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Single Saber Kicks Booty Too
Sep 29 2003 03:04am

n00b
 - Student
n00b
Not sure why I've seen all the complaining about single saber here recently. Maybe its because many single saberists haven't figured out what actually works yet. You cannot play JK3 with a single saber the same as you would JK2. First off, single saberists do not have the awesome RDFA. Yes, it has been nerfed. That really has no bearing on what your strategy should now be. YDFA, yep, nerfed too, but its really not needed. Blue Lunge rocks in every single way it did before, this is one of the single saberist's most damaging moves and should be used wisely but not spammed. What most single saberists I have seen complain don't understand is that the single saber Kata is just as devastating if done correctly as any butterfly or saber barrier. In fact, I'm going to say its the best Kata in the game. What makes it so awesome is its ability to be executed with almost complete surprise and its ability to block just about anything. Neither the staff or dual Katas offer any type of surprise. The delay before a Kata for the single saber, staff, and dual increases respectively. A dual saber Kata is almost pointless in a duel, a staff user stops moving and does a little hoppy thing before it starts, and the single has no warning at all.

This is why I think Raven nerfed the RDFA and YDFA. If the single saberist had the same ability to annihilate somebody with the RDFA and YDFA, the Katas for the staff and dual would absolutely have no value except to be eye candy. As I see it right now, this is the balance of the game:

1. Single: Strong, unexpected Kata. Weak DFA, faster recovery than JK2.
2. Dual: Slow, clumsy Kata, hard to stab. Strong saber barrier.
3. Staff: Strong forward "butterfly". Obvious Kata, no surprise, kill me with a stab.

I think the odds are just about perfect if both duellists know what they are doing.

A single saberist needs to jump, plain and simple. You were taught to not do this in JK2, but in JK3, it is a very good thing. Next time you get a good solid red hit on a guy, jump ;) You'll see what I mean if you do it right. Not only can jumping increase the single saberist's damage potential if done correctly, but it is the perfect way to avoid the "easy to see coming" staff forward butterfly. If you land just right, you can whack the guy right as he comes out of the spin ;)

If you feel someone has been cheap in killing you, maybe its because you are trying to fit the JK2 box into JK3. They are similar, but definitely not the same. The talk that saber damage is out of whack is a bunch of sour grapes. Learn to play each type of saber and you will know the strengths and weaknesses of each. Knowledge is the key to winning a duel. If you know what the guy is going to do before he even does it, you have already won before the match is over.
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Comments
Sep 30 2003 04:45am

YinYang
 - Ex-Student
 YinYang

I wouldnt say as much to UNLEARN everything u have in JK JO cause what Ive been doin is usein the same style I have been usin in JK JO all u REALY need to knwo is about the new acrobatics and such other than that ur fine well...atleast in my own opinion
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Sister to Smily,Axion,and CT Friend to ALL... SMILY, LUKE,MAGRA,AND KOYI RULE!!!!!
. . : :There is ALWAYS 2 Yin and Yang , Good and Evil: : . .


Sep 30 2003 04:40am

Carve
 - Student
 Carve

Cartwheels are your friend. Other than that I fight the exact same as I did in JKO and the last FFA I played I got 52 kills in 20 minutes.
I don't use Katas, they beg for a lunge. In fact, every special begs for a lunge.
When you're in a force game, you can use force pull while you roll, which immobilizes the opponent for a rolling stab. Quite humiliatingly effective.
All-in-all, the single saber requires little change with the exception of adding the new features to your style, sparingly.
Furthermore, the rdfa is still very effective if used properly. You can figure THAT bit out yourself. ;)
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Sep 29 2003 10:31pm

Sniya
 - Student
 Sniya

Single is a lot less agressive than the others.You cant just go in press botons and there u go 1 frag.Just like in jk2 aiming is important,just as this is its main weakness it is its strength u can aim how u can kill ur oponent.And lunge is evily strong.One time a duelsabers guy jumps towards me i lunge and with super luck kill em in one,total duel time 2.5 seconds.
the kakas rock aswell people who attack a kaka are as good as dead.My strat is to wait for them to charge at you then at the last few moments acdivate a kaka,when peplle get that close they dont like to retreat or have time to think to add in the fw movement of ydfa and u got a winner.
red kaka:Powerful as hell but too dificult to aim and u rarely kill on that twirl at the start
BLue:not jusrt as powerful but somone attackin u Werevere from is dead
yellow kaka:the mother kaka,no seriously it rocks,accuracy and power plus it moves forward apart from giving u money per kaka its perfect.
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Sep 29 2003 09:00pm

SkullFighter
 - Ex-Student

Well, Personnaly i think the single saber is still the most powerfull. I have mainly been using staff to get a feel for it but its a momentum weapon that needs to be perpetually in motion. Its definitely not a precision weapon that relies on timing and strikes. Same thing with duel. They seem to be weapon styles that rely on continued motion for offense and defense. Thats why they so spammy.

Its still so early in the game and with a couple of patches. The whole gameplay could be changed.

Sep 29 2003 08:59pm

(Jedi)Master_Yoda-JC
 - Student
 (Jedi)Master_Yoda-JC

Glad to be on, Luke :)

Looking forward to many more engaging and interesting discussions :D

I wanna find out who beta'd this game, and ban them from every having a say in balancing a game ever again ;)

(Oh, wait, I must follow the way of the Jedi...I will help train the wayward beta testers who so sloppily examined our precious game, and help them from every straying to the dark side again :) )

Much better ;)
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(Jedi)Master_Yoda-JC

This comment was edited by (Jedi)Master_Yoda-JC on Sep 29 2003 09:02pm.

Sep 29 2003 08:47pm

NofrikinfuN
 - Retired
 NofrikinfuN

Personally, I think that the saber defense and damage modeling is a bit wacky at the moment. I believe that standing still, you should actually be able to deflect any attack aimed at your saber. However, in the current version of ja, standing saber defense does not exist... If you are standing still, you have no chance of blocking or deflecting... NONE.

Now what is that about? A lack of standing saber defense COULD be directly linked to the lack of idle saber damage. Its as if the saber is treated as "off" when its not in a swing, ya know? (This could have been a very simple and EASILY avoidable programming error, but it needs to be addressed.)

It also seems to me that there are many clean hits (With sounds, sparks and all.) that deal 0-1 damage. This makes absolutely no sense. Random damage within a certain range makes sense for controlling damage totals, (This is a game, after all.) but random damage to such an extreme is just sloppy. The random ranges need to be tweaked, prefferably to something along the lines of the 1.4 damage totals.

In my opinion, Staff and Dual should be treated as Heavy stance in that
a) You should need saber attack 3 for them
b) You should be limited in number of swings chained

As Dual and Staff both have more saber area than single, surely they could have smaller damage with higher defense, in all fairness.

Dual and Staff specials currently have unreasonably high damage, and need some tweaking. The game should really be more of a contest of the basic swings, (Perhaps with specials highligting the duel in places.) rather than the special wars that Dual and Staff tend to degenerate into.

Bugs and balances... It's gonna be a long month. :D

Sep 29 2003 08:34pm

Luke Skywalker
 - Student
 Luke Skywalker

Indeed, Yoda and I had quite the conversation with that... btw Yoda, good to see you on ;)
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:alliance:Luke Skywalker:alliance:

Sep 29 2003 07:32pm

(Jedi)Master_Yoda-JC
 - Student
 (Jedi)Master_Yoda-JC

You guys can just call me Yoda, unless you like otherwise :)

(Of course if there is more than one Yoda, that may lead to complications :) )
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(Jedi)Master_Yoda-JC

Sep 29 2003 07:19pm

TheBeast
 - Ex-Student
 TheBeast

Euh Rogue... could you explain how you find changing stance mor realistic???

I always thought about stance as a way of fighting... so it is how your mind tell your arms how to swing that saber... so how much time would it take for your mind to decide to 'switch' to another style to take advantage of the situation (like get a lunge through a yDFA) to be realistic... I would say a split second (and if I could... a split of a split second)... so I find that Yoda_JC has a very good point... but that's just what I'm thinking
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Sep 29 2003 06:01pm

Rogue
 - Student
 Rogue

Yoda Jc seems like thoses are good points, but i must say, changing stances is more realistic when it takes longer, and i like it :)
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I was a child when I joined the JA...scary.

Sep 29 2003 04:50pm

(Jedi)Master_Yoda-JC
 - Student
 (Jedi)Master_Yoda-JC

Although everything is bugged, I think they really screwed up the single saber.

Luke and I were talking about the game yesterday, and we discussed some very good points about how they messed up single saber.

1.) Stance changing is way too slow
In jk2, your stance switch was almost instantaneous. Now, there is a slight delay in the time it takes the character to switch stances. This delay prevents you from, for example, switching in time to blue stance in order to counter a yDFA. In JK2, you could change stances quickly to attack and counter your opponent quickly, surprising them. Not anymore :)
2.) What happened to blocking?
Luke brought up a good point when we were discussing balance. We can understand how some attacks need to get through, but when your just standing there, in the defensive position, facing your enemy, I expect a block. Wtih JKA, have to wonder if your character is going to block, let alone countering. We're Jedi, we need to know how to block :)

3.) Unlimited chaining of attacks
Why would they give two-handed and double sabers unlimited chaining of attacks. Especially with the dual sabers. You have the ability to still block while attacking, and you can attack continuously, while someone with a single saber leaves his body open to attack when he strikes, and can not chain attacks infinitely unless in blue. Sound balanced? The new style of dueling with the new sabers is hold attack and roll around alot.

In addition to the very random damage, the single saber is no where near balanced to a point where someone with skill wielding a single saber can match and defeat someone of equal skill using dual sabers.

Note: This is of course just my opinion :)
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(Jedi)Master_Yoda-JC

Sep 29 2003 10:33am

Plo Koon
 - Student
 Plo Koon

ive always used single saber. think if a real lightsaber hit you hard through the stomach or leg,i think it would do more then 80 damage it might kill you. obiwan was nicked in the arm and leg and he collasped...
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Sep 29 2003 10:00am

Xavier
 - Ex-Student
 Xavier

Yup I agree, the Kata's are just as good as the dual and staff specials. Plus red sweeps tend to break any defense wich is kinda sweet.
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Sep 29 2003 08:15am

Rei D'Kana
 - Ex-Student

Yeh ur right, I tried it and it rocked :D

Sep 29 2003 04:45am

n00b
 - Student
 n00b

Bandit, been using a single saber all night and my kills are the same as when I use staff. I'm just not seeing this "disadvantage" everyone is talking about. Its time to unlearn what we know about duelling and move on to the new style. I think the "bugged" thing people are seeing is lag. The lag is more obvious now than in JK2. It was very hard to tell if you struck someone in JK2, but now it is plain to see. The lag is exactly the same as JK2, but now we are seeing just how bad it really is. Frankly, its something everyone has to learn to compensate for and the really good duellers in JK2 knew it was there, but didn't tell everyone how it works. We all know now and its kicking some people's butts.

This is what I see on my screen. Guy runs towards me, I swing where I think he is going to be a half second later. He fools me, backs off, and tries to swing where I will be. I fool him, back and forth it goes. Then, for some weird reason, the predictability of the lag changes and I suddenly get a great hit. I notice that if he had gone on his present path, I would have killed him, but he didn't on his side. The game did not know that because of interpolation. The game got my packet first and I won. The beauty of online gaming ;)
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Gone but hopefully not forgotten...

This comment was edited by n00b on Sep 29 2003 04:53am.

Sep 29 2003 04:33am

YinYang
 - Ex-Student
 YinYang

I CAN and HAVE beetin peopel with singel saber and yea its bugged to
cause when peoepl use red and liek sum hits that are BEARLY touching me it takes like 80:confused:
well all in all EVERYTHING is bugged:mad:
_______________
Sister to Smily,Axion,and CT Friend to ALL... SMILY, LUKE,MAGRA,AND KOYI RULE!!!!!
. . : :There is ALWAYS 2 Yin and Yang , Good and Evil: : . .


Sep 29 2003 04:30am

Bandit
 - Student
 Bandit

I just don't see it. I think the only proof you need that single is unbalanced is look at the amount of people using single and winning with it. Wins with a single are few and far between... :(
(and no, my complaints aren't sour grapes. They are a critique of the game, which as a consumer who purchased the game, am entitled to have. LucasArts, et al., who produced it, should be glad to hear my complaints and everyone else's complaints to make a better product that will make them more money).
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Part-Time Player (Weekend Warrior).
Recipient of the prestigious "Longest-Post-Ever Award" (bestowed on me by Flash on March 23rd, 2004)


Sep 29 2003 04:19am

YinYang
 - Ex-Student
 YinYang

Bah kats are very expected from EACH sber style at least in my opinion single saber is preety good but all i see peopel us eis red style which is kinda easy to aviod
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Sister to Smily,Axion,and CT Friend to ALL... SMILY, LUKE,MAGRA,AND KOYI RULE!!!!!
. . : :There is ALWAYS 2 Yin and Yang , Good and Evil: : . .


This comment was edited by YinYang on Sep 29 2003 04:27am.

Sep 29 2003 03:38am

NofrikinfuN
 - Retired
 NofrikinfuN

I agree single saber still has great use. :D

I've only had to tweak my evasion really, though. I'm managing fairly well. ;)

Sep 29 2003 03:21am

JoYkiLLaH
 - Student
 JoYkiLLaH

Dang man.. You ruined EVERYTHING... you've given EVERYONE a chance to win... :mad: you shuda kept this hush hush... :mad: welp .. good luck everyone...

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