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Mar 28 2012 06:30pm

planK
 - Jedi Council
planK
We want to shake things up a little bit here at thejediacademy.net, and one of the ways we want to achieve this is by broadening our horizons a little bit.

We have two thriving guilds in Star Wars: The Old Republic, but we're fully aware that MMO games aren't for everyone. We're also aware that the Jedi Knight: Jedi Academy community is not what it once was.

So, in order to broaden our horizons, we want to find out what everyone is playing these days, as we want to accommodate you guys as best we can and give you what you need to enjoy our fantastic community. Star Wars gaming is obviously our first priority, but there's absolutely no reason why we can't, for example, run events, tournaments, classes or even servers for games that you guys enjoy.

So, let's hear it! What are you guys playing? What games would you like to see us support? Reply to this thread and let us know, as well as any other suggestions or ideas you might have.

Thanks guys!

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Comments
Mar 20 2012 01:53pm

Laziana
 - Jedi Instructor
 Laziana

I see your points, Jenny. And there is no offense taken :)

Here are a few of my thoughts on the matter at hand:

I disagree that any trained monkey would suffice for TOR :D

I have to say that endgame PvP and PvE in TOR requires a certain amount of tactics, discipline and skill. True, it is a totally different form of skillset compared to FPS/sabering like JK3, which utilizes the tiniest ammounts of motoric inputs or RTS games like Starcraft which require to balance macro/micro plus constant overview over a more or less big battlefield.

I understand that the style of gameplay in an MMO like TOR can be boring/banal/unfulfilling to certain people.

Furthermore: Yes, the Jedi Academy has always been a place to teach/learn and to help each other out. Believe it, or not - there are people who play their first ever MMO or even multiplayer game with SW:TOR. Being in the guild from the start I can just say that there is already a - for me - satisfying amount of friendliness and helping out happening, just like in good TJA tradition.

The teaching aspect might be harder to incorporate in that game, I see and understand that too. That doesn't mean that it is an obsolete cause to even try. Soon regular events for all level ranges will provide plenty of content for the more undecisive guildees - the active and eager ones form groups and organize their events inside the guild already by themselves.

And in my opinion this is mostly because of the atmosphere we try to present within the guild. Sure, we have not advanced that much with the content as other guilds for the time being. But where is it written that you have to practically feast on all the content? :)

For me, a MMO lives or dies by the social interaction. There is a reason why those are called "massively multiplayer". I admit, that even I find some days on the servers a bit boring, but that is 99,9 percent my own fault for not finding myself something exciting to do - which there is plenty of. Of course, if this is generally not your cup of tea, PLUS you do not care for the gameplay AND you despise paid subscriptions... SWTOR will never be your game of choice - and that is perfectly ok.

As a closing comment on my babbling: TJA has always been a respectful and helpful community in any aspect. Whatever practical changes will be applied: This spirit may not die for the sake of ANYTHING. :)

- Laz
_______________
Proud owner of Buster Senatu's 200th & 300th, Muro's 370th, Maher's 2100th, Henkes' 1639th, Johauna's 400th, 666th and 900th, Sho Koon's 2000th and Kain Sol's 600th comment Download Laziana's lightsaber here! Glory to Arstozka!

This comment was edited by Laziana on Mar 20 2012 01:54pm.

Mar 20 2012 10:19am

†Johauna Darkrider†
 - Student
 â€ Johauna Darkrider†

The thing is, for me TJA was always about learning and JKA. Currently, there's no game like that, which would support this. Well, maybe except my beloved StarCraft 2, in a way (Yus, bias :P).

I tried SW: TOR and got bored really fast, and there's very little any teacher could teach you, because this game can be learnt by a trained ape, no offence to anyone.

So what else is there? I too wish we'd have a new JKA game, because even after these years, I still do launch the game and find it unique and enjoyable.

I'm not sure how many people here are still interested in JKA. Maybe really finding some other game may be the way, I do not know. But, to me, core was always learning/teaching and helping each other out. That's why we are Jedi Academy (putting emphasis on the Academy part). As long as this spirit lives within the community, TJA is here, at least for me.

Options to consider.
_______________
Johauna's Bio | When I am GRANDMASTER...! | StarCraft II Protoss Learner | Wannabe GrandMaster Leaguer | How to NOT play StarCraft II Specialist

Mar 19 2012 09:03pm

Alex Dkana
 - Staff
 Alex Dkana

Just to specify on one point, when Lir says JK we are hoping to get people playing JK2 at some point as well. It's where it all began.
_______________
To strive, to seek, to find, and not to yield | Unbowed, Unbent, Unbroken | Rhaiko D'kana - SWTOR EU Guild Co-Founder | Is it what the teacher, teaches? Or what the student learns? A Dkana

Mar 19 2012 06:05pm

Lirael
 - Jedi Council
 Lirael

Oh also, we're thinking about our 10 year anniversary comming up.

We have some ideas leik
- a prom
- tournament
- articles
- prizes
- JA radio
- and activities would be in JK and TOR
- also I demand tauntaun racing

are there any other things that YOU the STUDENTS would leik to see?
_______________
I can write my name with my sparkler. My sparkler > your lightsabre

Mar 19 2012 05:36pm

planK
 - Jedi Council
 planK

oh jebus, call a meeting! i'll meet you at the freemason's lodge!

Mar 19 2012 05:21pm

Lirael
 - Jedi Council
 Lirael

SHHHH THATS A SECRET CONSPIRACEH :empire:
_______________
I can write my name with my sparkler. My sparkler > your lightsabre

Mar 19 2012 05:15pm

planK
 - Jedi Council
 planK

lir, don't forget our plot to destroy the aurochs and teach yellow scissors ONLY omg.

Mar 19 2012 05:14pm

Lirael
 - Jedi Council
 Lirael

Quote:
Kewl, might be an idea to communicate ongoing changes a bit more to the people then :D
I'm curious as to what will change :eek:


We are currently doing the following:
- getting rid of inactive staff
- considering completely revamping the staff structure
- upgrading the new website
- discussing between all of us JAK, JAT and JAC about what to do
- telling you guys what we are considering and asking and genuinely listening to your input
- considering what other games to support and how we do that (a ladder is getting a lot of votes)

Think I've got most things down there...feel free to add if I've missed anything.
_______________
I can write my name with my sparkler. My sparkler > your lightsabre

Mar 19 2012 01:29pm

Alex Dkana
 - Staff
 Alex Dkana

Quote:
I think large JKA based events should be attractive enough for tor guildies to try the game out at least - as long as the jka crowd from swtor participates in them and actively spreads the word about them.


Yeah I agree, It's been really surprising and promising that so many of our members haven't outright said they won't consider playing JKJA. I think we could easily get a good number of them onto our JKJA servers if we start a regular guild event for it as a kickstarter.

Quote:
Quote:
but yeah, I want JKA ladder, the same kind of system what Virtue did on MB2! It was brilliant :)
Totally up for that. I've always supported this idea right from the start.


I support this. Liked what I saw and exprienced with the MBU in this regard.
_______________
To strive, to seek, to find, and not to yield | Unbowed, Unbent, Unbroken | Rhaiko D'kana - SWTOR EU Guild Co-Founder | Is it what the teacher, teaches? Or what the student learns? A Dkana

Mar 19 2012 01:27pm

Hugo
 - Student
 Hugo


Quote:
Quote:
1. Check the current staff and who is likely to stick around.
2. Get to know what all members want, and expect from the tja (mail).
3. Get to know what the staff wants from the tja (meeting).
4. Set out a new mission, vision and strategy.
5. Find out what the currently available resources are.
6. Upgrade the current website.


All of these things are currently ongoing. Members of staff that are inactive will be cleared out at the end of the month. The people who ARE active have been discussing how we're going to move forward for months (we took a break over the holidays), we're currently accounting for our resources (money in paypal, server, etc), DJ is currently working on renovating some of the functions on this website in lieu of Virtue's new website being completed sometime in the coming months, when his employers stop treating him like a slave. :P

I greatly appreciate how passionate you are about this Hugo, but speaking as someone who has been a part of massive gaming communities for over ten years, including this one from the very beginning - contrary to popular belief, we know what we're doing. :P


Kewl, might be an idea to communicate ongoing changes a bit more to the people then :D
I'm curious as to what will change :eek:

PS: You do know that I expect you to be done within two months right? :P


This comment was edited by Hugo on Mar 19 2012 01:27pm.

Mar 19 2012 11:14am

planK
 - Jedi Council
 planK

Quote:
1. Check the current staff and who is likely to stick around.
2. Get to know what all members want, and expect from the tja (mail).
3. Get to know what the staff wants from the tja (meeting).
4. Set out a new mission, vision and strategy.
5. Find out what the currently available resources are.
6. Upgrade the current website.


All of these things are currently ongoing. Members of staff that are inactive will be cleared out at the end of the month. The people who ARE active have been discussing how we're going to move forward for months (we took a break over the holidays), we're currently accounting for our resources (money in paypal, server, etc), DJ is currently working on renovating some of the functions on this website in lieu of Virtue's new website being completed sometime in the coming months, when his employers stop treating him like a slave. :P

I greatly appreciate how passionate you are about this Hugo, but speaking as someone who has been a part of massive gaming communities for over ten years, including this one from the very beginning - contrary to popular belief, we know what we're doing. :P

Mar 19 2012 09:24am

Masta
 - Jedi Council
 Masta

That's kinda what we had planned all along, Hugo. Thanks for your input though.
_______________
Find out more about the Jedi Academy Aurochs here and more about Masta here!
Married to Kain.


Mar 19 2012 03:19am

Hugo
 - Student
 Hugo


No, but on a more serious note now. If you want to actually realize something with the tja at the moment Plaaank. I'd be happy to help you. When it's only about getting a new game going and draining the player base or just switching to another game, then never mind. What needs to happen if you were to ask me is the following:

Quote:


1. Check the current staff and who is likely to stick around.
2. Get to know what all members want, and expect from the tja (mail).
3. Get to know what the staff wants from the tja (meeting).
4. Set out a new mission, vision and strategy.
5. Find out what the currently available resources are.
6. Upgrade the current website.



The Jedi Academy can perfectly play more than only JK:JA. The main thing that separated this community from any other, is quite obviously the teaching aspect. The jedi academy is a place to learn. So you'd have to set up an actual good line of knowledged teachers, on each game you play (if you still want to stick to the teaching part that is, you could also just go all 'gaming community'). However, the games that you don't teach in, you can of course also label "casual" or something and still teach. There is only one thing you may want to consider though. Do you actually want quality teaching? Or do you want to use the 'teaching a student and holding classes' as a framework which people can hold onto and feel special, whilst not actually learning that much, but just getting familiar with some basics. I suggest you focus on getting to know your stuff. Get a good lineup, prepare teachers. Do not overload them with tasks. Be realistic, if there are no students, then don't let teachers teach. If there are no teachers, then don't let people teach. But make that clear to students too. Further, ask yourself. How are you going to deal with people that join in, and are clueless? What selection will there be? Will it be 'everyone join in!'? If so, how are you going to make sure that that doesn't hurt the classes or help that you put effort in. The majority of the people tends to not stick around. You will have to get a plan on that, to protect the active people.

I don't know who is running the tja - besides Plaaank - at the moment. But I feel like it's not much, just some people playing sw games and being busy in real. Which brings me to my next point. What type of audience do you want to attract?

Do you want star wars fans? Do you want casual gamers to have fun with, or do you want people that care about character and skill development or even professional gaming? What kind of gamers do you want? FPS, MMO, RTS? ..all of them? What do you want to get out of them? What is going to keep them here, but not pressure them and yourself too much? What ages are you going to be dealing with? How can you use that in your advantage (I've noticed in t3 for example that it's pretty much needed to have some people knowledge on 14 to 17 year old kids).

In essential I suggest you open up the views you all got. Gaming and education is a great combination. Especially because you can make people feel good about themselves and the skills they gain. THAT is what makes people stick. NOT the events, or evenings that you play around and have fun. They are important too. But people want to have something to hold onto. To get back to once or twice a week, and where they learn, but also get to be challenged and think.

Also, don't trap into unprofessional approaches, like happened before in JK:JA imo. I don't have to tell the tja leads to be critical and objective, adaptive. You are all adult enough. But actually also try to implement that for real. You'll have to listen to your people a bit better and be open to different approaches = also really do something with it and try out other things. Ask in classes and in game what people find enjoyable about the tja, and what they want to see or change (hence my comment, get good teachers and players to help others, they can ask such things).

Well, I can give you plenty of advice on how to deal with it. I guess most of you will also be able to make this all up. But seriously, get to know what you want, what people want, where the tja stands. Then you can actually re-organize and set up a good structure in which you can get people to also play in other games.

:alliance:

This comment was edited by Hugo on Mar 19 2012 08:46am.

Mar 19 2012 02:39am

Hugo
 - Student
 Hugo


Quote:
A lack of updated infrastructure and effort to maintain it (due to everyone being busy too busy for it) would be the main reason.


Yup yup, so let's rename the topic:
"Ey, wanna play a game? wut shall we play?" :)

<3 sete

ps: re-organization imo, people are now just fading away. But when you do it, do it well.



This comment was edited by Hugo on Mar 19 2012 02:44am.

Mar 19 2012 02:25am

Setementor
 - Jedi Master
 Setementor

A lack of updated infrastructure and effort to maintain it (due to everyone being busy too busy for it) would be the main reason.

Mar 19 2012 01:29am

Hugo
 - Student
 Hugo

Quote:
I think large JKA based events should be attractive enough for tor guildies to try the game out at least - as long as the jka crowd from swtor participates in them and actively spreads the word about them.

Quote:
but yeah, I want JKA ladder, the same kind of system what Virtue did on MB2! It was brilliant :)
Totally up for that. I've always supported this idea right from the start.


Go ask JAWA why they have active people and events, and you don't.


This comment was edited by Hugo on Mar 19 2012 01:30am.

Mar 18 2012 08:00pm

Masta
 - Jedi Council
 Masta

I think large JKA based events should be attractive enough for tor guildies to try the game out at least - as long as the jka crowd from swtor participates in them and actively spreads the word about them.

Quote:
but yeah, I want JKA ladder, the same kind of system what Virtue did on MB2! It was brilliant :)
Totally up for that. I've always supported this idea right from the start.
_______________
Find out more about the Jedi Academy Aurochs here and more about Masta here!
Married to Kain.


Mar 18 2012 07:10pm

Alex Dkana
 - Staff
 Alex Dkana

I'm going to throw this out there: Mass Effect 3.

Not a revolutionary multiplayer by any means, but it's fun with a good group and if there are others around here that play it, it would be blast to get some games in.

Side note on JKJA: It's not much, but almost every application to the TOR website so far has put either unsure when asked if they would play JKJA with us. With a small group of others saying yes. I've gotten the impression that if we did have more happening on that front I could probably plug it to the guild and bring a few new faces to our servers at least.

I do agree that for JKJA to take off again (and I'm sure it can, despite the decline in numbers) we'll need some pretty dedicated members to set up regular classes that encompass a range of game styles etc.

I think one danger here as well is spreading ourselves too thin. Don't want to take on too many projects at once without the numbers to support them. Only so many active ranked members to set things up and keep things running smoothly etc.
_______________
To strive, to seek, to find, and not to yield | Unbowed, Unbent, Unbroken | Rhaiko D'kana - SWTOR EU Guild Co-Founder | Is it what the teacher, teaches? Or what the student learns? A Dkana

Mar 18 2012 06:43pm

Maher
 - Jedi Knight
 Maher

Ehm. I majorly agree with Hugo on everything what he's saying except the part where somebodies are feeling 'teacher - student' like.

Also I'll never change my views on It is starwars game; but I'm still fine with if somebody is seeing it as some random arcade game with Q3 engine and I actually hope that this community takes that kind of approach to gain more members. and yes we have done it, we don't restrict our members way of playing by anything, anymore.

but yeah, I want JKA ladder, the same kind of system what Virtue did on MB2! It was brilliant :)
_______________
Still here | My Lightsaber

Mar 18 2012 06:37pm

Hugo
 - Student
 Hugo

Quote:


There are not as many people playing JKA as there were in 2004 - that's just a fact.



True. Though I still always have the idea of 'quality above quantity'. A game always decreases in player numbers, and people who play for a few weeks and then leave, should not be payed too much attention to, imo. Hence, what's the vision, what's the plan :)

Quote:


Unfortunately, due partly to what I'm sure most people would agree was a very closed-minded approach to the game by the JA in the past



Thank you, I agree and I am also aware that it has been different in the beginning.

Quote:


But I'm trying to make things happen, and the first part of this process is asking everyone what they want out of the JA.



Good, I suggest that you may want to also check the response on .. everyone. So mass mail? The people that will react in this forum, are not very representative I think. If you want to get things active. You will need to get people (back). So you need to reach out to the inactive mail accounts.

Yet, before you send silly mails. Get to know what the staff wants. You do not want to be stuck with a sub forum for other gamers on this jedi academy forum .. and the rest still being the same inactive group as it is now.

:empire:

Mar 18 2012 06:10pm

planK
 - Jedi Council
 planK

There are not as many people playing JKA as there were in 2004 - that's just a fact. I want to accommodate the people who still play JKA - not just people who form a line to have 1v1 duels on an FFA map, but TFFA and CTF also. Unfortunately, due partly to what I'm sure most people would agree was a very closed-minded approach to the game by the JA in the past, what few members we have that were heavily involved in CTF, TFFA etc have moved onto other things or are no longer present in the community.

But I'm trying to make things happen, and the first part of this process is asking everyone what they want out of the JA - and if that's still JKA, then that's what we're going to work on. But I'm not against the idea of giving people what they need to play whatever game is currently popular - but again, games rooted in Star Wars are our focus. That's always been the core of the JA, and probably always will be.

As for the new website - Virtue was working on it, and there's a semi-functioning form of it that just needs a few features added before it's ready to be used. Unfortunately, Virtue's real life commitments (work, etc) have prohibited him for the time being from being able to complete it. But, once it's done, we'll use it. In the meantime, DJ is going to make a few changes to the current website to make it more friendly to our adoption of SWTOR etc. :)

This comment was edited by planK on Mar 18 2012 06:13pm.

Mar 18 2012 05:57pm

Hugo
 - Student
 Hugo


Quote:


by broadening our horizons a little bit.



Broaden your view within JK:JA maybe? Change your view on JK:JA from it being an SW game to an actual sabering and FPS/TPS quake game? There's still enough to be gained, without going ja+, MB2 or LUGOR mod. You just don't have the teachers and people who care. Therefore:

Quote:


We're also aware that the Jedi Knight: Jedi Academy community is not what it once was.



.. is total bullshit. The times I've seen the TJA active, were relatively short period of times because one or two major players got onto the servers. And even then there wasn't any real gameplay going on besides telling each other how to swing a saber and chatting around feeling all 'teacher - student -like'.

I think you can still gain a lot in JK:JA. It's a matter of actually sticking to the game and even when it has totally died, still being around with an awesome group of people. The TJA seems to fail at that, and attract the wrong audience for JK:JA (SW fans), where as there is no real structure to deal with that and therefore classes are being done mindlessly. Students are lost because there's no real vision on how to deal with people after they signed up (as far as I can see).

So logically ...

Quote:


Star Wars gaming is obviously our first priority,



That statement was to be expected. And with that accepted, I guess you already fully gave up on anything else that's still findable in JK:JA.

With that said...

Go ahead. There are enough other interesting games. I myself am into; Tribes Vengeance, Tribes Ascend, Urban Terror, Quake 3, 4, Live mainly at the moment. But I also know that in the IRC #jaa channel Masta, Vision, Plaaank and Kain mainly play Starcraft 2 and the old republic. You could create a sub forum and see how many people want to play. But a re-organization - with attention for the actual needs of the 'active' part of the community, in gaming - might be more handy. You could send a mail to everyone explaining what you want and check what the response is (poll?). Because most people will not view this topic. You have to get the idle community back into it, by presenting them a well thought out plan personally, and giving them enough freedom to contribute to the plan. If not done, you'll fail at anything you push through now.

Weren't you guys working on upgrading the website?

:alliance:


This comment was edited by Hugo on Mar 18 2012 06:12pm.

Mar 18 2012 05:45pm

Maher
 - Jedi Knight
 Maher

JKA ladder with chess league kind of point system. All duelling rules are allowed!
_______________
Still here | My Lightsaber

Mar 18 2012 05:25pm

planK
 - Jedi Council
 planK

I think you missed the point Wicek. :P

Mar 18 2012 05:18pm

Wicek
 - Nugget
 Wicek

http://thejediacademy.net/forums_detail_page.php?f_id=17831

/thread

< Recent Comments Thread closed.