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Forums | Jedi Knight: Jedi Academy Discussion
Rules of Engagement
Sep 21 2003 05:43am

Rainer
 - Student
I started playing Jedi Outcast late in the game, and multiplayer even later. The unspoken laws, honor code, my personal favorite, Rules of Engagement, or whatever you want to call them have always been there. It seems though, that they are nonexistent with Jedi Academy. This has all been stated before, but my question is, is this a bad thing? To me there are two kinds of Free For All servers, there are the true Free For All servers, and then there are the “community servers”.

The true Free For All server has no rules, aside from legitimately cheating by abusing a glitch. The true Free For All server has a frag limit, that way there is a goal. There are some servers that do not enforce Rules of Engagement but have an infinite frag limit. To me this just removes the point of the game. You could say that the point is it try and have the highest frag count, but then you are stuck with the fact that if someone stays around and plays for an hour there is no way, unless he is a complete newbie, that you are going to top his or her frag count. OK, so we have a frag limit-If the point of playing is to fight to hit the frag limit then where is there room for idle talking and standing around with your saber down? If you apply this to real life it is kind of humorous. Imagine if you and a bunch of other people were in the same general vicinity, and you are all trying to kill each other. You sneak around the corner, and there is someone standing there, weapon sheathed, staring into the sky. Would you walk up to them, make sure that they see you, make sure that they acknowledge that you are about to attack them, be sure that they have their weapon drawn and they are ready to defend themselves, and then finally attack them? I highly doubt it.

Then there is the community server, like what we have here at the Jedi Academy. The community server has no frag limit, because there is no overall goal. You talk, you have gentlemen’s duels, and possibly have “organized” Free For Alls. In this environment its only natural to have a code of conduct in place, but how much of it should be law, and how much of it should be suggested. Should it be taken too seriously? I can understand being angry if someone lames after they have been asked to stop. My problem is when you lame someone, inadvertently or otherwise, and they act like you just spilt scolding hot coffee in their lap! In a community environment you have no frag limit, so they aren’t ruining anything for you.

To me I would like to se a greater abundance in true Free For All servers than in community servers with this new game. I posted this to throw this topic up in the air, I would really like to hear other’s opinions on this. Keep it simple. Jake I know that you said you’re tired of talking about this, but I would really like to hear your opinion on this matter.
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The Jedi formally known as Ranja.
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"I can list among my experience and skills: leadership, extensive travel, logistical organization, intimate understanding of firearms, and a knowledge of security measures at numerous banks." - Jesse James

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Comments
Sep 22 2003 10:41pm

Ex-Rauc
 - Student

This post is kind of funny in the way that it proves that members of the JA have been shielded from the harsh reality of pubs.

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If the point of playing is to fight to hit the frag limit then where is there room for idle talking and standing around with your saber down?
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There's always time... In a chat room. Simply put: http://www.penny-arcade.com/view.php3?date=1999-11-19&res=l

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Would you walk up to them, make sure that they see you, make sure that they acknowledge that you are about to attack them, be sure that they have their weapon drawn and they are ready to defend themselves, and then finally attack them?
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No, I would have already shot them dead if they didn't see me. Anybody who is naive enough to stand on a battlefield with their weapon down thinking that nobody is going to attack them will be shot, and I assume the person who got shot will begin yelling pointless stuff.... Just like this Penny Arcade [Have one for every occasion]: http://www.penny-arcade.com/view.php3?date=2001-03-21&res=l

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Rules of Conduct shouldn't be on all servers.

The way I look at it is like this:

It's not a bad thing that there are true Free For All servers. As a matter of fact, I think it is a good thing. It is much better that there is diversity, because a game where everyone walked around challenging each others to duels isn't everyone's style of play, and it definitely wouldn't make me feel that I got my money's worth, regardless of how much the game cost.

This comment was edited by Ex-Rauc on Sep 22 2003 10:43pm.

Sep 22 2003 01:02pm

Jake Kainite
 - Student
 Jake Kainite

*bump*
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Apprenctice of Jedi Master Ascari (deceased)
Descended from a line of great Jedi
Will argue any point of view from any side :D


Sep 21 2003 04:43pm

Jake Kainite
 - Student
 Jake Kainite

heh, actually directed at me huh ? ok then here goes....

The people that know me here will say I'm a cocky, big headed, 'only care about winning' snotty little brat. Yes my behaviour recently has been unacceptable and I wholeheartedly apologise for that.

Now, on with the show. The way I see it, you play the game however you like. Some argue that rules are a must, others inssit that you must play 'properly' and that anything else is just a perversion of the games intended purpose. I used to think like that as well...

I've come to realise you should play however you feel happy, if standing about unarmed, doing aboslutely nothing, not even chatting, but just waiting for someone to break a rule so you can open a can on them, fair enough, thats your choice. The problem comes when your way of playing interferes or even offends other peoples types of play.

People should stick to servers and players where they play like them. Unfortunately, the RPG players seem to be in the greater majority. But does this make them more important ? No of course not.

Heres my two sided argument.

For RPG players:

Its more sociable, you learn at a slower pace but its more controlled. You'll become a downright nice guy :D

For the 'l337' players:

You'll learn the tips and tricks which most players, even other l337's may not know, meaning you can win more often. You'll get more glory, more titles and have greater respect from other good players. You'll learn all the inouts of the game, as this is essential for you to be victorious.

The fun element is the same for both, it just depends what you like. The general view (which I support, mainly cos it makes sense) is that the 'l337' players are better at the game. This is a fact. RPG players who play for fun, and fun only generally only duel, and only fight with the same people, or same 'kinds' of people, no one that really presents them with new challanges or stuff they havn't seen before.

L337 players are just that, they'll research the game in depth, finding every tip and trick that they can use, and will use it. The competitive element of these players just makes them better, since they are always striving to better one another.

Back to your primary question. Is having and unwritten honour code in JK:JA a good idea ? To answer, well yes and no. Yes beacuse without it many players will leave the game (although if they're only gonna rpg play anyway, the l337 players wouldn't play with them anyway and thus won't miss em)No because it does detract from the games original intended purpose of how it was supposed to be played (although with the addition of emotes and stuff its obvious that Raven and LA inteded for them to be used in this way).

My view isn't important, the fact is its gonna happen anyway, I just hope that this post gave you a bit of insight :D
_______________
Apprenctice of Jedi Master Ascari (deceased)
Descended from a line of great Jedi
Will argue any point of view from any side :D


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