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< 7: JK Modifications 7.1.1: Setup >
7.1: Programming -cHoSeN oNe - Apr 22 02:39am
In this section, you will be able to:

  1. Learn C++ and advanced coding techniques.

  2. Create, Compile, and Debug your first mod.

  3. Scripting events in Jedi Knight and other Quake 3 engine games.

  4. Gain an immense amount of knowledge regarding the Quake 3 game engine.



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Comments
Dec 29 2005 03:14pm

Ranius
 - Student

is it just me or is this page here just for the good looks of it?:P
lookin forward to some actual programing forums.:)
_______________
as long as there is light, there is darkness.
if i won't win fighting i will win dying...


Aug 06 2005 11:30pm

cHoSeN oNe
 - Retired
 cHoSeN oNe

Yes, there will be updates to it. After 1.0 of the mod is released, I will also post on how you can get access to the source.
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Get busy living, or get busy dying.

Jun 14 2005 04:25pm

//Kakashi//
 - Student
 //Kakashi//

It's now mid June.... any updates here???

I'm looking forward to it. :cool:
_______________
The force is within every cell of your body. All you have to do is realise it's there and harness its true power.

Apr 24 2005 03:36am

Katan
 - Student
 Katan

Sounds interesting, looking forward to!
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