< 6: Game Modes | 6.2: Capture The Ysalamiri (CTY) > |
6.1: Capture the Flag (CTF) -Jake Kainite - Mar 26 03:14am | |
In Capture The Flag, there are two teams that compete to capture each other’s flag and return it to their home base. Any member of a team can enter enemy territory and pick up the opposing team’s flag from their base. When the flag is stolen, all players on the map are alerted to the event. The flag carrier must then escape from the enemy’s territory and return with the flag to their own base to score. If the flag carrier is eliminated, the flag pops out and is left behind. If a member of the flag owner’s team touches the flag, it is automatically returned to their base. If a member of the flag thief’s team picks it up, they can continue to try to return to their home base. The flag carrier’s own flag must be ‘home’ at its base position for the carrier to score with the opposing team’s flag. Team Scoring Capturing the enemy’s flag: +1 point Individual Scoring Picking up enemy’s flag: +10 points Capturing the enemy’s flag: +100 points Your team captures enemy’s flag: +25 points Recovering your flag: +10 points -allowing immediate capture for team: +10 points Eliminating enemy flag carrier: +20 points -allowing immediate capture for team: +10 points Protecting your flag carrier: +5 points Protecting your flag base: +10 points Eliminating an enemy: +1 point Eliminating yourself or a team member: -1 point The team with the highest score at the end of the match wins the game. |
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