Knights of the Old Republic MMORPG? | |
Kenyon - Lord of the Dance |
Update: Virtue has been so kind as to establish a guild. It can be found here: http://www.swtor.com/guilds/18182/jedi-academy
Got this rumor from Wikipedia: Quote: On April 25th, 2007, a rumor came about that BioWare was secretly in development on a Knights of the Old Republic MMORPG. Stemming from the latest issue of EGM, the rumor contained little information to support the claim. However, investigation into the matter reveals that there is more to the rumor than EGM's single suggestion. In early 2006 BioWare opened an Austin branch to develop an unnamed MMORPG. This alone confirmed an inevitable BioWare MMO, but the choice of Richard Vogel as a leader of the project is what largely suggest that the currently unnamed MMO is set in the KOTOR universe. Vogel was one of the project leaders behind the sci-fi MMO Star Wars Galaxies. SWG was held down by being set in a universe where continuity prevented any true story development (such as seen in WoW) and SOE assuming creative control eventually caused the removal of the things that had kept SWG's hardcore fanbase playing among them the skill tree system, which allowed for more customizable characters and drastic changes to the game's combat and character profession selection.
SOE has been confirmed to have lost the Star Wars license, though there has been no confirmation that BioWare will be producing a KotOR MMORPG. This post was edited by Kenyon on Mar 23 2011 05:48pm. |
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Comments |
Rinzler - Student |
Your friend is pretty lucky. Apparently there was extremely few spots opened up just to test what our ping would be like to US West Coast servers. _______________ I fite for teh usars!1 |
Alex Dkana - Staff |
Yeah I have an Australian friend who has gotten an invite recently, so you never know. _______________ To strive, to seek, to find, and not to yield | Unbowed, Unbent, Unbroken | Rhaiko D'kana - SWTOR EU Guild Co-Founder | Is it what the teacher, teaches? Or what the student learns? A Dkana |
Rinzler - Student |
Cheers for the advice R2, I haven't been invited though _______________ I fite for teh usars!1 |
R2D2 - Staff |
Quote: Been signed up for Beta Testing for years, never get a beta invite. Pre-Ordered Collector's Edition within hours from from Amazon, never get a weekend invite.
I love being Australian sometimes. Dane, this may interest you, from the dev tracker. First invites for Aussies / NZ Some people don't receive the invite email, so I would recommend checking your SWTOR Testing Page once a day. It will change when you're in testing. _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist This comment was edited by R2D2 on Oct 12 2011 12:46pm. |
Rinzler - Student |
Been signed up for Beta Testing for years, never get a beta invite. Pre-Ordered Collector's Edition within hours from from Amazon, never get a weekend invite.
I love being Australian sometimes. _______________ I fite for teh usars!1 |
Rahn del Sol - Student |
I should still add that it's something I'm willing to suffer through based on what I've seen of TOR so far.
Trust me when I say that speaks volumes about the quality of what I saw. The basic gameplay mechanics are still garbage (not Bioware's fault, I just hate that system), but the rest of it looks brilliant. _______________ http://steamcommunity.com/id/citizen059 |
Rahn del Sol - Student |
Again, it's more about the gameplay mechanics.
Like in WoW, where as a Warrior you use standard attacks to build "rage", then you can use stronger attacks that spend the accumulated rage. You have your special attacks laid out on your bar, and combat consists of you pushing different numbers when cooldowns expire. There's no concern given to tactics, other than which enemy to attack first and who holds aggro. In essence you get yourself into position and stand there pushing buttons to see who dies first. It's not a style of play that I particularly enjoy. Again, this is likely due to my previous experience with AC. But it's the type of combat system that the "big" MMO's use, so it's assumed to be the "correct" system and that's what we get in nearly every game. _______________ http://steamcommunity.com/id/citizen059 |
Alex Dkana - Staff |
Can't entirely agree that the gameplay boils down to WoW with lightsabers. Could easily be argued for the melee classes perhaps, although the animations make using them much more interesting than Warcraft in my opinion, but some of the other classes show some interesting ideas that make them feel very fresh.
It definitely feels like KotOR 3+ though. If anything I would say it reminds me of a cross between Lord of the Rings Online and Dragon Age Origins, all wrapped up in a KotOR style package. I'd be amazed if someone could like KotOR and not like this, unless they just hate voiced protagonists. _______________ To strive, to seek, to find, and not to yield | Unbowed, Unbent, Unbroken | Rhaiko D'kana - SWTOR EU Guild Co-Founder | Is it what the teacher, teaches? Or what the student learns? A Dkana |
Rahn del Sol - Student |
TL;DR version: I can't see any reason not to buy this game, regardless of how long you may or may not play. If you're into Star Wars, and you like video games, at some point you need to play this. _______________ http://steamcommunity.com/id/citizen059 |
Rahn del Sol - Student |
I'm going to give my opinion here in the most non-NDA breaking way I know how.
After playing this weekend my opinion has only changed a little - the core gameplay is exactly what I thought it would be based on gameplay videos. Everyone that's been running around saying "WoW with Lightsabers" is pretty much correct. The generic MMO combat on display in video footage is exactly what you get in-game. So, if you like that sort of thing, you'll love TOR. I don't like that sort of thing, personally. I played Asheron's Call for about 5 years, so for me THAT is what an MMO is about. The combat was simple in terms of mechanics, but it was more active and free-flowing. The developers for TOR have said in interviews that they want you to feel like a "hero" taking on multiple enemies at once. In gameplay videos you'll see a single player taking on 3 or 4 enemies at a time. That sort of concept might seem amazing to a WoW player (based on my previous experience with that game where 1 enemy was a straight fight, 2 was a near-death experience, and 3+ means run away). However, my warrior in AC would routinely dive into dungeons filled with murderous acid-spitting giant insects, taking on up to 20 at a time and crushing them beneath his hammer. So in terms of heroic battles, been there/done that/have the screenshots. Not to mention that tactics also played a big role in the combat - there were many, many times where I got in way over my head and still came out the winner when I clearly should've had no chance. In most "standard" MMO's, that doesn't happen. It won't matter how good a player you are. And I guess that's REALLY the source of my problem. In spite of its simplistic nature, the combat in AC was so fast and so over-the-top that EVERY MMO I've tried since has been a slow, boring grind. Now from that it may seem that I'm against TOR. While that was certainly the case before the test, it's not really the case now. Bioware has made a big deal in all their previews and interviews about the story and how central it is to the game. They aren't lying; they say it drives everything you do and that's absolutely true. I don't see this as a game that I'll buy and play for years; rather, I see it as KOTOR 3+ with online multiplayer as an added bonus. I do believe I'll buy it at some point if not right away at launch, and play it until I feel I've gotten what I need to out of it, then drop my sub. The basic gameplay is something I'm completely burned out on and I just can't see myself doing it long term; but if you enjoyed KOTOR and you don't have any objections to the type of gameplay here, then chances are you WILL be playing this for a long time. _______________ http://steamcommunity.com/id/citizen059 |
Alex Dkana - Staff |
Hey folks, anyone here interested in the guild that doesn't check the TOR site? Just wondering what the plan is now we are in the lead up to release?
I haven't posted around here in ages, is the Academy planning on getting involved with TOR directly do we know? Lastly, I'm in the full game test for TOR, can't really say much about it though I guess. But I suppose that has upped my anticipation levels a fair bit and thus curious as to how people are feeling over here about the game and guild. _______________ To strive, to seek, to find, and not to yield | Unbowed, Unbent, Unbroken | Rhaiko D'kana - SWTOR EU Guild Co-Founder | Is it what the teacher, teaches? Or what the student learns? A Dkana |
Rahn del Sol - Student |
I'll be able to tell pretty quickly if it's something I want to pursue. It's the core gameplay that I'm most concerned with. That's not something likely to change between now and launch.
As an example: I played the very first public alpha of Guild Wars. Not beta, mind you - they were still in alpha stage. While many things changed from then to release, the core gameplay experience didn't. From the public alpha to the betas I was in to the launch, it was the same core game all the way through. _______________ http://steamcommunity.com/id/citizen059 |
R2D2 - Staff |
Quote: I received an invite for this weekend's test; this'll basically help me decide if I'm going to be playing TOR at any point. I had decided after watching multiple gameplay videos I wouldn't, but I guess this will be the true test.
Congrats! Just remember it is a beta, so not finalized. However, logic would suggest the early areas will be at a more finalized state than the later areas! Also, don't post any leaks, but I believe you already know this! _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist |
Rahn del Sol - Student |
I received an invite for this weekend's test; this'll basically help me decide if I'm going to be playing TOR at any point. I had decided after watching multiple gameplay videos I wouldn't, but I guess this will be the true test. _______________ http://steamcommunity.com/id/citizen059 |
planK - Jedi Council |
I had a huge burst of excitement followed by a long felt sense of woe after I got the testing survey email. |
R2D2 - Staff |
Some of you may have gotten emails from SWTOR about a testing survey and pre-ordering. Those were sent in error, not due to any hacking attempt. This Friday's update was the reveal of the last holonet tab, the Galaxy Map. Nothing exceptionally new, but you can see the galaxy map in semi 3D and view all player ships in 3D. _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist |
planK - Jedi Council |
Let's get it oooon! |
R2D2 - Staff |
Quote: Pre-ordered. Woot woot!
Good to hear! If I hop on a Euro server, I hope to play with you all at some point. _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist |
planK - Jedi Council |
Pre-ordered. Woot woot! |
Monteeeeeee - Nugget |
I knew this would come after yesterday's announcement from Blizzard Diablo 3 is early next year that bioware would push a release date. They were waiting for the Diablo 3 release date before committing _______________ If you add me to MSN, tell me who you are Best Movie Character EVER!! |
R2D2 - Staff |
Release Date is 12/20/2011 (US) and 12/22/2011 (Euro)! Subscription options given too.
Website News Article Press Release _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist This comment was edited by R2D2 on Sep 24 2011 01:18pm. |
Rinzler - Student |
Pre-ordered ages back, can't wait to get in to the game before launch. I'm pretty sure they excluded testers from Australia entirely so I never had a chance to get in on beta testing _______________ I fite for teh usars!1 |
Monteeeeeee - Nugget |
After getting hands on today at GAMEFEST in Birmingham.. after a 3hour wait haha my expectations were met in pretty much every aspect in the 25minutes i played of it. Looks crisp and clean in visuals, the voice acting is superb and the game runs very smooth, good combat animations and a great main story quest line it seems which will develop your character as your progress. _______________ If you add me to MSN, tell me who you are Best Movie Character EVER!! |
JP - Academy Pimp |
yup was changed in beta forums, orginal plan was add them to current, but def is full game. _______________ Come on now, every Generation X boy wanted to be Luke Skywalker. Is it because he was a whiney farm boy from some backwater hack planet? No, it's because he was a FREAKING JEDI. He could block lasers with his lightsaber. He could levitate droids & rocks & crap with his mind. Come on, he choked two pig dudes with just a simple gesture. He cut off Darth Vader's hand and kicked him down a flight of stairs. He got his @$$ zapped by lightning from the geezer Emperor, stood up and said "s'at all you got b!tc#??" This comment was edited by JP on Sep 14 2011 11:15pm. |
R2D2 - Staff |
Quote: Weekend testing is full game, basically entering into server next to the current testers.
Additional note, which I wanted to confirm before I stated it, weekend testers do not go on the same servers as current game testers. The answer is in the Beta / Game Testing Weekend FAQ. _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist |
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