters ...GL_NV_register_combiners not found ...GL_ARB_fragment_program not found GL_VENDOR: ATI Technologies Inc. GL_RENDERER: RADEON 9200 Series DDR x86/MMX/3DNow!/SSE2 GL_VERSION: 1.3.4582 WinXP Release GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 6 PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) MODE: 3, 640 x 480 windowed hz:85 GAMMA: hardware w/ 0 overbright bits CPU: AMD w/ 3DNow! @ 1635 MHz rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 lightmap texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled compressed lightmaps: disabled texture compression method: GL_EXT_texture_compression_s3tc anisotropic filtering: enabled (16.000000 of 16.000000) Dynamic Glow: disabled ------- sound initialization ------- Initializing DirectSound locked hardware. ok ----- Sound Info ----- sound system is muted 1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 0xd778060 dma buffer No background file. ---------------------- ------------------------------------ --- ambient sound initialization --- Sound memory manager started Loading dll file ui. --- Common Initialization Complete --- Winsock Initialized Opening IP socket: localhost:29070 Hostname: pc-luca IP: 192.168.0.4 ]name; "name" is:"Padawan" default:"Padawan" 3 servers listed in browser with 25 players. 5 servers not listed due to filters, packet loss, or pings higher than 800 Resolving updatejk3.ravensoft.com updatejk3.ravensoft.com resolved to 63.146.124.53:29061 72.233.9.172:29070 resolved to 72.233.9.172:29070 ----- FS_Startup ----- Current search path: C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\japlus\japlus_sabers.pk3 (129 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\japlus\efx_MOD.pk3 (10 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\japlus\clientPlugin_v1.4beta3.pk3 (122 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData/japlus C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\japlus_gla_anims.pk3 (6 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets3.pk3 (16 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets2.pk3 (62 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets1.pk3 (8320 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData\base\assets0.pk3 (15346 files) C:\Program Files\Ys\Jedi Knight Jedi Academy\GameData/base handle 1: video/ja01.roq handle 2: music/t2_dpred/ImpBaseB_Action.mp3 ---------------------- 48022 files in pk3 files glGetError() = 0x500 Loading dll file ui. Loading dll file cgame. Corrupt JPEG data: bad Huffman code Shutting down OpenGL subsystem Unsupported marker type 0x4e How do i fix all this? _______________ http://img184.exs.cx/img184/356/steamupdate2cb.gif This post was edited by IAMULTRANEWB on Jun 22 2007 02:25am. |
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Comments |
Masta - Jedi Council |
As far as i know, the "unsupported marker type" errors are caused by custom content or corruption of the game's assets.
Try removing any custom pk3's you have in your base folder - and if that doesn't work, try reinstalling the game. _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. |
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