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Fun Server Ideas. Feedback from the community please? :)
Feb 09 2009 02:02pm

Kaldør
 - Student
Kaldør
The Fun server is a great server. Quite laid back ^^

There are 2 things that I think would make it better, however. They would be:

1) Allow voting (old maps can't be explored :( )
2) Use JAE mod instead of base (Fun server with emotes and multiple duels, etc)

What does everyone think?

Poll
What do you think?

vote results

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Comments
Feb 16 2009 10:48pm

Kaldør
 - Student
 Kaldør

10 Votes for JAE
7 Votes for no JAE

I merged the 2 together. What does Solitude say?

This comment was edited by Kaldør on Feb 17 2009 11:47pm.

Feb 13 2009 09:41pm

Kaldør
 - Student
 Kaldør

Quote:
1.) Staff frequently one hit kills on base
2.) Yellow frequently one hit kills on base
3.) hi sauce if youre reading this


Does a normal swing without wiggle/aim one hit kill every so often?

Sometimes on my old clan's server, a new player using staff would one shot the opponent in a duel with 100/100.

Feb 13 2009 08:28pm

Sauce
 - =^.^=
 Sauce

greetings...

Feb 13 2009 08:07am

Komence
 - Student
 Komence

1.) Staff frequently one hit kills on base
2.) Yellow frequently one hit kills on base
3.) hi sauce if youre reading this

Feb 13 2009 04:24am

Fullmetal D'Kana
 - Jedi Instructor
 Fullmetal D'Kana

Quote:
There is a way to fix the randomness/ghosting caused by editing the SDK. If c1 would return to add it in and make a JAE 1.03, I could show him.

I agree with you Laz; JAE is a great mod that only has minor problems with sabering. In my old clan, most players found it almost identical to base. Our only problems were:

1) Staff would sometimes one hit kill
2) Yellow would sometimes one hit kill
3) Yellow range was slightly larger (As a yellow user, I had to practice a lot of base to keep myself in shape )
4) Minor ghosting
5) Blocks were different, but tbh I liked it.

These things can be fixed to an extent. Does anyone think c1 can make a 1.03?


Unfortunately, I doubt c1 will make a new version. Furthermore, the issue isn't with editing the SDK. The problem is that the SDK available to the public is different source code than what Raven actually used. This means, even if you made NO changes to the SDK and just compiled it, it would be different game play than base. In addition, the method of compilation used can also affect game play, without knowing exactly what Raven did, even if we had the RIGHT source code, replicating base would still come as a challenge.
_______________
:o

Feb 12 2009 03:04pm

Kaldør
 - Student
 Kaldør

There is a way to fix the randomness/ghosting caused by editing the SDK. If c1 would return to add it in and make a JAE 1.03, I could show him.

I agree with you Laz; JAE is a great mod that only has minor problems with sabering. In my old clan, most players found it almost identical to base. Our only problems were:

1) Staff would sometimes one hit kill
2) Yellow would sometimes one hit kill
3) Yellow range was slightly larger (As a yellow user, I had to practice a lot of base to keep myself in shape )
4) Minor ghosting
5) Blocks were different, but tbh I liked it.

These things can be fixed to an extent. Does anyone think c1 can make a 1.03?

This comment was edited by Kaldør on Feb 12 2009 03:08pm.

Feb 11 2009 07:34am

Laziana
 - Jedi Instructor
 Laziana

From what I know, Chosen One tried his best to give us a mod that does not alter gameplay too much. In fact, JAE seems to be one of the mods that do not mess TOO much with the base gameplay. Still you can see the randomness of things there.

The problem was - if I recall correctly - that the provided SDK by Raven is not the actual source of basejk3. Even if you do not alter anything and just compile the SDK you already have this randomness in it.

It was never actually the problem of the mod itself, but because of the source in the firstplace.
_______________
Proud owner of Buster Senatu's 200th & 300th, Muro's 370th, Maher's 2100th, Henkes' 1639th, Johauna's 400th, 666th and 900th, Sho Koon's 2000th and Kain Sol's 600th comment Download Laziana's lightsaber here! Glory to Arstozka!

This comment was edited by Laziana on Feb 11 2009 07:35am.

Feb 11 2009 01:31am

solitude
 - Jedi Council
 solitude

Quote:
the mod itself was fine. i remember the problem being the server's os or something along those lines...

anyway, no mod can deter a true sith.


The problem was caused by the version of the compiler used (and it not being what Raven used).

Quote:
Basejka and JAE have different saber physics, but people who are not skilled players will barely notice it. Even so, what's wrong with it? My old clan ran JAE 1.01 to 1.02 for 2 years... we loved it actually.

And will it not benefit the saberists to use different damage rates? Most servers don't run basejka; it may get people used to changes.


JAE modifies gamyplay significantly.

If you alter saber damage rates, parries, collisions etc, you might as well be playing another game.
_______________
Joined 16 October 2004 | Retired 10 April 2005 | Returned 05 June 2008 | Made Staff 27 June 2008 | Made Council 18 January 2009
Padawan To Odan-Wei Belouve | Adopted into the Belouve family | Twin to xAnAtOs | Owner of the 4th Quesi sexy badge :D Brother To Roan Belouve, Nomad, Majno, Silkmonkey, Kensei and Jarhok Belouve
Owner Of Virtue's 1000th profile comment, Mr. Doobie's 1000th profile comment, Gradius' 2500th comment, xAnAtOs' 2500th comment, Rosered's 1500th comment, Laziana's 900th comment, Scythus' 500th comment and Echuu's 100th comment


Feb 11 2009 01:06am

Komence
 - Student
 Komence

i can teach you all the ja+ mechanics you'll ever need in one sentence:

yellow fan repeatedly.

profits for jak

Feb 11 2009 12:07am

Setementor
 - Jedi Master
 Setementor

There are basejka servers, especially rather popular duel ones. It makes sense to cater to the base game rather than one particular modification out of so many others.

If we were going to use a mod because it was used on public servers a lot, then it would make most sense to use JA+ on some of our servers to not only teach about admin mods but also the very popular JA+ mechanics.

Feb 10 2009 11:16pm

SaZ
 - Student
 SaZ

Quote:
Basejka and JAE have different saber physics, but people who are not skilled players will barely notice it. Even so, what's wrong with it? My old clan ran JAE 1.01 to 1.02 for 2 years... we loved it actually.

And will it not benefit the saberists to use different damage rates? Most servers don't run basejka; it may get people used to changes.


its not the damage itself, but the randomity of it. also the random blocks and parries.

since JAE and JAR i have habit to spam 'LOL'. guess why.
_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

Feb 10 2009 11:00pm

Kaldør
 - Student
 Kaldør

Basejka and JAE have different saber physics, but people who are not skilled players will barely notice it. Even so, what's wrong with it? My old clan ran JAE 1.01 to 1.02 for 2 years... we loved it actually.

And will it not benefit the saberists to use different damage rates? Most servers don't run basejka; it may get people used to changes.

Feb 10 2009 06:48pm

Kainz00r
 - Jedi Knight
 Kainz00r

Oh right, didn't realise we had any recent incidents like that, quite surprising to hear tbh

About your question though, I think mostly default maps are fine, but people might also want to change gametype and the like, at least that's the main thing I'd use voting for. Perhaps change it to duel, power duel, ctf, tffa etc, just for something different to ffa with duel challenges. I mean, there's already guns and pickups enabled, and I think you can /callvote enabling of those as well, though the command would have to be listed somewhere, it's some silly digit as I recall

Could be some fun custom made maps out there, but it's been so long since I was playing on public ffa servers that I really dunno if there's any good 'new' ones... stuff like the flight school map was cool back in the day
_______________
Fervent supporter of duelling - leave a message if you would like to battle! Married to Masta.

Feb 10 2009 06:24pm

Xorb
 - Student
 Xorb

Oh, errr, sry, just found his profile in the hall of fame. So I guess there is nothing in this mod that allows admins to limit the number of NPCs or limit client voting to only changing maps?
_______________
Cleaning out scum and villainy . . . one wretched hive at a time.



Feb 10 2009 06:18pm

Sauce
 - =^.^=
 Sauce

the mod itself was fine. i remember the problem being the server's os or something along those lines...

anyway, no mod can deter a true sith.

This comment was edited by Sauce on Feb 10 2009 06:19pm.

Feb 10 2009 06:07pm

Setementor
 - Jedi Master
 Setementor

Of course we have. It was made by chosen one, a now retired JAC. The gameplay was still affected too much, however, so we eventually switched to basejka. The mod was created for the academy and for clans, as I said - I helped test it.

This comment was edited by Setementor on Feb 10 2009 06:07pm.

Feb 10 2009 06:02pm

Xorb
 - Student
 Xorb


hmmmm....I found this description on filefront.

"For those of you who have never experienced JAE, I shall leave a short description, written by the author:

This mod was created initially for the Jedi Academy. The JAE Mod is a server-side only modification designed administrate a server with ease. It is loaded with Admin Commands, Client Commands, Server Options and cVars; Extremely modified to meet any clans and admins expectations. This is truly the only mod you will ever need to get that doesn't alter the normal game play of Jedi Knight: Jedi Academy®."

Has this community ever tried this mod?

_______________
Cleaning out scum and villainy . . . one wretched hive at a time.



Feb 10 2009 05:43pm

solitude
 - Jedi Council
 solitude

Quote:
Quote:
I have to disagree with the crashing sentiment. First off, a base JKA server is very easy to crash even with flood protect on and voting disabled, if someone wanted it down, it would be down.


This. You can't really stop someone who really wants the server down and understands/is aware of this exploit. The one's who don't are hardly an issue in my opinion, as they would be very easy to spot, both ingame and by checking server logs.

Quote:
Voting will not be enabled, these are the reasons why:

#1 Voting has been enabled in the past - it has been abused before, on more than one occasion.

#2 NPC abuse, this has been happening every time we leave the map on one where there are bots.



Past community isn't a direct reflection on the current. Two things - different (active)playerbase, and people can learn from mistakes. Would it really hurt to give the community a second chance with it? You're only con is lack of assurance that responsible thought will be applied to votes used.

What's the worst that could happen? Someone proves you right, crashes the server through irresponsible or reckless vote/npc abuse or upsets another student when asked not to. So you restart the server(s)/deal with the undesireable, and stand by your current arguement. Is the cost for something a lot of students (from the looks of things) want to try really that high?

With such a low number of active ingame students compared to say ohh, 3 years ago, I don't think you have to perceive them all as a potential threat now - the ones you're concerned about would be weeded out ludicrously fast, but that's just my view. I got a feeling you're jaded on this topic as well, due to past experience when our community was much larger/active ingame, and also because you personally have to attend to server crashes now due to hosting them.

Quote:
I'm perfectly happy to justify my reasoning behind things up to a point, but please don;t accuse me of being lazy. ;) I do have reasons behind my actions.


I don't doubt that, I wasn't calling you a lazy person with my comment, just your response to this thread. I can understand your reasoning when you actually share it, though as detailed above I don't fully agree with it on this topic - but hey, your call, not mine, so I'll stop my input here for this one



Valid points. Though, my main concern is that we have had problems in recent months with abuse, not events from years ago.

What maps do people wish to see anyway?
_______________
Joined 16 October 2004 | Retired 10 April 2005 | Returned 05 June 2008 | Made Staff 27 June 2008 | Made Council 18 January 2009
Padawan To Odan-Wei Belouve | Adopted into the Belouve family | Twin to xAnAtOs | Owner of the 4th Quesi sexy badge :D Brother To Roan Belouve, Nomad, Majno, Silkmonkey, Kensei and Jarhok Belouve
Owner Of Virtue's 1000th profile comment, Mr. Doobie's 1000th profile comment, Gradius' 2500th comment, xAnAtOs' 2500th comment, Rosered's 1500th comment, Laziana's 900th comment, Scythus' 500th comment and Echuu's 100th comment


Feb 10 2009 04:13pm

Maher
 - Jedi Knight
 Maher

ok... point taken :)

Still I don't understand why people are, well, worrying still...

It is about attitude or because they are bored or because spring is coming or they haven't had fun for long time...etc maybe It is mix of all things...

We have clearly expressed that we are here to help... Go directly to somebody and talk with somebody... Because anywhoo It always helps...

Setementor and Solitude ? maybe one of best guys who you can discuss with about this...

Now I need my day nap! :D

Before my class is going to start... *bounces away*
_______________
Still here | My Lightsaber

Feb 10 2009 04:11pm

Sauce
 - =^.^=
 Sauce

regardless of mod, map, or voting, i will slay jedi with prejudice all the same. though i must say i'm in favor of more emotes. spamming taunt all the time can get old.

Feb 10 2009 03:12pm

Kainz00r
 - Jedi Knight
 Kainz00r

Not sure if I misunderstood your english, but I think you missed the points I was trying to get across Maher

Edit: I'll expand a bit more on that.

Quote:
But yes ? It causes unneeded work ?


A one-off occassion of unneeded work. Servers don't take long to restart to be honest, I've managed them before for a clan in the past - a small cost in my opinion for a benefit that many would appreciate on more than just a one-off occassion. Another small edit here: I'm not suggesting that servers be restarted continually on each offense, but rather just a couple of times, if it's proved people are genuinely malicious/irresponsible with a trend of incidents then I would assume it would go back to vote disabled

Quote:
Still I'm not totally happy with these arguments because they are still judging the people... As in way, We don't know what we are doing... ?


I'm not judging anyone, quite contrary as I suggest less judging is done in my posts. I never said Solitude doesn't know what he's doing, I'm merely suggesting another perespective on this topic

Quote:
Well Solitude did... and so on we have this server system... and Solitude knows exactly how It works... If It is no... Then It is no...


My points of discussion aren't concerning how a server functions

Quote:
Remember also that JA.net isn't democracy...


Did you read the final line of my previous post?
_______________
Fervent supporter of duelling - leave a message if you would like to battle! Married to Masta.

This comment was edited by Kainz00r on Feb 10 2009 03:23pm.

Feb 10 2009 03:01pm

Maher
 - Jedi Knight
 Maher

Quote:
What's the worst that could happen? Someone proves you right, crashes the server through irresponsible or reckless vote/npc abuse or upsets another student when asked not to. So you restart the server(s)/deal with the undesireable, and stand by your current arguement. Is the cost for something a lot of students (from the looks of things) want to try really that high?


But yes ? It causes unneeded work ?

Still I'm not totally happy with these arguments because they are still judging the people... As in way, We don't know what we are doing... ?

Why nobody does try to put up a server and think rationally about... ?

Well Solitude did... and so on we have this server system... and Solitude knows exactly how It works... If It is no... Then It is no...

But trust me... You can bring rather more genious and solid points when you aren't thinking it as it is somebody's fault that we can't have this system here ?

Remember also that JA.net isn't democracy...
_______________
Still here | My Lightsaber

Feb 10 2009 02:40pm

Kainz00r
 - Jedi Knight
 Kainz00r

Quote:
I have to disagree with the crashing sentiment. First off, a base JKA server is very easy to crash even with flood protect on and voting disabled, if someone wanted it down, it would be down.


This. You can't really stop someone who really wants the server down and understands/is aware of this exploit. The one's who don't are hardly an issue in my opinion, as they would be very easy to spot, both ingame and by checking server logs.

Quote:
Voting will not be enabled, these are the reasons why:

#1 Voting has been enabled in the past - it has been abused before, on more than one occasion.

#2 NPC abuse, this has been happening every time we leave the map on one where there are bots.



Past community isn't a direct reflection on the current. Two things - different (active)playerbase, and people can learn from mistakes. Would it really hurt to give the community a second chance with it? You're only con is lack of assurance that responsible thought will be applied to votes used.

What's the worst that could happen? Someone proves you right, crashes the server through irresponsible or reckless vote/npc abuse or upsets another student when asked not to. So you restart the server(s)/deal with the undesireable, and stand by your current arguement. Is the cost for something a lot of students (from the looks of things) want to try really that high?

With such a low number of active ingame students compared to say ohh, 3 years ago, I don't think you have to perceive them all as a potential threat now - the ones you're concerned about would be weeded out ludicrously fast, but that's just my view. I got a feeling you're jaded on this topic as well, due to past experience when our community was much larger/active ingame, and also because you personally have to attend to server crashes now due to hosting them.

Quote:
I'm perfectly happy to justify my reasoning behind things up to a point, but please don;t accuse me of being lazy. ;) I do have reasons behind my actions.


I don't doubt that, I wasn't calling you a lazy person with my comment, just your response to this thread. I can understand your reasoning when you actually share it, though as detailed above I don't fully agree with it on this topic - but hey, your call, not mine, so I'll stop my input here for this one


_______________
Fervent supporter of duelling - leave a message if you would like to battle! Married to Masta.

Feb 10 2009 02:11pm

ZantuS
 - Student
 ZantuS

I'm sorry Sete, you'll have to ask solitude for that. All I know is that it can be done, I've seen it "in action".
_______________
Happiness is the ability to say "So what?"

Feb 10 2009 01:15pm

Setementor
 - Jedi Master
 Setementor

Quote:
and ur worrying about ppl abusing the vote system, wich i can understand but i really doubt that the ppl thats playing on ja.net these days even know how to crash the server or would abuse the vote system

As I said, recent experience would indicate that they can change maps and then abuse them whenever we leave them on. If somebody DOES abuse it, whatever the likelihood, we may lose the servers for an indefinite amount of time.

Quote:
Sete, the votes to be enabled can be chosen.

How?

Quote:
there you go - solution found.

No. By abusing the NPCs on a map, people suck up all of the allocated bandwidth for the servers, either forcing them down for a long time (days, weeks, etc) or costing money to pay for more.

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