cg_thirdperson | |
SaZ - Student ![]() |
some time ago i found a pretty nice cmd. well most of us know it actually so its no secret. cg_ThirdPersonCameraDamp x x-value of yer choice. there are more cmds like cg_thirdpersonspecialcamera (which is not special at all). the question is... why cmds like cg_thirdpersonalpha etc (90% of all cg_thirdperson cmds) are cheat protected? _______________ playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana |
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JK13 /// jaws. - Student ![]() |
yes, the values between 0 and 1 for cg_thirdpersoncameradamp are different, higher values mean the camera responds faster to movemnt of character model and mouse, lower values make it slowerer responce. as for a zoom script, it would be very easy (as aratan pointed out) to make a script that would zoom in with cg_fov and make your mouse less sensitive at the same time, at the push of a key. so you could zoom in, look around with a less sensitve (more accurate) mouse and then press another key to zoom out and return to normal sens. ![]() _______________ It's a false hologram, it IS artificial... |
Jacen Aratan - Student |
My (home-made) zoom script > *. Zooming is only really useful for spotting players far away, though. Not for aiming in any way whatsoever (the only gun I can imagine it would work for, is the disruptor primary fire). And about your post right after mine, back in July, Sazabi: yes, you can look around corners in 3rd person games... but can you look around corners 50 metres away? You can with cg_thirdpersonangle and -range. This comment was edited by Jacen Aratan on Aug 13 2005 11:16am. |
Evil Squirrel - Student ![]() |
I was going to say "Bwahahahaahahahaha!" but well, I decided not to... wait cra- _______________ "I'm leaning more towards the cookie side" - leif two time winner of the "SilkMonkey Award for Best Evil Squirrel Based Avatar Picture" award! Geology Rocks! |
Dash Starlight - Jedi Instructor ![]() |
Hahahaha! And proud of it! _______________ The name is Bond. James Bond. |
AvaloN - Student ![]() |
D45h i5 A 1337 DUtch H4x0r! ![]() |
Dash Starlight - Jedi Instructor ![]() |
Oi, then my h4x is complete!! ![]() _______________ The name is Bond. James Bond. |
Setementor - Jedi Master ![]() |
You've got to bind sensitivity, not sens. Binding short versions of commands doesn't work. ![]() |
SaZ - Student ![]() |
there is cmd sensivity tho ![]() _______________ playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana |
Dash Starlight - Jedi Instructor ![]() |
Quote: rofl, I have another h4x idea 2 solve that: /bind [ sens 5 /bind ] sens .05 (<---can that work?) OMG, Im sucha cheater! ![]() No it does not work, as u cant bind the 'sens' command. Or at least i couldnt ![]() _______________ The name is Bond. James Bond. |
SaZ - Student ![]() |
cameradamp effects are not the same ![]() just try to jump and run as fast as you can. the range between model and 'you' will increase greatly. there is difference between 0.3 and 1.0 i think you must be kind of dead to not notice the difference ![]() _______________ playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana |
Dash Starlight - Jedi Instructor ![]() |
rofl, I have another h4x idea 2 solve that: /bind [ sens 5 /bind ] sens .05 (<---can that work?) OMG, Im sucha cheater! ![]() _______________ The name is Bond. James Bond. This comment was edited by Dash Starlight on Jul 15 2005 09:03am. |
Esta - Student |
..If you use cg_fov with a low value to 'zoom in', your mouse sensetivity doesn't alter as it would with a normal scope. It'd be very difficult to get a clearly aimed shot with a fov zoom 'cos the crosshair would move about so sensetively. _______________ -Kauyon Draconis [Official master of Ataris] |
Setementor - Jedi Master ![]() |
0.3 is default, but until you set it to 0, the camera doesn't loosen. Basically, anything above 0 seems to have the same effect as the default. |
Dash Starlight - Jedi Instructor ![]() |
Yep, its .3 for me too. Some ppl use 1 as default, or it brings them back to default, or something of the like, I dont understand that completely. For me, /cg_thirdpersoncameradamp .3 is default too ![]() _______________ The name is Bond. James Bond. |
JK13 /// jaws. - Student ![]() |
fov might work as sort of a zoom in tactic but i am not sure.... never tried. However i must correct Gradius (=P) the default value for cg_thirdpersoncameradamp is .3 not 1. mess with values lower for a less responsive camera and higher values for a very responsive camera. ![]() _______________ It's a false hologram, it IS artificial... |
SaZ - Student ![]() |
zoomin with blaster would be cool ![]() _______________ playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana |
Dash Starlight - Jedi Instructor ![]() |
Quote: (EDIT: I dont actually recommend doing that as it sounds a lot like cheating to me LOL) Aye but like I posted, I feel its cheating, as a concussionrifle doesnt have the scope the disruptor has ![]() ![]() _______________ The name is Bond. James Bond. This comment was edited by Dash Starlight on Jul 14 2005 04:05pm. |
Jake Kainite - Student ![]() |
Ooohh that sounds sweet dash, I'm gonna go on the servers and abuse it and tel everyone you said it was ok ![]() _______________ Apprenctice of Jedi Master Ascari (deceased) Descended from a line of great Jedi Will argue any point of view from any side ![]() |
Dash Starlight - Jedi Instructor ![]() |
Hmmm, well u can jump high and do cg_TPCD in the air, so u get a nice overview... but the camera will always be looking into your own direction. Its pretty hard looking around corners, I dont know if cg_TPCD is all that effective... Im nto sure on this =/ Anyways, u can use /cg_fov 10 or something LOW, to 'zoom in.' It'll allow you to take a pretty accurate shot with a... concussion rifle as if it were a disruptor rifle. Maybe thats a way to cheat ![]() _______________ The name is Bond. James Bond. This comment was edited by Dash Starlight on Jul 12 2005 08:47pm. |
SaZ - Student ![]() |
you can do it in every third person game lol anyway you can do that with cameradamp too ![]() _______________ playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana |
Jacen Aratan - Student |
It's how 3th said it... to avoid people looking around corners.. |
Gradius - Ex-Student |
Not exactly sure why those others are cheat protected. But there are 2 camera modes that can be used. cg_thirdpersoncameradamp 0 - Set it to 0 to turn it off and have a fun time trying to move around with it. Set it back to 1 to fix everything. cg_thirdpersonspecialcam 1 - Set it to 1 to have the camera move around you as you do a special such as a kata, butterfly, and barrier. Set it back to 0 to turn it off. _______________ - Proud padawan of Kueller. - We really are at the beginning of it all. The trick, of course, is to make sure we never find the end. - Bill Bryson, A Short History of Nearly Everything - <gen-e-sis-happy> Liek, you can train, liek, a n00b, but he'll just be a trained n00b... --> Wise words! - "daer SOE me likes your a company i am having your some money for letting me do stuff cos mes the best amd i do it all meself" - Slider |
3th - Retired ![]() |
i think you could manipulate camera distances/angles and "cheat" to see where enemies are in a CTF or TFFA type situation i would imagine. that's the first thing that comes to mind for me anyway ![]() _______________ this is the internet, be serious damn it! |
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