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Differences - Base v. JAE
Sep 13 2007 05:07am

Icarus
 - Student
Hey guys, just gotta say that my first period of time here in the academy has been amazing. I have truly been enjoying myself with the people I have met. And that's not even half of this lovely community! :)

I want to bring something up though. I'm not sure who was the one that created the Jedi Academy Empire. The mod that the JAA servers run on. All I know is that I not yet know this person and that therefore my opinion will be objective, and also perhaps a bit harsh. If so, please forgive me!
I have been told that the '' Jedi Academy Empire '' was supposed to be just like base with a number of new admin commands and so on. However, the gameplay is not the same. I didn't think the difference was that big when I was using single on the server for a couple of days. However, I started to mess around a bit with duals and staff, and wow. The difference suddenly seemed to be gigantic. The things that always work in base was here deflected. The natural response would perhaps be '' Skills '' but I had someone sparring with me and we both agreed.

What I am implying, I guess, is that maybe JAE is not necessary?

If the Jedi Academy wants to play on base can't we live without the console commands. Its very possible to command the server through IRC with rcon, sure some commands would be lost. But at this very moment, its no longer base we play on the Academy servers. I was told that there have been gigantic issues with the compilation of the files. However, its not really fixed. Sure it works, but I just want to say that I ( who recently came from base to the Academy ) can feel a big difference.

If you all wants to keep the mod on the server then I won't say anything. But there are differences in the gameplay and maybe if some agree.. Or even better, if we all could reach that decision - Maybe make it base? If not I will sit back happily and accept the vote of democracy. I am merely trying to bring something up.

I really hope I didn't offend anyone, that was not my meaning. And truly, I love the Academy and hanging on our servers. Just wanted to make you all aware of this, because some academy players dont even go outside the academy.

Thanks for reading and take care all!;)



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Comments
Sep 12 2007 06:35pm

SaZ
 - Student
 SaZ

its funny how JA cant even provide us the servers of the game they are teaching.
well yeah its not for us to decide what mods server should use... it doesnt really matter - JA still fails at that.
_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

This comment was edited by SaZ on Sep 12 2007 06:43pm.

Sep 12 2007 05:10pm

Hardwired
 - Retired
 Hardwired

It's clean and straightforward code. It doesn't have every little bonus feature thats on Gods green earth. Using anything else would mean some work at disabeling features and traits that are unwanted. Which in itself is just more work than is needed.

In essence, it clean cut and light weight.

But as I said before. As this is not open to debate I fail to see why it is persisted.

- HW
_______________
::Nothing wrong with a little shooting.....as long as the right people get shot::

Sep 12 2007 04:51pm

NotSoLittleCaesar
 - Student
 NotSoLittleCaesar

Quote:
Because JAE fit the needs of the academy completely. Not completely unexpected as it was created with the JA in mind.

It's as good as it gets without being base. And it contains the bare minimum of trimmings. Just what we need and want.

We have had this debate over changing the mod before. And I will say this once more for good measure.

We will not switch mods. End of discussion.
No amount of public debate will change that.

- HW


In all honesty i dont see why.Only reason i can understand is that C1 may not be too happy.

And how was it best suited for the ja? I mean, its just basicly got everything say, JA+ has, or many other mods with multi dueling.
_______________
Quote:
I mostly agree oh Lord of the squeezy mop


Sep 12 2007 04:24pm

Hardwired
 - Retired
 Hardwired

Because JAE fit the needs of the academy completely. Not completely unexpected as it was created with the JA in mind.

It's as good as it gets without being base. And it contains the bare minimum of trimmings. Just what we need and want.

We have had this debate over changing the mod before. And I will say this once more for good measure.

We will not switch mods. End of discussion.
No amount of public debate will change that.

- HW
_______________
::Nothing wrong with a little shooting.....as long as the right people get shot::

Sep 12 2007 07:24am

Fenror
 - Ex-Student

If servers and mods doesn't have a effect if you learn to evade properly why not use one of the mods the_destroyer talked about since they have alot more options for admining the servers.

Sep 11 2007 10:51am

Augusta_Mintaka
 - Student
 Augusta_Mintaka

If you fight passive, mods usually wont make much of a difference. I try passive once in a while and I really don't feel a difference on base,bwn,jae or ja+....well JA+ it feels different, but not as much as you would expect.

On the other hand, if you fight aggressive (kinda rare in the academy as far as I've seen) everything is different. You tend to be heavily dependent on "what's going to do what" and that changes in almost every mod. I wouldn't know how it affects pokes and whatnot, though.

Perhaps some fighting styles are more readily adaptable to different factors whereas others are
less flexible. In the end, it's the person who gives out the most damage who wins the duel, unless you get one of those rare/common two way kill duels.
_______________
"Deos fortioribus adesse."

Sep 11 2007 06:17am

Hardwired
 - Retired
 Hardwired

And what I meant in my post is that regardless of those factors I have had very few problems in between mods.

- HW
_______________
::Nothing wrong with a little shooting.....as long as the right people get shot::

Sep 10 2007 07:22pm

SaZ
 - Student
 SaZ

Quote:
Quote:
Quote:
The trick is of course not to get hit.



i wonder how you gonna evade saber contact, which is different in every mod.



Most likely I keep a well enough distance to keep out of the effective range. All I can say is that it was effective for me. I had no real trouble regadless of server or mod.

- HW


what i meant by my post is not just evading a hit, but the saber contact itself.
you are gonna swing at him eventually and the 'thing what happens next' is different in every mod. the damage, power, every possible calculations etc are different. a lot of those can be pretty much random too.
_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

This comment was edited by SaZ on Sep 10 2007 07:24pm.

Sep 10 2007 04:44pm

Tallepyon
 - Student
 Tallepyon

Quote:
I had no real trouble regadless of server or mod.


That sounds like a challenge to me. I will make my own little mod and see if you can beat me. I am unkillable on the Chewbax0rz mod!

Sep 09 2007 07:19pm

Setementor
 - Jedi Master
 Setementor

Quote:
I had no real trouble regadless of server or mod.


Same.

This comment was edited by Setementor on Sep 09 2007 07:23pm.

Sep 09 2007 05:39pm

Hardwired
 - Retired
 Hardwired

Quote:
Quote:
The trick is of course not to get hit.



i wonder how you gonna evade saber contact, which is different in every mod.



Most likely I keep a well enough distance to keep out of the effective range. All I can say is that it was effective for me. I had no real trouble regadless of server or mod.

- HW
_______________
::Nothing wrong with a little shooting.....as long as the right people get shot::

Sep 09 2007 04:17pm

SaZ
 - Student
 SaZ

Quote:
The trick is of course not to get hit.



i wonder how you gonna evade saber contact, which is different in every mod.


_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

Sep 09 2007 01:27pm

Hardwired
 - Retired
 Hardwired

I am aware of that. And I retain my previous statement as it is how I have experienced it.

- HW
_______________
::Nothing wrong with a little shooting.....as long as the right people get shot::

Sep 09 2007 12:55pm

NotSoLittleCaesar
 - Student
 NotSoLittleCaesar

Quote:
Quote:
The trick is of course not to get hit. That doesn't change on any mod. And if you learn to evade properly you will have very few problems on base as well as JAE.
There is more to the game than movement/evasion, and mods can even differ on such fundamental things as the size of hit-boxes or the range of swings.


JA+ is a huge criminal for that, JAE has tendancy to do it aswell

QFT
_______________
Quote:
I mostly agree oh Lord of the squeezy mop


Sep 09 2007 08:39am

Masta
 - Jedi Council
 Masta

Quote:
The trick is of course not to get hit. That doesn't change on any mod. And if you learn to evade properly you will have very few problems on base as well as JAE.
There is more to the game than movement/evasion, and mods can even differ on such fundamental things as the size of hit-boxes or the range of swings.
_______________
Find out more about the Jedi Academy Aurochs here and more about Masta here!
Married to Kain.


This comment was edited by Masta on Sep 09 2007 09:10am.

Sep 09 2007 02:04am

Kaldør
 - Student
 Kaldør

HW wins tbh.

Sep 09 2007 12:43am

Hardwired
 - Retired
 Hardwired

I generaly diagree with that statement. I have had equal success on base as well as any mod I have come across.

The trick is of course not to get hit. That doesn't change on any mod. And if you learn to evade properly you will have very few problems on base as well as JAE.

- HW
_______________
::Nothing wrong with a little shooting.....as long as the right people get shot::

Sep 08 2007 11:17pm

SaZ
 - Student
 SaZ

Quote:
Teaching how to play the game on a modded server is teaching how to play on the mod.


agreed. i called myself skilled once.
but i realised that im only as good as i thought in jae servers. i couldnt really be as good in base servers. almost a different game...
_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

Sep 08 2007 03:28am

Kaldør
 - Student
 Kaldør

I like JAE more then base.. lol

Sep 07 2007 02:11am

cHoSeN oNe
 - Retired
 cHoSeN oNe

Yeah, it is getting pretty repetitive. The bottom line is, we did what we could with the code. The fact remains is that even if you recompile basejk code without alterations, you get the same issues as JAE shows. My conclusion that the code that was released to the development community was either the incorrect version or not really complete.

On another note; when we obtained the original makefile for the Linux builds, we found that they were being compiled in c++ which used libraries and code that was not deployed with the SDK. The only way around this was to compile it using the ANSI c compiler, icc.

In other words, all mods reflect these issues. The only way you can use true basejk is an unmodded server.

Sorry for the inconvenience.:cool:
_______________
Get busy living, or get busy dying.

Sep 02 2007 11:17pm

NotSoLittleCaesar
 - Student
 NotSoLittleCaesar

Quote:

Teaching how to play the game on a modded server is teaching how to play on the mod.


Which is why we need base on the servers
_______________
Quote:
I mostly agree oh Lord of the squeezy mop


Sep 02 2007 10:21pm

Masta
 - Jedi Council
 Masta

Quote:
The thing is, JAE is NOT supposed to be like base. From my understanding it was supposed to make the gameplay better and smoother in order to better teach students.
Then you misunderstand, for it has been stated over and over again that JAE was created with the idea of providing a completely unaltered gameplay identical to basejka, whilst allowing for greater administrative flexibility (...and multiple duels on ffa).
I would assume that the reason for not engaging in anysort of "corrections", "enhancements" or "amendments" of the gameplay is simply because the acknowledgement of such improvements is relative to the judgement and taste of each player, and thus any alteration of the gameplay would ultimately boil down to being just that: an alteration - despite how noble the reasons for doing said alteration might be. In fact, i know a lot of people who actually maintain the idea that ja+ has improved basejkas gameplay...

Teaching how to play the game on a modded server is teaching how to play on the mod.
_______________
Find out more about the Jedi Academy Aurochs here and more about Masta here!
Married to Kain.


This comment was edited by Masta on Sep 02 2007 10:22pm.

Sep 02 2007 09:10pm

Kaldør
 - Student
 Kaldør

The thing is, JAE is NOT supposed to be like base. From my understanding it was supposed to make the gameplay better and smoother in order to better teach students. I love JAE's gameplay, it's amazingly smooth compared to base while at the same time, keeping the feel base has. When I was active in my clan I used a JAE 1.01 server to train the new guys. They caught on a lot faster then those I trained on base. My clan also uses JAE mod for the sparring nights we have.

It's a perfect mod in my opinion, serverside mods that make gameplay better, and not screwed up like basejka+ type mods did (some of you may feel it's like base, but give it a few minutes and you'll notice weird bugs with sabers that aren't in base at all such as weird one hit kills with a normal slash >.>;) are well worth using. They don't require a plugin, it adds useful features, and makes management and gameplay much better.

Aug 29 2007 09:11pm

SaZ
 - Student
 SaZ

Quote:
TheDestroyer


no offense , but it seems you writing pretty much the same thing in every thread regarding mods, ja servers or your own ideas.

i dunno... its just getting lame.

_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

Aug 26 2007 04:35pm

Masta
 - Jedi Council
 Masta

Quote:
The ghost '' bug '' exists in all mods and also all games. Because its not really a bug, its a gap in the connection between the users and the servers. A lack of information that makes that situation ''empty'' leading to no damage. In FPS games you surely sometime aimed straight at them shot only one shot and still missed.
That's not what he means. Ghosting frequently occures even between players with low pings - it's an inconsistency in the gameplay.

Base is not perfect - in fact, depending on the server, even base can be horribly random. Seeing as base is already sufficiently flawed, we do not need anysort of mods that mess with the gameplay even more.
_______________
Find out more about the Jedi Academy Aurochs here and more about Masta here!
Married to Kain.


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