The old republic! | |
Smilykrazy - Retired |
Just watched this preview and thought it was amazing! Can not wait!!
http://www.youtube.com/watch?v=iXPgZ3DWc5E&feature=player_embedded My apologies I forget how to hyperlink things here lol _______________ RIP MOM 06/29/58-07/31/08 Married to Koyi Donita 4/30/11 This post was edited by Smilykrazy on Jun 08 2011 08:37am. |
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Monteeeeeee - Nugget |
Quote: I got a beta test key, and tricked the site into thinking that I was on a PC, and played a bit. That was a long time ago, and the key doesn't work anymore, but the gameplay was not unlike kotor. It's got lots of similar characteristics.
Keep your fingers crossed for an early release! Stay off the drugs kid, they bad! _______________ If you add me to MSN, tell me who you are Best Movie Character EVER!! |
Sajid - The Undertitled |
I got a beta test key, and tricked the site into thinking that I was on a PC, and played a bit. That was a long time ago, and the key doesn't work anymore, but the gameplay was not unlike kotor. It's got lots of similar characteristics.
Keep your fingers crossed for an early release! _______________ Brother to Quill You don't understand. I'm not locked in here with you, YOUR LOCKED IN HERE WITH ME! |
Rahn del Sol - Student |
"Gabe" of Penny Arcade had this to say about TOR earlier today:
So I was actually able to get into the current friends and family beta for Star Wars: The Old Republic. It wasn’t too hard since technically I do have a friend over there. The tricky part is that Bioware, like a lot of places thinks of PA as “media†and they don’t want media playing it yet. I explained that we aren’t media, we prefer to think of ourselves as “enthusiastsâ€. They let me in but I had to pinkie swear that I wouldn’t talk about the game here on the site, or anywhere else for that matter. I’ve been playing it for a little over a month now and last week I asked if I could share some of my impressions with you all. It took some begging but finally they agreed and to their credit they didn’t ask to see what I was going to write first. Honestly they had no idea what I was going to say which must have been a little scary considering this is PA, but lucky for them I actually really like their game. So this isn’t a review or anything even close. What I’m playing is the beta and honestly changing all the time. I just wanted to share some of my impressions. First of all, a lot has been made about the new “fourth pillar†of story telling. Is it really all they are making it out to be? In my personal opinion, yes, it really is a big deal and let me tell you why. In the short time I’ve been playing SW:TOR I have already given more thought to my character than I ever did in all the years I played WOW. I’ve had to make hard choices with my Bounty Hunter that have made me honestly think about who he is and what he’s like. At first I intended to play him as a real asshole but some of the moral quagmires these quests put you in just aren’t that black and white. Do I do what gets me the most credits? Do I stay loyal to the person who gave me the job even it means hurting Innocent people? As a result of all this I have a character that is a hard ass bounty hunter who has a soft spot for people in trouble and children. The only thing I could tell you about my WOW character Dudefella is that he was a mage and a hell of a good dancer. Of course all MMO’s now are going to have you taking quests but I think the big difference here is that I tend to care more about these quests. I will admit I am not a quest reader when I play an MMO. I click and click until it’s accepted and then read the breakdown on my way out to wherever the wolf bladders are. Playing a class in SW:TOR is like playing a single player Bioware game. People are talking to you and you’re deciding how to respond and making dialog choices. Turning the quests into an interactive experience makes me care a lot more about them. A quest is still a chance to get XP, money and loot but it’s also an opportunity to advance your character towards the dark or light side based on your decisions. In most MMO’s taking quests is what you do so that you can go play. In SW:TOR, taking quests is playing. Obviously the setting is a big draw for me but I played the last Star Wars MMO and hated it. So just setting a game in the Star Wars universe isn’t enough for me. With that said I was curious if the Old Republic would be “Star Warsy†enough. I mean, we’re talking about 4000 years before the movies. Would that world look anything like the three films we all love? The reality is that I think it’s almost too much like the movies. It turns out that 4000 years before Jabba, the Hutts were still crime lords surrounded by Twi’lek dancers and had a habit of feeding people to exotic beasts. For the most part everything you expect to see in Star Wars is there and it hasn’t changed much if at all. I guess the idea is that the Star Wars universe has sort of plateaued. I could hazard a guess that the constant battle between the Jedi and the Sith have kept the universe in a perpetual state of either war or re-building...but if I said that I would be a huge nerd. Anyway I can understand why they did it from a design stand point. They want people who are fans of Star Wars to feel at home here. The result is that it’s easy to forget that all this is taking place thousands of years before Luke Skywalker kissed his sister. I’m hesitant to talk too much about the mechanics since like I said they really are changing all the time. I can say that coming over from WOW, it feels very familiar and I don’t mean that in a bad way. I’ve checked out the basics of most of the classes and they each feel unique. Dropping into cover with the smuggler gives you a whole new action bar similar to popping stealth with a rogue. At level 1 a Jedi Consular can tear a chunk of debris from the earth and hurl it at an enemy. Zapping the shit out of someone with force lightning is just as fun as you think. Firing up into the air with your jet pack and then raining missiles down on enemies does not get old. I will never get tired of slicing a guy in half with my lightsaber and then watching as my character lifts the blade over his head to block a blaster shot from behind without looking. I don’t want to drill down into too much little stuff about the game but there is one feature I have to tell you about because I think it is really cool. If someone in your party is off grabbing quests while you’re selling junk at a vendor you would have to wait for them to share the quest with you later in any other game. In SW:TOR you get a little message that someone in your party is taking a quest and do you want to join via holoprojector. The first time I saw this I actually said out loud “Shit yeah I want to join via holoprojector!†and sure enough your character appears there in all his or her shimmering blue glory. You can interact with the NPC right alongside your partner. It’s a little touch but believe me when I tell you the game is full of smart little bits like this. I honestly think they are making something unique and fun here. I’ve enjoyed my time in the beta even more than I expected and it just continues to improve. I’m excited to see what the final product ends up looking like and how people respond to some of its ideas. _______________ http://steamcommunity.com/id/citizen059 This comment was edited by Rahn del Sol on Jun 23 2011 08:55pm. |
Masta - Jedi Council |
Quote: Im a big fan of MMO's as i play with friends often on them but it still wont drag me away from my beloved SC2 hahaha
And this is all that matters <3 _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. |
Monteeeeeee - Nugget |
You know the investors are shitting themselves haha it's officially the most expensive video game ever made, it hit that mark sometime ago but dang, The big appeal to me is that every class has a individual story that drives you through the leveling, which branches off 2 ways, which is enough reason to reply tho the game as a alternative class.
Im a big fan of MMO's as i play with friends often on them but it still wont drag me away from my beloved SC2 hahaha _______________ If you add me to MSN, tell me who you are Best Movie Character EVER!! |
Masta - Jedi Council |
Thanks 3th, even though I may not like TOR for whatever reasons I have and will not participate in the post-JKA TOR-rush, we'll all still be bros4life <3
Quote: Didn't mean to sound like a broken record Masta, sorry You may be interested in this recent dev blog, which is showing some examples of polish in the environment after a writer run-through of areas. That's interesting. I'm glad they're at least putting so much effort into the game. We'll see what the finished product ends up to be. _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. |
3th - Retired |
Quote: I'll go sit over there in that corner, yeah.
NOOOOOOOOOOOOOOOO!!! <3 masta! spirited discussion is good! i think that constructive criticism can possibly even influence the game in a good way. if people agree, and get into the game testing that feedback can be directly heard by devs. _______________ this is the internet, be serious damn it! |
R2D2 - Staff |
Quote: There's a lot of footage and info out there, and you know that probably better than I do. Why would I be any less qualified to comment on the art direction in comparison to someone who has played the game when both of us have basically seen about the same amount of footage?
As for the gameplay, I admit that I'm rather careful commenting on that, since my information is really quite sparce, although everything I've seen so far is more 'meh' than 'yay' - or at least it let's me believe that the game doesn't merit a subscription in any way or form. EDIT: Thinking about it, I guess there really is no point in criticising something that so many people want to be absolutely awesome and are looking forward to. I'll go sit over there in that corner, yeah. Didn't mean to sound like a broken record Masta, sorry You may be interested in this recent dev blog, which is showing some examples of polish in the environment after a writer run-through of areas. _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist |
Rinzler - Student |
I'm keen as a bean. Really can't wait for it to come out. _______________ I fite for teh usars!1 |
Masta - Jedi Council |
There's a lot of footage and info out there, and you know that probably better than I do. Why would I be any less qualified to comment on the art direction in comparison to someone who has played the game when both of us have basically seen about the same amount of footage?
As for the gameplay, I admit that I'm rather careful commenting on that, since my information is really quite sparce, although everything I've seen so far is more 'meh' than 'yay' - or at least it let's me believe that the game doesn't merit a subscription in any way or form. EDIT: Thinking about it, I guess there really is no point in criticising something that so many people want to be absolutely awesome and are looking forward to. I'll go sit over there in that corner, yeah. _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. This comment was edited by Masta on Jun 20 2011 04:16pm. |
R2D2 - Staff |
Quote: Yeah and I can certainly understand the appeal. An MMO let's us all play together again and revigorates the community etc etc, but that doesn't necessarily have to mean that the game itself is going to be great, flawless, awesome looking, perfect for everyone or even bloody mediocre to begin with.
Can you really comment on graphics or gameplay when you haven't sat down to play the current build? As for the payment model, I do believe it will be subscription-based, but EA may think about alternative models depending on region. Either way, nothing has been mentioned. _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist This comment was edited by R2D2 on Jun 20 2011 12:34pm. |
Masta - Jedi Council |
Yeah and I can certainly understand the appeal. An MMO let's us all play together again and revigorates the community etc etc, but that doesn't necessarily have to mean that the game itself is going to be great, flawless, awesome looking, perfect for everyone or even bloody mediocre to begin with. _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. |
Laziana - Jedi Instructor |
Quote: But hey, it's based on a SW theme, right? I honestly feel that this is probably the single most deciding factor that makes the game appealing to you guys.
Yup. Since there is nothing else remotely interesting that is SW-related. Force Unleashed? LOL. So what else is there? Yes - NOTHING! _______________ Proud owner of Buster Senatu's 200th & 300th, Muro's 370th, Maher's 2100th, Henkes' 1639th, Johauna's 400th, 666th and 900th, Sho Koon's 2000th and Kain Sol's 600th comment Download Laziana's lightsaber here! Glory to Arstozka! This comment was edited by Laziana on Jun 20 2011 09:30am. |
Masta - Jedi Council |
I personally find the stylized art of TOR rather bland, and I'm sure I'm not the only one here. I can see why they'd go for that (mostly because it's compatible with the widest range of systems out there), but I just can't help it. The video 3th posted reminds me that TOR won't look any better than Age of Conan and will look in many ways inferior to Aion and Rift, nevermind GW2 (which will, in my personal opinion, be vastly superior in every aspect to TOR). However, seeing as the visuals are supposedly being improved upon, things might change in the future.
But hey, it's based on a SW theme, right? I honestly feel that this is probably the single most deciding factor that makes the game appealing to you guys. _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. |
3th - Retired |
Quote: Gameplay and graphics honestly look last luster - and the decision system is a myriad of pros and cons... the biggest con being, you will never want to pug a group quest due to the potential decision roll by someone else. The reason it's a problem for me is that decisions affect your alignment and alignment dictates what gear you are eligible to wear, and I like to look pretty - additionally, people may go for a certain style of image e.g. sith which would require a 'dark side' orientation, but if you pug your way to max level and lose decision roles vs players going for more 'light side' decisions, sounds as though you could be in a bit of a pickle.
Furthermore you don't craft your own lightsaber as far as I'm aware, they kind of drop. And the colour of the crystal dictates properties, therefore if you want that dark red saber you might have to 'steal' it from a more appropriate class of player when it drops in a group, just to get the looks you're after. This will also impair your character's performance, but isn't half the idea of an RPG looking the role you want to be? Especially in Star Wars - something Bioware should be very, very careful about or I don't imagine many subs will last beyond the free one month when we get people picking it up for the trial month. I'd say my faith in Bioware to address the above is strong due to their favourable RPG history... and DA2 being GotY confirms that, so yeah, looks like smooth sailing guys :-) Game looked like WoW in terms of graphics level frankly. Nothing noteworthy in the slightest. Speeder was also more of a moped in terms of awesome and speed factor - a moped that hovers, sure, but still a moped. c|_| just so you know, your own choice isn't affected by anyone else's choice. your light side/dark side levels/points are of your own making, no one else. lightsaber creation video here if you're interested: http://www.youtube.com/watch?v=hjYOrDTHs2M&NR=1 and to say it looks like WoW...really? really? that's just...retarded? (i'd put it nicer, but come on, i'm tried of people making statements like that just to get a rise ) and overlooking some very very very obvious differences. it's one thing to say you don't like the style, but please say that. don't say things like the graphics are on par with a game engine that's more than 6 years old. thanks! WoW graphics comparison video (recommend watching the whole thing though as they show the old SWTOR graphics versus where they are now [pre E3 actually], which could be causing some of the "the graphics suck" type comments. this URL just jumps directly to the WoW comparison): http://www.youtube.com/watch?v=OskRij8AYaU&feature=player_detailpage#t=157s <3 you Kain, just wanted to clarify a few things. the game will be fun and pretty, i promise. for those that want a Star Wars MMO that is. _______________ this is the internet, be serious damn it! This comment was edited by 3th on Jun 20 2011 08:18am. |
Masta - Jedi Council |
Quote: When you see how Bioware has woven the story and you're still complaining that your not getting KOTOR then A) you don't appreciate good story telling B) you complain too much
... or C) you don't want to pay a monthly sub just to appreciate the story. Nobody would ever dare to force you to pay something outrageous like that for a SP game. Quote: Yes the game has a similar control scheme to games like WoW, Rift and any other MMO ever created. Expecting something different is like expecting an FPS to all of a sudden not have guns, its an MMO thats the genre...
I guess you deliberately ignored GW and GW2, which are quite different and include many innovations when it comes to MMORPGs. But Bioware did indicate that they wanted to keep things similar to WoW (and basically make a WoW in space), which they definitely succeeded in, except that some of us are not particularly fond of that approach. _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. |
R2D2 - Staff |
JP does indeed have the hands-on experience, unlike the majority of us, so I would value his opinion of the game quite a bit at this point.
As for Saz, I think he's just disappointed that Rodians won't be playable _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist |
JP - Academy Pimp |
Quote: could have named the game clone wars online and made a kotor 3 as well. everyone would be happy.
Clone Wars online would not offered the creative freedom in writing their own stories which is the staple of SWTOR. When you see how Bioware has woven the story and you're still complaining that your not getting KOTOR then A) you don't appreciate good story telling B) you complain too much Quote: even ignoring all that... the gameplay looks same old stuff weve been playing for a few years now just wrapped in star wars. thats a big turn off for me.
Yes the game has a similar control scheme to games like WoW, Rift and any other MMO ever created. Expecting something different is like expecting an FPS to all of a sudden not have guns, its an MMO thats the genre... Quote: yes... even ignoring those completely non-fitting-to-star-wars-theme armors and overkill 'magic' (cant even write 'force' for such game tbh) effects.
non-fitting star wars armor? really? i would love to see what you're referring to here. Every set of armor is in reference to something with the SW universe, canon or EU. Also in terms of 'magic' KOTOR set the mold with out there abilties like battle meditation and stasis, so if you're complaining bout that you're bitching bout KOTOR as well. Quote: i expected the graphics style to stay the same like kotor. semi-realistic balance.
now the cartoony side kinda took over which makes it look like it has worse graphics while ofcourse - thats not true.... except animations, they look completely lame. Styled realism is the term you seem to be looking for and is exactly what they did. Here's some examples from a recent but not finished build of the game. Terrain armor detail facial detail overall badassery The graphic improve every build they push live onto the beta so what you have seen early keeps getting redone. *note - All my counter-arguments are based on the time I've had with the game in both beta and the hands-on demo at PAX East this past March. I spent time on the two Sith classes, the Smuggler and the Trooper* _______________ Come on now, every Generation X boy wanted to be Luke Skywalker. Is it because he was a whiney farm boy from some backwater hack planet? No, it's because he was a FREAKING JEDI. He could block lasers with his lightsaber. He could levitate droids & rocks & crap with his mind. Come on, he choked two pig dudes with just a simple gesture. He cut off Darth Vader's hand and kicked him down a flight of stairs. He got his @$$ zapped by lightning from the geezer Emperor, stood up and said "s'at all you got b!tc#??" This comment was edited by JP on Jun 20 2011 07:47am. |
planK - Jedi Council |
I really like the art style, though it's a polarizing issue amongst those who anticipate the game.
As for the gameplay and the way the game works... I'll reserve judgement until I've spent some time with the game. |
SaZ - Student |
Quote: I saw the E3 presentation videos and... well, let's just say I'm still somewhat bummed about the fact we don't get Kotor3.
same. at first i was a bit like 'meh', because i thought they gonna just make a kotor mmo, while i wanted kotor 3. after seeing how everything is... now im more like 'bleh'. could have named the game clone wars online and made a kotor 3 as well. everyone would be happy. even ignoring all that... the gameplay looks same old stuff weve been playing for a few years now just wrapped in star wars. thats a big turn off for me. yes... even ignoring those completely non-fitting-to-star-wars-theme armors and overkill 'magic' (cant even write 'force' for such game tbh) effects. Quote: It's already looking more polished than rift which at the moment is possibly the best mmo graphically
rift didnt really bring anything extraordinary graphics wise. so id say then its up to personal taste of graphics style. i expected the graphics style to stay the same like kotor. semi-realistic balance. now the cartoony side kinda took over which makes it look like it has worse graphics while ofcourse - thats not true.... except animations, they look completely lame. _______________ playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana This comment was edited by SaZ on Jun 13 2011 02:36pm. |
R2D2 - Staff |
Quote: The lightsaber thing is quite odd. I think there's a possibility that you indeed will get to craft one sometime early on in the jedi playthroughs, but the fact that all the other lightsabers are looted is somewhat awkward.
I'm fairly certain that the system for personal weapons (lightsabers, blasters, etc.) will be similar to KOTOR's system. You'll be able to swap out components on your existing items. As for creating entirely new items, I believe that's where the crafters will shine. Bioware, however, has not said anything definitive in terms of this, and I doubt they will say anything soon until they are 90% certain it will work as intended for launch. As for the mounts, I'm not that excited about them. A mix between a motorcycle and segway is not my idea of an iconic mount. Their decision, based on the fact regular speeders took up a lot of space in cities, is a bit weak to me. The current mounts certainly are more compact. If speeders take up too much space in cities, why not just have a no mount zone around the social hubs. All you'd have to do is walk away from a social hub until you can mount your vehicle, and then head on your way. Edit: Almost forgot, I read a few dev comments that have stated that lightsaber crystal colors have a few standards depending on whether your Jedi (blue/green) and Sith (red/purple). However, since you can be LS or DS for both of the opposing Force-user classes, you can gain the ability to wield the opposite color crystal. For example, a DS Jedi Knight, once he's attained a DS alignment rank high enough, would be able to use red crystals. _______________ "Do or do not, there is no try" Jedi Master Yoda Dual Saberist This comment was edited by R2D2 on Jun 12 2011 07:25am. |
Kainz00r - Jedi Knight |
Quote: Alignment points are given out for intentions, rather than actions. So if you pick a LS option and the DS character wins on the roll, the game will award you LS points.
That's a relief for players. _______________ Fervent supporter of duelling - leave a message if you would like to battle! Married to Masta. |
Masta - Jedi Council |
The lightsaber thing is quite odd. I think there's a possibility that you indeed will get to craft one sometime early on in the jedi playthroughs, but the fact that all the other lightsabers are looted is somewhat awkward.
Quote: Gameplay and graphics honestly look last luster - and the decision system is a myriad of pros and cons... the biggest con being, you will never want to pug a group quest due to the potential decision roll by someone else. The reason it's a problem for me is that decisions affect your alignment and alignment dictates what gear you are eligible to wear, and I like to look pretty - additionally, people may go for a certain style of image e.g. sith which would require a 'dark side' orientation, but if you pug your way to max level and lose decision roles vs players going for more 'light side' decisions, sounds as though you could be in a bit of a pickle. Alignment points are given out for intentions, rather than actions. So if you pick a LS option and the DS character wins on the roll, the game will award you LS points. _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. |
Kainz00r - Jedi Knight |
Gameplay and graphics honestly look last luster - and the decision system is a myriad of pros and cons... the biggest con being, you will never want to pug a group quest due to the potential decision roll by someone else. The reason it's a problem for me is that decisions affect your alignment and alignment dictates what gear you are eligible to wear, and I like to look pretty - additionally, people may go for a certain style of image e.g. sith which would require a 'dark side' orientation, but if you pug your way to max level and lose decision roles vs players going for more 'light side' decisions, sounds as though you could be in a bit of a pickle.
Furthermore you don't craft your own lightsaber as far as I'm aware, they kind of drop. And the colour of the crystal dictates properties, therefore if you want that dark red saber you might have to 'steal' it from a more appropriate class of player when it drops in a group, just to get the looks you're after. This will also impair your character's performance, but isn't half the idea of an RPG looking the role you want to be? Especially in Star Wars - something Bioware should be very, very careful about or I don't imagine many subs will last beyond the free one month when we get people picking it up for the trial month. I'd say my faith in Bioware to address the above is strong due to their favourable RPG history... and DA2 being GotY confirms that, so yeah, looks like smooth sailing guys :-) Game looked like WoW in terms of graphics level frankly. Nothing noteworthy in the slightest. Speeder was also more of a moped in terms of awesome and speed factor - a moped that hovers, sure, but still a moped. c|_| _______________ Fervent supporter of duelling - leave a message if you would like to battle! Married to Masta. |
Masta - Jedi Council |
I saw the E3 presentation videos and... well, let's just say I'm still somewhat bummed about the fact we don't get Kotor3. _______________ Find out more about the Jedi Academy Aurochs here and more about Masta here! Married to Kain. |
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