Demo Recording | |
Liet - Student |
Well It was awhile back when jk3 first came out and a few people had the idea to make a movie intro for the website and im guessing that idea died down. I couldnt find the post for it...it was a few months back and i was just wondering how to get rid of the hude, changing angles etc. (i know g_sync and how to start and stop) If anyone can help me that would be great thx. This post was edited by Liet on Mar 14 2004 04:41am. |
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Comments |
Acey Spadey - Student |
too true about that.. then you can do stuff like this http://a.domaindlx.com/aceyspadey/jedi/gif/spinner.gif _______________ .Lag Bro to Xanatos. Adopted Twin to Bubu. Big-Brother to SmilyKrazy ---- JATSRAD Guru, JASE Member, JA SP Mod Staff ---- The Order of the Stick -- Big thanks to Mango for my avatar -- Quote: Sometimes you've got to specifically go out of your way to get into trouble. It's called fun.
Quote: (Random hella old quote) <Fizz of Belouve> .. in sovjet russia, cereals spit at YOU!
Quote: whats the point of growing up, if your not allowed to act childish!
Padawan - Henkes
This comment was edited by Acey Spadey on May 10 2004 09:50pm. |
Jacen Aratan - Student |
Game-demos own. Don't use a 3rd party programme, use the game's own record function. |
Acey Spadey - Student |
maybe eclipse.. but whats the resolution of it? _______________ .Lag Bro to Xanatos. Adopted Twin to Bubu. Big-Brother to SmilyKrazy ---- JATSRAD Guru, JASE Member, JA SP Mod Staff ---- The Order of the Stick -- Big thanks to Mango for my avatar -- Quote: Sometimes you've got to specifically go out of your way to get into trouble. It's called fun.
Quote: (Random hella old quote) <Fizz of Belouve> .. in sovjet russia, cereals spit at YOU!
Quote: whats the point of growing up, if your not allowed to act childish!
Padawan - Henkes
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Eclipse DKana - Student |
Fraps sucks Get screenrecorder, it has no fps loss. |
Liet - Student |
I got Fraps awhile back, but thx for all ur help ppl |
cHoSeN oNe - Retired |
Get Fraps 2.1 http://www.fraps.com _______________ Get busy living, or get busy dying. |
OpTiMe - Student |
Jacen...you copied them from Matt....dont deny it..I know you did... _______________ ------------------------ |
Bail Hope of Belouve - Student |
I think it's the longest post with a real meaning since we also had one who tried to see if there was a maximum to the posts _______________ Visit the Belouve Family Website! Quote: I try to have fun with my friends and try to make a difference as best I can. What does making a difference mean? Well, it can be as simple as saying hello, answering a question that seems obvious or heck, just talking. -- Vladarion
Want to know Vladarion? Read the Article about his life here. |
SedNox - Student |
OMG JACEN!!!!!! that must be the longest post here on forums EVER!!!!! w000000t!!!!! _______________ -Evil Clown- "We interrupt this program to increase dramatic tension." Echuu's 1200th comment, D@RtH N00B's 10850th comment, Redeye's 100th and 150th comment. |
Jacen Aratan - Student |
Yeah, copied it from my own cfgs. Got like 3-4 scripts for recording. Too lazy to do it manually. EDIT: Let's just sum it up to one, bigass comment.. /cl_noprint 1 = no text. /cg_draw2d 0 = no HUD. /cg_thirdperson[insert here last part, can be found by just entering /cg_thirdperson] # = differen't angles, views, etc. You gotta use cheats to get that one on, though, unless you use a cfg for when you make it into an avi... not sure on how to do that, though. If you want a 360-degree turn while recording, insert this in a cfg, and then exec it: cg_thirdpersonangle 0 wait 3 cg_thirdpersonangle 1 wait 3 cg_thirdpersonangle 2 wait 3 cg_thirdpersonangle 3 wait 3 cg_thirdpersonangle 4 wait 3 cg_thirdpersonangle 5 wait 3 cg_thirdpersonangle 6 wait 3 cg_thirdpersonangle 7 wait 3 cg_thirdpersonangle 8 wait 3 cg_thirdpersonangle 9 wait 3 cg_thirdpersonangle 10 wait 3 cg_thirdpersonangle 11 wait 3 cg_thirdpersonangle 12 wait 3 cg_thirdpersonangle 13 wait 3 cg_thirdpersonangle 14 wait 3 cg_thirdpersonangle 15 wait 3 cg_thirdpersonangle 16 wait 3 cg_thirdpersonangle 17 wait 3 cg_thirdpersonangle 18 wait 3 cg_thirdpersonangle 19 wait 3 cg_thirdpersonangle 20 wait 3 cg_thirdpersonangle 21 wait 3 cg_thirdpersonangle 22 wait 3 cg_thirdpersonangle 23 wait 3 cg_thirdpersonangle 24 wait 3 cg_thirdpersonangle 25 wait 3 cg_thirdpersonangle 26 wait 3 cg_thirdpersonangle 27 wait 3 cg_thirdpersonangle 28 wait 3 cg_thirdpersonangle 29 wait 3 cg_thirdpersonangle 30 wait 3 cg_thirdpersonangle 31 wait 3 cg_thirdpersonangle 32 wait 3 cg_thirdpersonangle 33 wait 3 cg_thirdpersonangle 34 wait 3 cg_thirdpersonangle 35 wait 3 cg_thirdpersonangle 36 wait 3 cg_thirdpersonangle 37 wait 3 cg_thirdpersonangle 38 wait 3 cg_thirdpersonangle 39 wait 3 cg_thirdpersonangle 40 wait 3 cg_thirdpersonangle 41 wait 3 cg_thirdpersonangle 42 wait 3 cg_thirdpersonangle 43 wait 3 cg_thirdpersonangle 44 wait 3 cg_thirdpersonangle 45 wait 3 cg_thirdpersonangle 46 wait 3 cg_thirdpersonangle 47 wait 3 cg_thirdpersonangle 48 wait 3 cg_thirdpersonangle 49 wait 3 cg_thirdpersonangle 50 wait 3 cg_thirdpersonangle 51 wait 3 cg_thirdpersonangle 52 wait 3 cg_thirdpersonangle 53 wait 3 cg_thirdpersonangle 54 wait 3 cg_thirdpersonangle 55 wait 3 cg_thirdpersonangle 56 wait 3 cg_thirdpersonangle 57 wait 3 cg_thirdpersonangle 58 wait 3 cg_thirdpersonangle 59 wait 3 cg_thirdpersonangle 60 wait 3 cg_thirdpersonangle 61 wait 3 cg_thirdpersonangle 62 wait 3 cg_thirdpersonangle 63 wait 3 cg_thirdpersonangle 64 wait 3 cg_thirdpersonangle 65 wait 3 cg_thirdpersonangle 66 wait 3 cg_thirdpersonangle 67 wait 3 cg_thirdpersonangle 68 wait 3 cg_thirdpersonangle 69 wait 3 cg_thirdpersonangle 70 wait 3 cg_thirdpersonangle 71 wait 3 cg_thirdpersonangle 72 wait 3 cg_thirdpersonangle 73 wait 3 cg_thirdpersonangle 74 wait 3 cg_thirdpersonangle 75 wait 3 cg_thirdpersonangle 76 wait 3 cg_thirdpersonangle 77 wait 3 cg_thirdpersonangle 78 wait 3 cg_thirdpersonangle 79 wait 3 cg_thirdpersonangle 80 wait 3 cg_thirdpersonangle 81 wait 3 cg_thirdpersonangle 82 wait 3 cg_thirdpersonangle 83 wait 3 cg_thirdpersonangle 84 wait 3 cg_thirdpersonangle 85 wait 3 cg_thirdpersonangle 86 wait 3 cg_thirdpersonangle 87 wait 3 cg_thirdpersonangle 88 wait 3 cg_thirdpersonangle 89 wait 3 cg_thirdpersonangle 90 wait 3 cg_thirdpersonangle 91 wait 3 cg_thirdpersonangle 92 wait 3 cg_thirdpersonangle 93 wait 3 cg_thirdpersonangle 94 wait 3 cg_thirdpersonangle 95 wait 3 cg_thirdpersonangle 96 wait 3 cg_thirdpersonangle 97 wait 3 cg_thirdpersonangle 98 wait 3 cg_thirdpersonangle 99 wait 3 cg_thirdpersonangle 100 wait 3 cg_thirdpersonangle 101 wait 3 cg_thirdpersonangle 102 wait 3 cg_thirdpersonangle 103 wait 3 cg_thirdpersonangle 104 wait 3 cg_thirdpersonangle 105 wait 3 cg_thirdpersonangle 106 wait 3 cg_thirdpersonangle 107 wait 3 cg_thirdpersonangle 108 wait 3 cg_thirdpersonangle 109 wait 3 cg_thirdpersonangle 110 wait 3 cg_thirdpersonangle 111 wait 3 cg_thirdpersonangle 112 wait 3 cg_thirdpersonangle 113 wait 3 cg_thirdpersonangle 114 wait 3 cg_thirdpersonangle 115 wait 3 cg_thirdpersonangle 116 wait 3 cg_thirdpersonangle 117 wait 3 cg_thirdpersonangle 118 wait 3 cg_thirdpersonangle 119 wait 3 cg_thirdpersonangle 120 wait 3 cg_thirdpersonangle 121 wait 3 cg_thirdpersonangle 122 wait 3 cg_thirdpersonangle 123 wait 3 cg_thirdpersonangle 124 wait 3 cg_thirdpersonangle 125 wait 3 cg_thirdpersonangle 126 wait 3 cg_thirdpersonangle 127 wait 3 cg_thirdpersonangle 128 wait 3 cg_thirdpersonangle 129 wait 3 cg_thirdpersonangle 130 wait 3 cg_thirdpersonangle 131 wait 3 cg_thirdpersonangle 132 wait 3 cg_thirdpersonangle 133 wait 3 cg_thirdpersonangle 134 wait 3 cg_thirdpersonangle 135 wait 3 cg_thirdpersonangle 136 wait 3 cg_thirdpersonangle 137 wait 3 cg_thirdpersonangle 138 wait 3 cg_thirdpersonangle 139 wait 3 cg_thirdpersonangle 140 wait 3 cg_thirdpersonangle 141 wait 3 cg_thirdpersonangle 142 wait 3 cg_thirdpersonangle 143 wait 3 cg_thirdpersonangle 144 wait 3 cg_thirdpersonangle 145 wait 3 cg_thirdpersonangle 146 wait 3 cg_thirdpersonangle 147 wait 3 cg_thirdpersonangle 148 wait 3 cg_thirdpersonangle 149 wait 3 cg_thirdpersonangle 150 wait 3 cg_thirdpersonangle 151 wait 3 cg_thirdpersonangle 152 wait 3 cg_thirdpersonangle 153 wait 3 cg_thirdpersonangle 154 wait 3 cg_thirdpersonangle 155 wait 3 cg_thirdpersonangle 156 wait 3 cg_thirdpersonangle 157 wait 3 cg_thirdpersonangle 158 wait 3 cg_thirdpersonangle 159 wait 3 cg_thirdpersonangle 160 wait 3 cg_thirdpersonangle 161 wait 3 cg_thirdpersonangle 162 wait 3 cg_thirdpersonangle 163 wait 3 cg_thirdpersonangle 164 wait 3 cg_thirdpersonangle 165 wait 3 cg_thirdpersonangle 166 wait 3 cg_thirdpersonangle 167 wait 3 cg_thirdpersonangle 168 wait 3 cg_thirdpersonangle 169 wait 3 cg_thirdpersonangle 170 wait 3 cg_thirdpersonangle 171 wait 3 cg_thirdpersonangle 172 wait 3 cg_thirdpersonangle 173 wait 3 cg_thirdpersonangle 174 wait 3 cg_thirdpersonangle 175 wait 3 cg_thirdpersonangle 176 wait 3 cg_thirdpersonangle 177 wait 3 cg_thirdpersonangle 178 wait 3 cg_thirdpersonangle 179 wait 3 cg_thirdpersonangle 180 wait 3 cg_thirdpersonangle 181 wait 3 cg_thirdpersonangle 182 wait 3 cg_thirdpersonangle 183 wait 3 cg_thirdpersonangle 184 wait 3 cg_thirdpersonangle 185 wait 3 cg_thirdpersonangle 186 wait 3 cg_thirdpersonangle 187 wait 3 cg_thirdpersonangle 188 wait 3 cg_thirdpersonangle 189 wait 3 cg_thirdpersonangle 190 wait 3 cg_thirdpersonangle 191 wait 3 cg_thirdpersonangle 192 wait 3 cg_thirdpersonangle 193 wait 3 cg_thirdpersonangle 194 wait 3 cg_thirdpersonangle 195 wait 3 cg_thirdpersonangle 196 wait 3 cg_thirdpersonangle 197 wait 3 cg_thirdpersonangle 198 wait 3 cg_thirdpersonangle 199 wait 3 cg_thirdpersonangle 200 wait 3 cg_thirdpersonangle 201 wait 3 cg_thirdpersonangle 202 wait 3 cg_thirdpersonangle 203 wait 3 cg_thirdpersonangle 204 wait 3 cg_thirdpersonangle 205 wait 3 cg_thirdpersonangle 206 wait 3 cg_thirdpersonangle 207 wait 3 cg_thirdpersonangle 208 wait 3 cg_thirdpersonangle 209 wait 3 cg_thirdpersonangle 210 wait 3 cg_thirdpersonangle 211 wait 3 cg_thirdpersonangle 212 wait 3 cg_thirdpersonangle 213 wait 3 cg_thirdpersonangle 214 wait 3 cg_thirdpersonangle 215 wait 3 cg_thirdpersonangle 216 wait 3 cg_thirdpersonangle 217 wait 3 cg_thirdpersonangle 218 wait 3 cg_thirdpersonangle 219 wait 3 cg_thirdpersonangle 220 wait 3 cg_thirdpersonangle 221 wait 3 cg_thirdpersonangle 222 wait 3 cg_thirdpersonangle 223 wait 3 cg_thirdpersonangle 224 wait 3 cg_thirdpersonangle 225 wait 3 cg_thirdpersonangle 226 wait 3 cg_thirdpersonangle 227 wait 3 cg_thirdpersonangle 228 wait 3 cg_thirdpersonangle 229 wait 3 cg_thirdpersonangle 230 wait 3 cg_thirdpersonangle 231 wait 3 cg_thirdpersonangle 232 wait 3 cg_thirdpersonangle 233 wait 3 cg_thirdpersonangle 234 wait 3 cg_thirdpersonangle 235 wait 3 cg_thirdpersonangle 236 wait 3 cg_thirdpersonangle 237 wait 3 cg_thirdpersonangle 238 wait 3 cg_thirdpersonangle 239 wait 3 cg_thirdpersonangle 240 wait 3 cg_thirdpersonangle 241 wait 3 cg_thirdpersonangle 242 wait 3 cg_thirdpersonangle 243 wait 3 cg_thirdpersonangle 244 wait 3 cg_thirdpersonangle 245 wait 3 cg_thirdpersonangle 246 wait 3 cg_thirdpersonangle 247 wait 3 cg_thirdpersonangle 248 wait 3 cg_thirdpersonangle 249 wait 3 cg_thirdpersonangle 250 wait 3 cg_thirdpersonangle 251 wait 3 cg_thirdpersonangle 252 wait 3 cg_thirdpersonangle 253 wait 3 cg_thirdpersonangle 254 wait 3 cg_thirdpersonangle 255 wait 3 cg_thirdpersonangle 256 wait 3 cg_thirdpersonangle 257 wait 3 cg_thirdpersonangle 258 wait 3 cg_thirdpersonangle 259 wait 3 cg_thirdpersonangle 260 wait 3 cg_thirdpersonangle 261 wait 3 cg_thirdpersonangle 262 wait 3 cg_thirdpersonangle 263 wait 3 cg_thirdpersonangle 264 wait 3 cg_thirdpersonangle 265 wait 3 cg_thirdpersonangle 266 wait 3 cg_thirdpersonangle 267 wait 3 cg_thirdpersonangle 268 wait 3 cg_thirdpersonangle 269 wait 3 cg_thirdpersonangle 270 wait 3 cg_thirdpersonangle 271 wait 3 cg_thirdpersonangle 272 wait 3 cg_thirdpersonangle 273 wait 3 cg_thirdpersonangle 274 wait 3 cg_thirdpersonangle 275 wait 3 cg_thirdpersonangle 276 wait 3 cg_thirdpersonangle 277 wait 3 cg_thirdpersonangle 278 wait 3 cg_thirdpersonangle 279 wait 3 cg_thirdpersonangle 280 wait 3 cg_thirdpersonangle 281 wait 3 cg_thirdpersonangle 282 wait 3 cg_thirdpersonangle 283 wait 3 cg_thirdpersonangle 284 wait 3 cg_thirdpersonangle 285 wait 3 cg_thirdpersonangle 286 wait 3 cg_thirdpersonangle 287 wait 3 cg_thirdpersonangle 288 wait 3 cg_thirdpersonangle 289 wait 3 cg_thirdpersonangle 290 wait 3 cg_thirdpersonangle 291 wait 3 cg_thirdpersonangle 292 wait 3 cg_thirdpersonangle 293 wait 3 cg_thirdpersonangle 294 wait 3 cg_thirdpersonangle 295 wait 3 cg_thirdpersonangle 296 wait 3 cg_thirdpersonangle 297 wait 3 cg_thirdpersonangle 298 wait 3 cg_thirdpersonangle 299 wait 3 cg_thirdpersonangle 300 wait 3 cg_thirdpersonangle 301 wait 3 cg_thirdpersonangle 302 wait 3 cg_thirdpersonangle 303 wait 3 cg_thirdpersonangle 304 wait 3 cg_thirdpersonangle 305 wait 3 cg_thirdpersonangle 306 wait 3 cg_thirdpersonangle 307 wait 3 cg_thirdpersonangle 308 wait 3 cg_thirdpersonangle 309 wait 3 cg_thirdpersonangle 310 wait 3 cg_thirdpersonangle 311 wait 3 cg_thirdpersonangle 312 wait 3 cg_thirdpersonangle 313 wait 3 cg_thirdpersonangle 314 wait 3 cg_thirdpersonangle 315 wait 3 cg_thirdpersonangle 316 wait 3 cg_thirdpersonangle 317 wait 3 cg_thirdpersonangle 318 wait 3 cg_thirdpersonangle 319 wait 3 cg_thirdpersonangle 320 wait 3 cg_thirdpersonangle 321 wait 3 cg_thirdpersonangle 322 wait 3 cg_thirdpersonangle 323 wait 3 cg_thirdpersonangle 324 wait 3 cg_thirdpersonangle 325 wait 3 cg_thirdpersonangle 326 wait 3 cg_thirdpersonangle 327 wait 3 cg_thirdpersonangle 328 wait 3 cg_thirdpersonangle 329 wait 3 cg_thirdpersonangle 330 wait 3 cg_thirdpersonangle 331 wait 3 cg_thirdpersonangle 332 wait 3 cg_thirdpersonangle 333 wait 3 cg_thirdpersonangle 334 wait 3 cg_thirdpersonangle 335 wait 3 cg_thirdpersonangle 336 wait 3 cg_thirdpersonangle 337 wait 3 cg_thirdpersonangle 338 wait 3 cg_thirdpersonangle 339 wait 3 cg_thirdpersonangle 340 wait 3 cg_thirdpersonangle 341 wait 3 cg_thirdpersonangle 342 wait 3 cg_thirdpersonangle 343 wait 3 cg_thirdpersonangle 344 wait 3 cg_thirdpersonangle 345 wait 3 cg_thirdpersonangle 346 wait 3 cg_thirdpersonangle 347 wait 3 cg_thirdpersonangle 348 wait 3 cg_thirdpersonangle 349 wait 3 cg_thirdpersonangle 350 wait 3 cg_thirdpersonangle 351 wait 3 cg_thirdpersonangle 352 wait 3 cg_thirdpersonangle 353 wait 3 cg_thirdpersonangle 354 wait 3 cg_thirdpersonangle 355 wait 3 cg_thirdpersonangle 356 wait 3 cg_thirdpersonangle 357 wait 3 cg_thirdpersonangle 358 wait 3 cg_thirdpersonangle 359 wait 3 cg_thirdpersonangle 180;wait cg_thirdpersonangle 182;wait cg_thirdpersonangle 184;wait cg_thirdpersonangle 186;wait cg_thirdpersonangle 188;wait cg_thirdpersonangle 190;wait cg_thirdpersonangle 192;wait cg_thirdpersonangle 194;wait cg_thirdpersonangle 196;wait cg_thirdpersonangle 198;wait cg_thirdpersonangle 200;wait cg_thirdpersonangle 202;wait cg_thirdpersonangle 204;wait cg_thirdpersonangle 206;wait cg_thirdpersonangle 208;wait cg_thirdpersonangle 210;wait cg_thirdpersonangle 212;wait cg_thirdpersonangle 214;wait cg_thirdpersonangle 216;wait cg_thirdpersonangle 218;wait cg_thirdpersonangle 210;wait cg_thirdpersonangle 212;wait cg_thirdpersonangle 214;wait cg_thirdpersonangle 216;wait cg_thirdpersonangle 218;wait cg_thirdpersonangle 220;wait cg_thirdpersonangle 222;wait cg_thirdpersonangle 224;wait cg_thirdpersonangle 226;wait cg_thirdpersonangle 228;wait cg_thirdpersonangle 230;wait cg_thirdpersonangle 232;wait cg_thirdpersonangle 234;wait cg_thirdpersonangle 236;wait cg_thirdpersonangle 238;wait cg_thirdpersonangle 240;wait cg_thirdpersonangle 242;wait cg_thirdpersonangle 244;wait cg_thirdpersonangle 246;wait cg_thirdpersonangle 248;wait cg_thirdpersonangle 250;wait cg_thirdpersonangle 252;wait cg_thirdpersonangle 254;wait cg_thirdpersonangle 256;wait cg_thirdpersonangle 258;wait cg_thirdpersonangle 260;wait cg_thirdpersonangle 262;wait cg_thirdpersonangle 264;wait cg_thirdpersonangle 266;wait cg_thirdpersonangle 268;wait cg_thirdpersonangle 270;wait cg_thirdpersonangle 272;wait cg_thirdpersonangle 274;wait cg_thirdpersonangle 276;wait cg_thirdpersonangle 278;wait cg_thirdpersonangle 280;wait cg_thirdpersonangle 282;wait cg_thirdpersonangle 284;wait cg_thirdpersonangle 286;wait cg_thirdpersonangle 288;wait cg_thirdpersonangle 290;wait cg_thirdpersonangle 292;wait cg_thirdpersonangle 294;wait cg_thirdpersonangle 296;wait cg_thirdpersonangle 298;wait cg_thirdpersonangle 300;wait cg_thirdpersonangle 302;wait cg_thirdpersonangle 304;wait cg_thirdpersonangle 306;wait cg_thirdpersonangle 308;wait cg_thirdpersonangle 310;wait cg_thirdpersonangle 312;wait cg_thirdpersonangle 314;wait cg_thirdpersonangle 316;wait cg_thirdpersonangle 318;wait cg_thirdpersonangle 310;wait cg_thirdpersonangle 312;wait cg_thirdpersonangle 314;wait cg_thirdpersonangle 316;wait cg_thirdpersonangle 318;wait cg_thirdpersonangle 320;wait cg_thirdpersonangle 322;wait cg_thirdpersonangle 324;wait cg_thirdpersonangle 326;wait cg_thirdpersonangle 328;wait cg_thirdpersonangle 330;wait cg_thirdpersonangle 332;wait cg_thirdpersonangle 334;wait cg_thirdpersonangle 336;wait cg_thirdpersonangle 338;wait cg_thirdpersonangle 340;wait cg_thirdpersonangle 342;wait cg_thirdpersonangle 344;wait cg_thirdpersonangle 346;wait cg_thirdpersonangle 348;wait cg_thirdpersonangle 350;wait cg_thirdpersonangle 352;wait cg_thirdpersonangle 354;wait cg_thirdpersonangle 356;wait cg_thirdpersonangle 358;wait cg_thirdpersonangle 0;wait cg_thirdpersonangle 2;wait cg_thirdpersonangle 4;wait cg_thirdpersonangle 6;wait cg_thirdpersonangle 8;wait cg_thirdpersonangle 10;wait cg_thirdpersonangle 12;wait cg_thirdpersonangle 14;wait cg_thirdpersonangle 16;wait cg_thirdpersonangle 18;wait cg_thirdpersonangle 20;wait cg_thirdpersonangle 22;wait cg_thirdpersonangle 24;wait cg_thirdpersonangle 26;wait cg_thirdpersonangle 28;wait cg_thirdpersonangle 30;wait cg_thirdpersonangle 32;wait cg_thirdpersonangle 34;wait cg_thirdpersonangle 36;wait cg_thirdpersonangle 38;wait cg_thirdpersonangle 40;wait cg_thirdpersonangle 42;wait cg_thirdpersonangle 44;wait cg_thirdpersonangle 46;wait cg_thirdpersonangle 48;wait cg_thirdpersonangle 50;wait cg_thirdpersonangle 52;wait cg_thirdpersonangle 54;wait cg_thirdpersonangle 56;wait cg_thirdpersonangle 58;wait cg_thirdpersonangle 60;wait cg_thirdpersonangle 62;wait cg_thirdpersonangle 64;wait cg_thirdpersonangle 66;wait cg_thirdpersonangle 68;wait cg_thirdpersonangle 70;wait cg_thirdpersonangle 72;wait cg_thirdpersonangle 74;wait cg_thirdpersonangle 76;wait cg_thirdpersonangle 78;wait cg_thirdpersonangle 80;wait cg_thirdpersonangle 82;wait cg_thirdpersonangle 84;wait cg_thirdpersonangle 86;wait cg_thirdpersonangle 88;wait cg_thirdpersonangle 90;wait cg_thirdpersonangle 92;wait cg_thirdpersonangle 94;wait cg_thirdpersonangle 96;wait cg_thirdpersonangle 98;wait cg_thirdpersonangle 100;wait cg_thirdpersonangle 102;wait cg_thirdpersonangle 104;wait cg_thirdpersonangle 106;wait cg_thirdpersonangle 108;wait cg_thirdpersonangle 110;wait cg_thirdpersonangle 112;wait cg_thirdpersonangle 114;wait cg_thirdpersonangle 116;wait cg_thirdpersonangle 118;wait cg_thirdpersonangle 110;wait cg_thirdpersonangle 112;wait cg_thirdpersonangle 114;wait cg_thirdpersonangle 116;wait cg_thirdpersonangle 118;wait cg_thirdpersonangle 120;wait cg_thirdpersonangle 122;wait cg_thirdpersonangle 124;wait cg_thirdpersonangle 126;wait cg_thirdpersonangle 128;wait cg_thirdpersonangle 130;wait cg_thirdpersonangle 132;wait cg_thirdpersonangle 134;wait cg_thirdpersonangle 136;wait cg_thirdpersonangle 138;wait cg_thirdpersonangle 140;wait cg_thirdpersonangle 142;wait cg_thirdpersonangle 144;wait cg_thirdpersonangle 146;wait cg_thirdpersonangle 148;wait cg_thirdpersonangle 150;wait cg_thirdpersonangle 152;wait cg_thirdpersonangle 154;wait cg_thirdpersonangle 156;wait cg_thirdpersonangle 158;wait cg_thirdpersonangle 160;wait cg_thirdpersonangle 162;wait cg_thirdpersonangle 164;wait cg_thirdpersonangle 166;wait cg_thirdpersonangle 168;wait cg_thirdpersonangle 170;wait cg_thirdpersonangle 172;wait cg_thirdpersonangle 174;wait cg_thirdpersonangle 176;wait cg_thirdpersonangle 178;wait cg_thirdpersonangle 180;wait And the last: cg_thirdpersonangle 0 wait 3 cg_thirdpersonangle 5 wait 3 cg_thirdpersonangle 10 wait 3 cg_thirdpersonangle 15 wait 3 cg_thirdpersonangle 20 wait 3 cg_thirdpersonangle 25 wait 3 cg_thirdpersonangle 30 wait 3 cg_thirdpersonangle 35 wait 3 cg_thirdpersonangle 40 wait 3 cg_thirdpersonangle 45 wait 3 cg_thirdpersonangle 50 wait 3 cg_thirdpersonangle 55 wait 3 cg_thirdpersonangle 60 wait 3 cg_thirdpersonangle 65 wait 3 cg_thirdpersonangle 70 wait 3 cg_thirdpersonangle 75 wait 3 cg_thirdpersonangle 80 wait 3 cg_thirdpersonangle 85 wait 3 cg_thirdpersonangle 90 wait 3 cg_thirdpersonangle 95 wait 3 cg_thirdpersonangle 100 wait 3 cg_thirdpersonangle 105 wait 3 cg_thirdpersonangle 110 wait 3 cg_thirdpersonangle 115 wait 3 cg_thirdpersonangle 120 wait 3 cg_thirdpersonangle 125 wait 3 cg_thirdpersonangle 130 wait 3 cg_thirdpersonangle 135 wait 3 cg_thirdpersonangle 140 wait 3 cg_thirdpersonangle 145 wait 3 cg_thirdpersonangle 150 wait 3 cg_thirdpersonangle 155 wait 3 cg_thirdpersonangle 160 wait 3 cg_thirdpersonangle 165 wait 3 cg_thirdpersonangle 170 wait 3 cg_thirdpersonangle 175 wait 3 cg_thirdpersonangle 180 wait 3 cg_thirdpersonangle 185 wait 3 cg_thirdpersonangle 190 wait 3 cg_thirdpersonangle 195 wait 3 cg_thirdpersonangle 200 wait 3 cg_thirdpersonangle 205 wait 3 cg_thirdpersonangle 210 wait 3 cg_thirdpersonangle 215 wait 3 cg_thirdpersonangle 220 wait 3 cg_thirdpersonangle 225 wait 3 cg_thirdpersonangle 230 wait 3 cg_thirdpersonangle 235 wait 3 cg_thirdpersonangle 240 wait 3 cg_thirdpersonangle 245 wait 3 cg_thirdpersonangle 250 wait 3 cg_thirdpersonangle 255 wait 3 cg_thirdpersonangle 260 wait 3 cg_thirdpersonangle 265 wait 3 cg_thirdpersonangle 270 wait 3 cg_thirdpersonangle 275 wait 3 cg_thirdpersonangle 280 wait 3 cg_thirdpersonangle 285 wait 3 cg_thirdpersonangle 290 wait 3 cg_thirdpersonangle 295 wait 3 cg_thirdpersonangle 300 wait 3 cg_thirdpersonangle 305 wait 3 cg_thirdpersonangle 310 wait 3 cg_thirdpersonangle 315 wait 3 cg_thirdpersonangle 320 wait 3 cg_thirdpersonangle 325 wait 3 cg_thirdpersonangle 330 wait 3 cg_thirdpersonangle 335 wait 3 cg_thirdpersonangle 340 wait 3 cg_thirdpersonangle 345 wait 3 cg_thirdpersonangle 350 wait 3 cg_thirdpersonangle 355 wait 3 I can't really think of any other useful commands.... Acey might know some. I hope you're using a script to record, will make it much smoother. If not, then insert this in a cfg, and exec it: //Binds used to start the recording bind leftarrow vstr startswitch bind rightarrow vstr stopswitch bind f12 exec "InsertYourRegularCfgHere" set startswitch "g_synchronousClients 1;vstr rec_demo;g_synchronousClients 0" set stopswitch "stoprecord; vstr nxt_demo; echo Recording Stopped.; echo Current Queue; rec_demo" // Cycles 1-20 set demo_01 "set rec_demo record demo01; set prv_demo vstr demo_20; set nxt_demo vstr demo_02" set demo_02 "set rec_demo record demo02; set prv_demo vstr demo_01; set nxt_demo vstr demo_03" set demo_03 "set rec_demo record demo03; set prv_demo vstr demo_02; set nxt_demo vstr demo_04" set demo_04 "set rec_demo record demo04; set prv_demo vstr demo_03; set nxt_demo vstr demo_05" set demo_05 "set rec_demo record demo05; set prv_demo vstr demo_04; set nxt_demo vstr demo_06" set demo_06 "set rec_demo record demo06; set prv_demo vstr demo_05; set nxt_demo vstr demo_07" set demo_07 "set rec_demo record demo07; set prv_demo vstr demo_06; set nxt_demo vstr demo_08" set demo_08 "set rec_demo record demo08; set prv_demo vstr demo_07; set nxt_demo vstr demo_09" set demo_09 "set rec_demo record demo09; set prv_demo vstr demo_08; set nxt_demo vstr demo_10" set demo_10 "set rec_demo record demo10; set prv_demo vstr demo_09; set nxt_demo vstr demo_11" set demo_11 "set rec_demo record demo11; set prv_demo vstr demo_10; set nxt_demo vstr demo_12" set demo_12 "set rec_demo record demo12; set prv_demo vstr demo_11; set nxt_demo vstr demo_13" set demo_13 "set rec_demo record demo13; set prv_demo vstr demo_12; set nxt_demo vstr demo_14" set demo_14 "set rec_demo record demo14; set prv_demo vstr demo_13; set nxt_demo vstr demo_15" set demo_15 "set rec_demo record demo15; set prv_demo vstr demo_14; set nxt_demo vstr demo_16" set demo_16 "set rec_demo record demo16; set prv_demo vstr demo_15; set nxt_demo vstr demo_17" set demo_17 "set rec_demo record demo17; set prv_demo vstr demo_16; set nxt_demo vstr demo_18" set demo_18 "set rec_demo record demo18; set prv_demo vstr demo_17; set nxt_demo vstr demo_19" set demo_19 "set rec_demo record demo19; set prv_demo vstr demo_18; set nxt_demo vstr demo_20" set demo_20 "set rec_demo record demo20; set prv_demo vstr demo_19; set nxt_demo vstr demo_01" // set Assignments set rec_demo record demo01 set prv_demo vstr demo_20 set nxt_demo vstr demo_02 This comment was edited by Jacen Aratan on Mar 15 2004 09:31pm. |
_cmad_ - Ex-Student |
i'm sure he copied it lol who would have wrote all that?! _______________ Your friends of today, are your enemies of tomorrow. |
Liet - Student |
Ty so much lol. It will help me greatly...sry for making u right so much |
Bail Hope of Belouve - Student |
/me hands Aratan the prize for the longest post I've ever seen lol _______________ Visit the Belouve Family Website! Quote: I try to have fun with my friends and try to make a difference as best I can. What does making a difference mean? Well, it can be as simple as saying hello, answering a question that seems obvious or heck, just talking. -- Vladarion
Want to know Vladarion? Read the Article about his life here. |
Ashyr - Student |
Yeah, it's a great idea. We'd have to clear the server or something, but I think that would be great, even though it's not my decision _______________ Top ten reasons to get a better computer...|My fan |
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