The Jedi Academy. THE Place for Jedi training.
Forums
Content
The Academy
Learn
Communicate
Personal


Forums | Jedi Knight: Jedi Academy Discussion
What's your config
Apr 14 2004 05:12pm

Tido
 - Student
Tido
Just wanted to know how everyone likes to bind their keys. I think I do mine in a fairly original way:

The goal of my config was to balance the workload of both my hands, so put your left hand on the keyboard as if you were going to type - with your index finger on the 'F' key. Most keyboards have a groove or something you can feel so you don't have to look at the keyboard to find the key. Your fingers rest on the A,S,D,F and your thumb naturally goes over the spacebar.

On my config, A is backwards, S is strafe-left, and D is strafe-right. F is alt-attack and SPACE is jump. V is walk, C is croutch, R is use, ect....all accessed by my index finger so I don't have to stop other movements to walk/crotch/etc - those movements are controlled by my other fingers.

The other hand of course is dedicated to the mouse. Mouse1 is attack (duh), Mouse2 is forward, Mouse3 (wheel) switches weapons (another duh), and Mouse4 changes saber style.

That way I can do everything I need to do in a fight without moving my hands to another part in the keyboard. So what do you guys do?

< Recent Comments Login and add your comment! Previous Comments >
Comments
Aug 19 2004 12:00pm

Setementor
 - Jedi Master
 Setementor

Oh, I must add something to my config:

<-- Left Rotate
--> Right Rotate
^
| Up

| Down
V

:D

Aug 19 2004 11:50am

Setementor
 - Jedi Master
 Setementor

Quote:
Z - forwards
Q - Left
S - Backwards
D - Right
Space - Jump
Shift - walk
and random binding for the forces
I'm too lazy to figure something out :P


ROFL

I tried that config and... how can you hold all of those keys down? :P

I managed to hold three of them. :D

(By holding them down, I mean keeping my hands around the keys I use a lot such as movement)

This comment was edited by Setementor on Aug 19 2004 11:57am.

Aug 19 2004 02:55am

SaberWeildinKow
 - Student
 SaberWeildinKow

Quote:
Z - forwards
Q - Left
S - Backwards
D - Right
Space - Jump
Shift - walk
and random binding for the forces
I'm too lazy to figure something out :P


LOL wtf is this man? You're going to hurt your pinkie :D:P

Aug 19 2004 02:54am

SaberWeildinKow
 - Student
 SaberWeildinKow

E = forward
D = backward
S = left
F = right
mouse1 = attack
mouse2 = jump
mouse 3 = alt jump
mwheelup = stance change
mwheeldown = challenge
space = crouch
shift = walk

Force:
T = push
CapsLock = pull
Tab = speed
C = Force See
Z = drain
X = rage
V = lightning
B = Grip

Weaps

Alt & 1 = saber
G = next weapon
A = previous weapon

Misc
J = taunt
n = screenshot silent
Y = chat
U = private chat


I got this config from....some early JK2 guide/readme type thing -*&#9788;THINK&#9788;*- ChosenOne wrote...I know it had something to do with the JA mod.

Aug 19 2004 01:56am

Sauce
 - =^.^=
 Sauce

pointless binds:
1) bogone (TM)
2) i blame society...
3) may the lag be with you something something
4) die hippie?

Aug 19 2004 01:01am

{RH} ReaperXIII
 - Student
 {RH} ReaperXIII

D = forward
C = backward
S = strafe left
F = strafe right
space = jump
shift = duck
z, mouse4 = switch style
x = use
mouse 5 = use item
q & w = cycle weapons
u = chat
y = team chat
j = priv chat
all other keys are either bound to force powers or are pointless binds
_______________
Master of the almighty BOGONE! (tm)

No one can stop me now, unless you stand right in front of me.


Aug 18 2004 05:32pm

Bail Hope of Belouve
 - Student
 Bail Hope of Belouve

because of the forces, or...?
_______________
Visit the Belouve Family Website!
Quote:
I try to have fun with my friends and try to make a difference as best I can. What does making a difference mean? Well, it can be as simple as saying hello, answering a question that seems obvious or heck, just talking. -- Vladarion

Want to know Vladarion? Read the Article about his life here.


Aug 18 2004 05:13pm

Tido
 - Student
 Tido

Bail that is the most screwed up config I've ever seen... :eek:

Aug 18 2004 02:46pm

Bail Hope of Belouve
 - Student
 Bail Hope of Belouve

Z - forwards
Q - Left
S - Backwards
D - Right
Space - Jump
Shift - walk
and random binding for the forces
I'm too lazy to figure something out :P
_______________
Visit the Belouve Family Website!
Quote:
I try to have fun with my friends and try to make a difference as best I can. What does making a difference mean? Well, it can be as simple as saying hello, answering a question that seems obvious or heck, just talking. -- Vladarion

Want to know Vladarion? Read the Article about his life here.


Aug 18 2004 02:11pm

Setementor
 - Jedi Master
 Setementor

W - Forwards
A - Left
D - Right
S - Backwards
- - Kill (:D)
Space - Jump
Return - Use
X - Force Next
F - Force Use
C - Crouch
T - Team Say
1 - Saber / Melee
F1 - Push
F2 - Pull
F3 - Speed
Mouse1 - Attack
Mouse2 - Alt. Attack
, - Taunt
. - Taunt
# - I change this bind every now and then.
5 - Say Good Fight!
7 - Say lol

Thats about it! :D

This comment was edited by Setementor on Aug 18 2004 02:12pm.

Aug 18 2004 12:28pm

Jedi Padawan
 - Ex-Student

I normaly always use the arrow keys next to the numpad as I need something simple to get around, because I am used to playing consoles so much.

Any keys closest to them such as the numpad are used for my forc e powers.

Aug 15 2004 11:13am

Dan
 - Student

Resists configs pwn.
I've started using a similar config setup now myself.

:D

Aug 14 2004 12:59pm

OpTiMe
 - Student
 OpTiMe

Oh, sorry to spam, but Ill also add graphics settings, it may help some people:

Quote:

_____________________________________________________________________________________
_____________________________________________________________________________________
********************** disaster jk3 config // standart_settings *********************
_____________________________________________________________________________________
_____________________________________________________________________________________



|** game and view Settings **|

seta "cg_thirdperson" "1"
seta "cg_drawFPS" "1"
seta "cg_drawFriend" "1"
seta "cg_drawGun" "1"
seta "cg_autoswitch" "0"
seta "cg_forceModel" "0"
seta "cg_fov" "100"
seta "cg_hudFiles" "1"
seta "cg_dismember" "0"
seta "cg_drawTimer" "1"
seta "cg_lagometer" "1"
seta "cg_drawIcons" "0"
seta "cg_noTaunt" "1"
seta "cg_drawTeamOverlay" "1"
seta "cg_drawEnemyInfo" "1"
seta "cg_drawRadar" "1"
seta "cg_drawRewards" "1"
seta "cg_drawScores" "1"
seta "cg_drawStatus" "1"
seta "cg_currentSelectedPlayer" "0"
seta "cg_draw3dIcons" "1"
seta "cg_teamChatTime" "4200"
seta "cg_teamChatsOnly" "0"
seta "cg_scorePlums" "1"
seta "com_blood" "0"
seta "cl_run" "1"
seta "cg_bobPitch" "0"
seta "cg_bobRoll" "0"
seta "cg_bobUp" "0"
seta "cg_runPitch" "0"
seta "cg_runRoll" "0"


|** force and weapon Settings **|

seta "cg_noProjectileTrail" "1"
seta "cg_aurashell" "0"
seta "cg_repeaterorb" "0"
seta "cg_jumpsounds" "0"
seta "cg_oldpainsound" "1"
seta "cg_footstep" "0"
seta "cg_sabertrail" "0"
seta "cg_speedtrail" "0"
seta "cg_sabercontact" "0"
seta "cg_rendertotexturefx" "0"

|** effects settings **|

seta "cg_gibs" "0"
seta "cg_shadows" "0"
seta "cg_simpleItems" "1"
seta "cg_marks" "0"
seta "cg_deferPlayers" "0"
seta "cg_errorDecay" "100"
seta "com_ignoreOtherTasks" "1"
seta "cm_playerCurveClip" "1"

|** mouse settings **|

seta "cl_mouseAccel" "0.32"
seta "sensitivity" "1.7"
seta "m_filter" "1"
seta "m_forward" "0.25"
seta "m_pitch" "0.022000"
seta "m_side" "0.25"
seta "m_yaw" "0.022"
seta "in_mouse" "-1"

|** Crosshair settings **|

seta "cg_crosshairHealth" "0"
seta "cg_crosshairSize" "25"
seta "cg_drawCrosshair" "11"
seta "cg_drawCrosshairNames" "1"
seta "cg_dynamicCrosshair" "0"
seta "cg_dynamicCrosshairPrecision" "0"

|** grafix and display settings **|

seta "r_finish" "1"
seta "r_swapInterval" "0"
seta "r_displayrefresh" "125"
seta "com_maxfps" "125"
seta "r_primitives" "0"
seta "r_facePlaneCull" "1"
seta "r_gamma" "2"
seta "r_markcount" "0"
seta "r_textureMode" "GL_LINEAR_MIPMAP_NEAREST"
seta "r_dynamiclight" "0"
seta "r_drawSun" "0"
seta "r_fastsky" "1"
seta "r_ignoreGLErrors" "1"
seta "r_flares" "0"
seta "r_lodbias" "3"
seta "r_lodCurveError" "250"
seta "r_subdivisions" "80"
seta "r_vertexLight" "1"
seta "r_simpleMipMaps" "1"
seta "r_customheight" "1024"
seta "r_customwidth" "1600"
seta "r_fullscreen" "1"
seta "r_mode" "3"
seta "r_ignorehwgamma" "0"
seta "r_overBrightBits" "0"
seta "r_depthbits" "8"
seta "r_stencilbits" "8"
seta "r_stereo" "0"
seta "r_colorbits" "8"
seta "r_texturebitslm" "0"
seta "r_texturebits" "8"
seta "r_detailtextures" "0"
seta "r_picmip" "3"
seta "r_DynamicGlow" "0"
seta "r_ext_texture_filter_anisotropic" "0"
seta "r_ext_texture_env_add" "1"
seta "r_ext_compiled_vertex_array" "1"
seta "r_ext_multitexture" "1"
seta "r_ext_gamma_control" "1"
seta "r_ext_preferred_tc_method" "0"
seta "r_ext_compress_lightmaps" "1"
seta "r_ext_compress_textures" "1"
seta "r_allowExtensions" "1"
seta "com_hunkMegs" "256"
seta "com_zonemegs" "64"
seta "com_soundmegs" "64"
seta "r_videosync" "0"

|** Audio settings **|


seta "s_UseOpenAL" "0"
seta "s_allowDynamicMusic" "0"
seta "s_khz" "22"
seta "s_language" "english"
seta "s_mixPreStep" "0.05"
seta "s_mixahead" "0.2"
seta "s_mp3overhead" "31756"
seta "s_musicvolume" "0"
seta "s_separation" "0.5"
seta "s_soundpoolmegs" "64"
seta "s_volume" "0.05"
seta "s_volumeVoice" "0.1"

|** netspeed and lan settings **|

seta g_syncronousclients "0"
seta cg_smoothClients "1"
seta cg_predictItems "1"
seta cl_timeNudge "-20"
seta cl_maxPackets "58"
seta cl_packetdup "1"
seta cl_maxPing "200"
seta cl_noDelta "0"
seta cl_allowDownload "0"
seta net_forceNonLocal "0"
seta net_noUdp "0"
seta net_socksPort "1080"
seta net_noIpx "1"
seta snaps "40"
seta rate "15000"
seta pmove_fixed "0"

vid_restart


|** end settings **|
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------


^^^ These settings usually give me a steady rate of 125 fps.

Now for if you want uber cool graphics:

Quote:

_____________________________________________________________________________________
_____________________________________________________________________________________
********************** disaster jk3 config // high_settings *************************
_____________________________________________________________________________________
_____________________________________________________________________________________



|** game and view Settings **|

seta "cg_thirdperson" "0"
seta "cg_drawFPS" "1"
seta "cg_drawFriend" "1"
seta "cg_drawGun" "1"
seta "cg_autoswitch" "0"
seta "cg_forceModel" "0"
seta "cg_fov" "100"
seta "cg_hudFiles" "1"
seta "cg_dismember" "0"
seta "cg_drawTimer" "1"
seta "cg_lagometer" "1"
seta "cg_drawIcons" "0"
seta "cg_noTaunt" "1"
seta "cg_drawTeamOverlay" "1"
seta "cg_drawEnemyInfo" "1"
seta "cg_drawRadar" "1"
seta "cg_drawRewards" "1"
seta "cg_drawScores" "1"
seta "cg_drawStatus" "1"
seta "cg_currentSelectedPlayer" "0"
seta "cg_draw3dIcons" "1"
seta "cg_teamChatTime" "4200"
seta "cg_teamChatsOnly" "0"
seta "cg_scorePlums" "1"
seta "com_blood" "0"
seta "cl_run" "1"
seta "cg_bobPitch" "0"
seta "cg_bobRoll" "0"
seta "cg_bobUp" "0"
seta "cg_runPitch" "0"
seta "cg_runRoll" "0"


|** force and weapon Settings **|

seta "cg_noProjectileTrail" "1"
seta "cg_aurashell" "1"
seta "cg_repeaterorb" "0"
seta "cg_jumpsounds" "0"
seta "cg_oldpainsound" "1"
seta "cg_footstep" "0"
seta "cg_sabertrail" "1"
seta "cg_speedtrail" "1"
seta "cg_sabercontact" "0"
seta "cg_rendertotexturefx" "1"

|** effects settings **|

seta "cg_gibs" "0"
seta "cg_shadows" "1"
seta "cg_simpleItems" "0"
seta "cg_marks" "0"
seta "cg_deferPlayers" "0"
seta "cg_errorDecay" "100"
seta "com_ignoreOtherTasks" "1"
seta "cm_playerCurveClip" "1"

|** mouse settings **|

seta "cl_mouseAccel" "0.32"
seta "sensitivity" "1.5"
seta "m_filter" "1"
seta "m_forward" "0.25"
seta "m_pitch" "0.022000"
seta "m_side" "0.25"
seta "m_yaw" "0.022"
seta "in_mouse" "-1"

|** Crosshair settings **|

seta "cg_crosshairHealth" "0"
seta "cg_crosshairSize" "25"
seta "cg_drawCrosshair" "11"
seta "cg_drawCrosshairNames" "1"
seta "cg_dynamicCrosshair" "0"
seta "cg_dynamicCrosshairPrecision" "0"

|** grafix and display settings **|

seta "r_finish" "0"
seta "r_swapInterval" "1"
seta "r_displayrefresh" "125"
seta "com_maxfps" "125"
seta "r_primitives" "0"
seta "r_facePlaneCull" "1"
seta "r_gamma" "1.8"
seta "r_markcount" "0"
seta "r_textureMode" "GL_LINEAR_MIPMAP_NEAREST"
seta "r_dynamiclight" "1"
seta "r_drawSun" "1"
seta "r_fastsky" "0"
seta "r_ignoreGLErrors" "1"
seta "r_flares" "1"
seta "r_lodbias" "1"
seta "r_lodCurveError" "250"
seta "r_subdivisions" "2"
seta "r_vertexLight" "0"
seta "r_simpleMipMaps" "0"
seta "r_customheight" "1024"
seta "r_customwidth" "1600"
seta "r_fullscreen" "1"
seta "r_mode" "6"
seta "r_ignorehwgamma" "0"
seta "r_overBrightBits" "0"
seta "r_depthbits" "32"
seta "r_stencilbits" "32"
seta "r_stereo" "0"
seta "r_colorbits" "32"
seta "r_texturebitslm" "0"
seta "r_texturebits" "32"
seta "r_detailtextures" "32"
seta "r_picmip" "0"
seta "r_DynamicGlow" "1"
seta "r_ext_texture_filter_anisotropic" "4"
seta "r_ext_texture_env_add" "1"
seta "r_ext_compiled_vertex_array" "1"
seta "r_ext_multitexture" "1"
seta "r_ext_gamma_control" "1"
seta "r_ext_preferred_tc_method" "1"
seta "r_ext_compress_lightmaps" "1"
seta "r_ext_compress_textures" "1"
seta "r_allowExtensions" "1"
seta "com_hunkMegs" "256"
seta "com_zonemegs" "64"
seta "com_soundmegs" "64"


|** Audio settings **|


seta "s_UseOpenAL" "0"
seta "s_allowDynamicMusic" "0"
seta "s_khz" "22"
seta "s_language" "english"
seta "s_mixPreStep" "0.05"
seta "s_mixahead" "0.2"
seta "s_mp3overhead" "31756"
seta "s_musicvolume" "0"
seta "s_separation" "0.5"
seta "s_soundpoolmegs" "64"
seta "s_volume" "0.05"
seta "s_volumeVoice" "0.1"

|** netspeed and lan settings **|

seta g_syncronousclients "0"
seta cg_smoothClients "1"
seta cg_predictItems "1"
seta cl_timeNudge "-20"
seta cl_maxPackets "58"
seta cl_packetdup "1"
seta cl_maxPing "200"
seta cl_noDelta "0"
seta cl_allowDownload "0"
seta net_forceNonLocal "0"
seta net_noUdp "0"
seta net_socksPort "1080"
seta net_noIpx "1"
seta snaps "40"
seta rate "15000"
seta pmove_fixed "0"

vid_restart


|** end settings **|
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------

_______________
------------------------


Aug 14 2004 12:55pm

OpTiMe
 - Student
 OpTiMe

My config = Resist's config changed to my liking ^_^

Here is some of it

Quote:

_____________________________________________________________________________________
_____________________________________________________________________________________
*********************************** binds by disaster<---NO NOT DISASTER...MEEE OPTIME!!!********************************
_____________________________________________________________________________________
_____________________________________________________________________________________

unbind all

//binds

//movement binds
bind UPARROW "+forward"
bind DEL "+moveleft"
bind DOWNARROW "+back"
bind PGDN "+moveright"
bind ENTER "+moveup"
bind SHIFT "+movedown"

//action binds
bind MOUSE1 "+attack"
bind MOUSE2 "+altattack"
bind < "force_healother ;wait 5;force_forcepowerother ;wait 4 ;kill ; echo ^7[ ^4>^5> Kill^4ed ^5Your^4self ^5an^4d ^5heA^4led ^5TeAm^1-^4MateS ^7]"

//weapon binds
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"

//view binds
bind P "cg_thirdperson !; echo ^7[ ^4>^5> vie^4w ^5swit^4ched ^7]-"

//item binds
bind B "+button2"

//mixed binds
bind TAB "+scores"
unbind shift

//demo and screenshot binds
bind I "screenshot ; echo ^7[ ^4>^5> scr^4een^5shot ^4tak^5en ^7]"
bind O "cg_draw2d 0; wait; wait; wait; screenshot; toggle cg_draw2d ; echo ^7[ ^4>^5> scr^4een^5shot ^4tak^5en ^7]"

//message binds and console
bind T "messagemode2"
bind Y "messagemode"

/Flag Binds
bind F4 "say ^0¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬"
bind F5 "say ^7¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬"
bind F6 "say ^1¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬¬"

//rcon Binds
---
**end binds**

-------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------


Quote:

_____________________________________________________________________________________
_____________________________________________________________________________________
********************** force change and binds by disaster <---not disaster..optime :)****************************
_____________________________________________________________________________________
_____________________________________________________________________________________

**force binds**

//force binds
bind PGUP "force_healother ;wait 5;force_forcepowerother ; echo ^7[ ^4>^5> Heal^4ed ^5/ forc^4ed ^7]"
bind INS "force_absorb ;wait 5;+force_drain ; echo ^7[ ^4>^5> ab^4orb ^5acti^4vated ^5/ drain^4ed ^7]"
bind Capslock "force_mindtrick ; echo ^7[ ^4>^5> mi^4nd^5tr^4!^5ck ^5acti^4vated ^7]"
bind KP_LEFTARROW "force_speed ; echo ^7[ ^4>^5> sp^4eed ^5acti^4vated ^7]"
bind HOME "force_protect ;echo ^7[ ^4>^5> pro^4tect ^5acti^4vated ^7]"
bind KP_INS "force_throw ;echo ^7[ ^4>^5> pu^4shed ^7]"
bind KP_END "force_pull ;echo ^7[ ^4>^5> pu^4lled ^7]"

-------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------

**light force standart**

bind F1 "vstr light1"

set light1 "set forcepowers 7-1-033332000333000130; forcechanged; echo ^7[ ^4>^5> now ^4Light ^5Force ^7];bind F1 vstr light1"


**dark force standart**
bind F2 "vstr dark1"

set dark1 "set forcepowers 7-2-033330303000302130; forcechanged; echo ^7[ ^4>^5> now ^4Dark ^5Force ^7];bind F2 vstr dark1"


** end forces **
-------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------


Quote:

_____________________________________________________________________________________
_____________________________________________________________________________________
*************************** quick toggle by disaster*********************************
_____________________________________________________________________________________
_____________________________________________________________________________________

// Weapon Switchscript for Jedi-Knight 3 by [pG]Knecht (modified by »ghost!)

bind [ "vstr exp_weap;set near_fight vstr near1;set rail_change vstr rail1;echo ^7[ ^4>^5> D!st^4ance ^4Fig^5ht^1 ^7]"

bind ] "vstr near_fight;set exp_weap vstr exp1;set rail_change vstr rail1;echo ^7[ ^4>^5> Ne^4ar ^4Fig^5ht^1 ^7]"


//Heavy Weapons ( Golan and Rocket )
set exp_weap "vstr exp1"; set exp1 "set exp_weap vstr exp2;weapon 6;weapon 9;set lastweap weapon 9"; set exp2 "set exp_weap vstr exp1;weapon 9;weapon 6;set lastweap weapon 9"; bind 2 "vstr exp_weap;set near_fight vstr near1;set rail_change vstr rail1;echo ^7[ ^4>^5> D!st^4ance ^4Fig^5ht^1 ^7]";

//Near Fight ( Repeater and Blaster )
set near_fight "vstr near1"; set near1 "set near_fight vstr near2;weapon 8;weapon 2;set lastweap weapon 8"; set near2 "set near_fight vstr near1;weapon 2;weapon 8;set lastweap weapon 8"; bind 3 "vstr near_fight;set exp_weap vstr exp1;set rail_change vstr rail1;echo ^7[ ^4>^5> Ne^4ar ^4Fig^5ht^1 ^7]"



** Semi Heavy Weapons // imp and rockets **

bind # "weapon 6;echo ^7[ ^4>^5> re^4peat^5er ^5equi^4pped ^7]"


** meel // Saber and Blaster **

bind 1 "weapon 1;echo ^7[ ^4>^5> sa^4ber ^5equi^4pped ^7]"

bind 2 "weapon 2;echo ^7[ ^4>^5> bla^4ster ^5equi^4pped ^7]"

bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"

** end weapons**
-------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------


To give a little insight to the amount of scripts:

Quote:

_____________________________________________________________________________________
_____________________________________________________________________________________
********************** disaster jk3 config // autoexec ******************************
_____________________________________________________________________________________
_____________________________________________________________________________________

exec cfg/aimtrain.cfg
exec cfg/bindings.cfg
exec cfg/forces.cfg
exec cfg/personal/nicknames.cfg
exec cfg/recordingdemos.cfg
exec cfg/details/standartdetails.cfg
exec cfg/personal/skins.cfg
exec cfg/talk.cfg
exec cfg/weapons.cfg
exec cfg/180.cfg

bind F8 "vstr aim"
bind F9 "exec cfg/details/standartdetails.cfg"
bind F10 "exec cfg/details/highdetails.cfg"
bind F12 "exec cfg/demoscript/demoview.cfg"
bind F7 "devmap jump2"

// team energize

set tescript "vstr te1"
set te1 "exec cfg/te_on.cfg; wait 5; echo ^7[ ^4>^5> Team^4Energize ^5Script is ^4ON^1! ^7]; set tescript vstr te0"
set te0 "exec cgf/te_off.cfg; wait 5; echo ^7[ ^4>^5> Team^4Energize ^5Script is ^4OFF^1! ^7]; set tescript vstr te1"
bind "F11" "vstr tescript"

//Instagib

bind G "exec cfg/insta.cfg; echo ^7[ ^4>^5> ^4Zoom^5Script ^4oN^1! ^7]""
bind H "bind MOUSE2 +altattack; cg_fov 100; cg_drawgun 1; sensitivity 1.6; cg_drawcrosshair 11; cg_crosshairsize 25; echo ^7[ ^4>^5> ^4Zoom^5Script ^4oFF^1! ^7]"
-------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------




_______________
------------------------


Aug 07 2004 11:42pm

Dan
 - Student

Forwards = W
Backwards = S
Strafe left = A
Strafe right = D
Jump = Spacebar

Primary attack = Mouse1
Secondary attack = Mouse2
Switch stance = Mouse4 (The one on the left side)
Weapon next = Scroll up
Weapon previous = Scroll down

Crouch = Ctrl
Walk/Run = Shift

Force push = Q
Force pull = E
Force heal = R
Force team heal = F
Force speed = Y
Force seeing = X
Force protect = C
Force absorb = V

Use = B
Use item = Enter

Chat = T
Team chat = Y
Private chat = =

Saber challenge = K
Good luck = J
Good fight = L
LoL = #

Bow = KP_UPARROW
Meditate = KP_PGUP
Flourish = KP_HOME

The following is pointless for me to post, but I'm bored. :D

Exec demo.cfg = F1
Exec name.cfg = F2

Name.cfg:
Various names = F4 - F8

Demo.cfg (Demo script)
Demo bind = F9

...I was bored. :D

-Aiden-

EDIT: :eek: That is teh longer than I thought! Lmao. :>

This comment was edited by Dan on Aug 07 2004 11:44pm.

Aug 07 2004 01:54pm

Eclipse DKana
 - Student
 Eclipse DKana

Forward: W
Strafe left: A
Strafe right: D
Back: S
Jump: Space
Crouch: C
Forcepush: Mouse4
Forcepull: Mouse5
Forcespeed: V
Standard Style change: Mouse button 3
Force Absorb: B
Force Mindtrick: N
Force Heal: M
Weapon next: R

Jul 30 2004 05:38pm

Xanatos
 - Student
 Xanatos

Forward: UP
Strafe left: Left
Strafe right: Right
Back: Down
Ctrl: Jump
Numpad 0: Crouch
Forcepush: numpad 1
Forcepull: numpad 2
Forcespeed: numpad 3
Standard Style change: Mouse button 3

Never had it changed, I wouldnt have it any other way. Mmm Instagib.

Monaaaaay.. its a crime.. duh nuh nuh nuh BOOM BOOM BOOM BOOOM.
_______________



Jul 09 2004 03:44am

Mikel Rider
 - Student
 Mikel Rider

Forward W
Backward S
Side Right A
Side Left D
Crouch Shift
Jump Space
Walk Alt
Allack CTRL/Mouse 1
Speed C
Seeing T
Other forces Q,E,R,F
Alt Attack Mouse 2
Style change Mouse 3
Push MWF
Pull MWB
change weapons Capslock

It works out pretty well, for being able to use all the buttons at once I would need at one time, works for me anyway :D
_______________
Using no way as way.
Having no limitation as limitation.


Jul 07 2004 04:01am

cHoSeN oNe
 - Retired
 cHoSeN oNe

Quote:
UGH cmon .bmp?? eww :P :D


Its like I cared so much to create a jpg out of it :p
_______________
Get busy living, or get busy dying.

Jul 06 2004 10:52am

Jacen Aratan
 - Student

Default JK2 and 3 = shitty settings. Lousy fps, not as good ping, less gameplay advantages, etc.

Jul 06 2004 08:05am

_cmad_
 - Ex-Student
 _cmad_

Quote:
I ran into some potential issues writing this file. The settings with video, sound, HUD, etc can be incompatible with eachother causing all kinds of problems. I guess that is why no one has done it for the Q3 engine games. :/

Here is a look at the UI I had in place.

Config UI Here


UGH cmon .bmp?? eww :P :D
_______________
Your friends of today, are your enemies of tomorrow.

Jul 06 2004 02:59am

cHoSeN oNe
 - Retired
 cHoSeN oNe

Yeah, I guess most people do. (including myself) I'm going to scratch the project then. Oh well:D
_______________
Get busy living, or get busy dying.

Jul 05 2004 11:54pm

Fizz of Belouve
 - Student
 Fizz of Belouve

actually I play with pretty much the default config, just with mousewheel for changing weapons, but also mouse-wheel for push/pull in saber only modes.
Only change is that I use the keyys next to the WASD for special bound force powers.


works fine in both JK2 and JK3.
_______________
One of the Belouve boys, founder of the mighty FiZZsters
Midbie council #20 - Fizz - #1933 - Jan '03 - Aug '04

"Renfield, you idiot!"


Jul 05 2004 06:51pm

cHoSeN oNe
 - Retired
 cHoSeN oNe

I ran into some potential issues writing this file. The settings with video, sound, HUD, etc can be incompatible with eachother causing all kinds of problems. I guess that is why no one has done it for the Q3 engine games. :/

Here is a look at the UI I had in place.

Config UI Here
_______________
Get busy living, or get busy dying.

This comment was edited by cHoSeN oNe on Jul 05 2004 06:51pm.

Jul 05 2004 02:47pm

cHoSeN oNe
 - Retired
 cHoSeN oNe

Quote:
You intend to put every command in the game, in the program, along with explanations?


I do, unfortuantly, there are so many for Quake 3 engine games, I do not know them all. If anyone can find me a list of the commands and their definition it would help a lot. I'm going to get started on a GUI for it.

PS: I can probably even add in the JAMod/JAR Mod scripts in their for their configuration.
_______________
Get busy living, or get busy dying.

This comment was edited by cHoSeN oNe on Jul 05 2004 02:49pm.

< Recent Comments Login and add your comment! Previous Comments >