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Getting things rolling again...
Dec 13 2011 10:53am

Virtue
 - Jedi Council
Virtue
Hey guys and gals.

Right so we're going to get things rolling around here again. We've got around a month until TOR comes out and as many of you know, we're going to be moving into that.

Don't dispair, we're still going to keep catering for JK3 for as long as you guys want to play it, so the servers and what classes we have aren't going anywhere. - Oh and also, if theres anything that you feel will make out JK3 servers better, then don't hesitate to let us know!

The website is getting an overhaul, so expect to see a new site popping up in the next few weeks with plenty of new features and stuff to make our lives easier and more pleasent, I'm sure you'll love it.

To kick off though, we really want to get theRadio going again as it'd be great for people to just have on while they're playing JK3 or TOR or whatever to get the latest news on the JA, what's going on, and of course, good music catered to you!
We're going to have an auto-DJ in between radio shows, so the Radio will effectively always be on and we'll get a DJ schedule so that people who want a show on the Radio can get their slot in.

So having said that, I'm looking for people who want to be DJs.

The requirements are:
- You have to have a music collection (duh)
- You have to have a microphone, interacting with and enertaining your audience is a must!
- You must have software capable of broadcasting your show (if you don't, then we may be able to help you with that).

If anyone's interested, e-mail me at virtue@thejediacademy.net with as much info on you and your show as you can and we'll work out a program for you if you qualify.

For those of you who remember, when the Radio was at it's peak, we had some really great shows and some really funny stuff used to happen, it was immense - let's show it some love!

Hope to hear from you guys. :)

EDIT: This is just the first step in getting things rolling, stay tuned for more.
_______________
Academy Architect

This post was edited by Virtue on Nov 11 2011 03:35pm.

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Comments
Dec 09 2011 08:19pm

JK13 /// jaws.
 - Student
 JK13 /// jaws.

Quote:
As we seem to be approaching no closure any time soon, I propose the following;


that should have been a colon ":" not a semicolon ";"

Quote:
1v1 tournament, 2v2 tournament with the following rules;


did it again ;)

Quote:
1v1

- Each battle will be a best of 6, except for the final battle which will be best of 8.


you can't play best of 6 or best of 8, they are even numbers.

Quote:
- The first two battles of each round will be bryar pistol only.


the bryar pistol was the weapon of choice only in jk2. in this game we have DL-44.

Quote:
- No force, as that is for cretins, cowards and the inferm.


you spelled "infirm" wrong.

Quote:
- All battles will take place in the 'courtyard' just to put a spin on things.


that will potentially endanger the memorial to a jka player who faked his own death online for no apparent reason. We wouldn't want to do that.

Quote:
2v2

- Same as above.


how far above?

Quote:
srs bsns


O_o srs jedi?!

Quote:
FFA

- This one has slightly different rules - for a start, there will be a non-contender whom stands on the sidelines and constantly aims bryar shots at combatants. It is forbidden to willingly attack this person. They cannot win the FFA.


again with the bryar thing... and if someone cannot win the FFA... Free for all isn't very free now is it?

Quote:
- No force, no guns (excepting of course, the above rule).


i can't even think of something setementor could write here... oh wait! what about exploits? poking allowed?

Quote:
- No map restrictions, amount of rounds will vary depending on amount of entrants to the FFA.


no map restrictions? wouldn't that make the optimal strategy to basically run and hide until everyone else is dead?

Quote:
Restriction variants

If there is enough interest, we will also arrange sub variants of the above tournaments but with restrictions - such as staff saber only, dual sabers only, red stance only etc.


how about a tournament where the only move allowed is dual sabers butterfly... that should be a superior test of skill...

Quote:
Winners will be declared awesome, and be awarded a revered mantle of glory and prestige. I would appreciate it if people could make a post with convenient times, dates and which tournaments they are interested in.


a revered mantle of glory and prestige? count me out... I already have seven of those at home...
_______________
It's a false hologram, it IS artificial...

This comment was edited by JK13 /// jaws. on Dec 09 2011 08:21pm.

Dec 09 2011 07:16pm

planK
 - Jedi Council
 planK

All participants must fight in the NUDE OMG.

Dec 09 2011 06:59pm

Laziana
 - Jedi Instructor
 Laziana

Quote:
Kain wins. I'm down!

_______________
Proud owner of Buster Senatu's 200th & 300th, Muro's 370th, Maher's 2100th, Henkes' 1639th, Johauna's 400th, 666th and 900th, Sho Koon's 2000th and Kain Sol's 600th comment Download Laziana's lightsaber here! Glory to Arstozka!

Dec 09 2011 06:46pm

Masta
 - Jedi Council
 Masta

Kain wins. I'm down!
_______________
Find out more about the Jedi Academy Aurochs here and more about Masta here!
Married to Kain.


Dec 09 2011 06:41pm

SaZ
 - Student
 SaZ

Quote:
This one has slightly different rules - for a start, there will be a non-contender whom stands on the sidelines and constantly aims bryar shots at combatants. It is forbidden to willingly attack this person. They cannot win the FFA.

lmao
_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

Dec 09 2011 06:37pm

Kainz00r
 - Jedi Knight
 Kainz00r

As we seem to be approaching no closure any time soon, I propose the following;

1v1 tournament, 2v2 tournament with the following rules;

1v1

- Each battle will be a best of 7, except for the final battle which will be best of 9.

- The first two battles of each round will be bryar pistol only.

- No force, as that is for cretins, cowards and the inferm.

- All battles will take place in the 'courtyard' just to put a spin on things.

2v2

- Same as above.

srs bsns

FFA

- This one has slightly different rules - for a start, there will be a non-contender whom stands on the sidelines and constantly aims bryar shots at combatants. It is forbidden to willingly attack this person. They cannot win the FFA.

- No force, no guns (excepting of course, the above rule).

- No map restrictions, amount of rounds will vary depending on amount of entrants to the FFA.

Restriction variants

If there is enough interest, we will also arrange sub variants of the above tournaments but with restrictions - such as staff saber only, dual sabers only, red stance only etc.

Winners will be declared awesome, and be awarded a revered mantle of glory and prestige. I would appreciate it if people could make a post with convenient times, dates and which tournaments they are interested in.
_______________
Fervent supporter of duelling - leave a message if you would like to battle! Married to Masta.

This comment was edited by Kainz00r on Dec 09 2011 10:24pm.

Dec 09 2011 03:58pm

Setementor
 - Jedi Master
 Setementor

Quote:
it always just seemed like the JAK+ were so content with having a rank that they didn't feel the need to actually improve and get really good at the game.

I don't think that's the case, if they weren't striving to improve and they felt they couldn't hold up in a fight, they often contemplated demotion or stepping down.

Many of them did try and get better at the game, going onto the public servers and keeping in fit form. Everyone goes at their own pace though and does it their own way, there were definitely times when we reminded eachother about this though.

A significant base of the JAK+ have always been Aurochs, I used to be an Aurochs, up to around half of the JAK+ base were Aurochs at any one time, and many of those that weren't were still actively going onto public servers to train and things like that.

Quote:
that's probably a reason the TJA had activity problems - from the perspective of someone who spent a lot of time outside of TJA in the base community, nobody felt like this place ever had anything to offer in regards to getting better.

I don't think it was so much a problem with our JAK+ base, maybe we could have had a rule on training more regularly, or easing our instructor criteria to get a more diverse range of styles that people use on public servers.

I think also a reason for the inactivity, other than the state of the game and the lag problems we got in 2005 and the purge, was that there were so few staff and after about 2 years of trying (and failing) to build up the staff base, we started getting busy in rl and it was really hard to commit too much time to the academy.

Dec 09 2011 12:51pm

†Johauna Darkrider†
 - Student
 â€ Johauna Darkrider†

I personally am happy that TJA is still around. It's very principles are still very dear to me. And I really hope that this spirit will stay, in one form or another. :)
_______________
Johauna's Bio | When I am GRANDMASTER...! | StarCraft II Protoss Learner | Wannabe GrandMaster Leaguer | How to NOT play StarCraft II Specialist

Dec 09 2011 12:29pm

Masta
 - Jedi Council
 Masta

Komence you nicely elaborate on what jk13 meant and I agree with the vast majority of what you wrote. The issue is however very complex and we can't just blame any one specific element for the misgivings of the JA (not implying that you did). The nature of the game, how teaching works in JKA as well as tensions between keeping a good atmosphere/community vs focusing on improving students skill-wise all contribute to the reasons as to why the JA didn't reach it's full potential.
_______________
Find out more about the Jedi Academy Aurochs here and more about Masta here!
Married to Kain.


Dec 09 2011 12:27pm

Mister Clutch
 - Student
 Mister Clutch

I STILL OWN U ALL AT CTF CU IN FIVE YEARS BRAHS

Dec 09 2011 12:04pm

SaZ
 - Student
 SaZ

Quote:
i'll probably sound like a jerk for saying this, but throughout my time of actively playing at TJA, the vast majority of the JAK+ were not in any position skill-wise to teach players anything other than the basics of the game.

hah, i must say that in my day one i got owned badly and i also got owned in my last day... by the same JAK+.
whos that? jaina! lol

but i guess ill agree with you on aurochs. even when some of them werent in the team yet, they still proved to be the biggest challenge in TJA.

id even dare say that in later days noobin around against sauce was probably the best practise i could have in this game xD

still... as someone who only had like 1 week of mp experience before joining TJA... i learned quite a lot from JAK+. but mostly in the basic level... which ofcourse took quite a long time since im a slow learner lol.

hmmm... all those memories seem so far away..
_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

This comment was edited by SaZ on Dec 09 2011 12:05pm.

Dec 09 2011 08:26am

Maher
 - Jedi Knight
 Maher

I don't like to drag myself deeper on the subject, because there isn't no point in it. Aren't we cool enough to just wait SWTOR?

EDIT:

LoL! I thought It was R2D2 :D

EDIT:

and btw guys, could you stay on the topic?
Virtue's friendly announcement of "We are looking for DJs" has changed to something what doesn't exactly help JA.net.
_______________
Still here | My Lightsaber

This comment was edited by Maher on Dec 09 2011 05:33pm.

Dec 09 2011 06:02am

Komence
 - Student
 Komence

i don't think jaws was referring strictly to "exploits" (wiggling and poking) when he talked about TJA failing to be up to date in more modern saber techniques. as a guy who joined TJA fairly late (i dunno like mid-2006?) and has been pretty active on the servers, damn near every player uses yellow only and it's just not effective. the ones that can actually use red decently are the students who ventured outside of the academy walls and took it upon themselves to improve and learn more about the game.

i'll probably sound like a jerk for saying this, but throughout my time of actively playing at TJA, the vast majority of the JAK+ were not in any position skill-wise to teach players anything other than the basics of the game. most of them stuck to yellow scissors, and if you try that outside of TJA you're going to get killed, that's just the way it is. i'll be honest, as an outsider i couldn't take the classes here seriously. the only players i really respected in regards to skill were the aurochs. that's not to say i didn't respect the JAK+ as people, most of them were and are pretty cool but there wasn't anything they could teach me skill-wise. yes i'm a cocky arrogant douche bag, but i'm being realistic.

and maher, the game isn't "too easy" if you use wiggle. the game's only "too easy" when you only play in the TJA bubble against players you're already superior to. try the ESL and wiggle away and see how easy the game is. again, not trying to alienate anybody, but that's one of the reasons it's hard to take the JAK+ seriously. the only ones that have any experience and are in the top tier of JKA players are masta and kain. they're phenomenal players but if i remember correctly they were only made JKs like last year or something when TJA was pretty much done with JKA. holy acronym batman. it always just seemed like the JAK+ were so content with having a rank that they didn't feel the need to actually improve and get really good at the game. that's probably a reason the TJA had activity problems - from the perspective of someone who spent a lot of time outside of TJA in the base community, nobody felt like this place ever had anything to offer in regards to getting better.

anyway, sorry if i offended anybody. i'm going to get some donuts
:empire:

This comment was edited by Komence on Dec 09 2011 06:04am.

Dec 09 2011 01:44am

SaZ
 - Student
 SaZ

Quote:
Quote:
honestly i dont see any harm in revealing the details of practical part of the JAK trials.

Even exams for schools are not revealed simply because that would render them useless. That's why it's not transparent.

Quote:
i doubt you forced the latest jedi knights to take a test of a game that nobody plays lol.

Actually, we did. :P


blah.
well ok then... didnt really expect that those jka style trials are still going.
_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

This comment was edited by SaZ on Dec 09 2011 01:46am.

Dec 08 2011 08:47pm

Wicek
 - Nugget
 Wicek

Quote:
honestly i dont see any harm in revealing the details of practical part of the JAK trials.


Stop trying. You will never get to know it!*

*unless you recruit Masta to ToR.

This comment was edited by Wicek on Dec 08 2011 08:47pm.

Dec 08 2011 04:46pm

planK
 - Jedi Council
 planK

GROOOOOOAAAAAAAN.

Dec 08 2011 11:21am

Setementor
 - Jedi Master
 Setementor

Quote:
honestly i dont see any harm in revealing the details of practical part of the JAK trials.

Even exams for schools are not revealed simply because that would render them useless. That's why it's not transparent.

Quote:
i doubt you forced the latest jedi knights to take a test of a game that nobody plays lol.

Actually, we did. :P

Dec 08 2011 03:56am

SaZ
 - Student
 SaZ

Quote:
Yeah, we can't and won't really discuss the trials here.


honestly i dont see any harm in revealing the details of practical part of the JAK trials.
i doubt you forced the latest jedi knights to take a test of a game that nobody plays lol.

as for some of the things you are discussing... well... whats done is done right?
but...
many classes were about stance vs stance, countering etc. atleast when i was participating in classes there were no 'how to prepare against exploiters'. so you would spend the whole time here only to go out there and get crushed, then you had two choices - come back here and learn as slow as possible or go out there and try learning the hard way. basically you wanted good, but i doubt you wanted such result. a semi-rpg environment... which i enjoyed i guess... but was that the point?
oh and how exploits were hated... i doubt we would have had so many moronic discussions about those on the servers if most people could actually counter them lol. yes... i kinda insulted the teachings that i enjoyed myself.
Quote:
Meanwhile, TJA teachings gave TJA students a dismissive and un-analytical answer to why they lost a fight: the opponent was clearly exploiting and thus was a cheater. Players dismissed these losses out of hand instead of exploring them for any lessons they could glean. That is a huge failure on the part of TJA.

totally.


_______________
playing jk3 since 30th of january (2005), member since 1st of february. [Unofficial Master to Vision and Z�diac ] If you can make a fool of yourself infront of 300 people you can do anything - Jaiko D'kana

This comment was edited by SaZ on Dec 08 2011 04:15am.

Dec 07 2011 05:57pm

planK
 - Jedi Council
 planK

ALL THE LITTLE KIDS IN THE PUMPED UP KICKS BETTER RUN BETTER RUN, OUT RUN MY GUN.

Dec 07 2011 05:51pm

Monteeeeeee
 - Nugget
 Monteeeeeee

Quote:
Quote:
There are too many words in this thread.


Don't worry, they will be quoted and explained to you in due course!



i actually lol'd at this as i know exactly what he means hahahahahaha
_______________
If you add me to MSN, tell me who you are :P

Best Movie Character EVER!!


Dec 07 2011 11:20am

Wolfwood
 - Student
 Wolfwood

It's always so easy to look back and point fingers aint it ... :)
_______________
~ Honor is a fool's prize. Glory is of no use to the dead ~


Dec 07 2011 05:14am

Setementor
 - Jedi Master
 Setementor

I totally agree with Dash and I agree with what you said there JK13.

Quote:
Meanwhile, TJA teachings gave TJA students a dismissive and un-analytical answer to why they lost a fight: the opponent was clearly exploiting and thus was a cheater. Players dismissed these losses out of hand instead of exploring them for any lessons they could glean. That is a huge failure on the part of TJA.

Not everyone dismissed it out of hand, many were quite eagor to learn how to defend against them and fight them. There are a lot of times when techniques for combating them were taught.

This comment was edited by Setementor on Dec 07 2011 05:14am.

Dec 07 2011 02:37am

Maher
 - Jedi Knight
 Maher

meh, I have had my fun countless times as thinking of how to beat up "exploiter" with pure style.

The Game became just too easy with right swing+wiggle and I'm glad that JA.net keep out those ego kids from JAK+.

tbh, TJA has just done one mistake on his way of being glorious community; letting ^Plank in all way to the council, I mean seriously wtf?!? :P:D
_______________
Still here | My Lightsaber

Dec 07 2011 01:54am

JK13 /// jaws.
 - Student
 JK13 /// jaws.

Quote:
We didn't blindly ignore how the style of play was changing - we made a concious decision not to go down the same road. The JA viewed exploits as cheating (and I still do) and wanted its students to be skilled at the game instead.


Dash, that is precisely my point. When TJA made a conscious decision of this kind it ceased to be a school for learning JKA. Instead we lost academic integrity and TJA decided what was cheating and what wasn't, teaching opinion as if it were fact.

It is true what you and setementor say, that the JA taught these 'basics' very well indeed. Everyone should learn things like movement and yellow combinations, but the JA also actively taught that other 'exploiting' styles were unfair and cheating. When in fact these 'exploiting' styles were just newer and more advanced styles of play.

By condemning these styles of play, TJA ostracized loyal JA players who happened to embrace the so-called 'zploitz' and basically its whole playerbase who was qualified to teach or practice the most advanced saber combat. This situation left TJA with, as Setementor said: More staff positions than good candidates.

By 2007 when TJA dropped its official 'frowning upon' stance, the damage was done. The players who were good candidates to teach this sort of thing were long gone and numerous players still playing at TJA were indoctrinated into a way of thinking that was xenophobic and dismissive of anything but keeping your opponent centered in your yellow swings. I know there are exceptions but in general this attitude prevailed.

In a way, you could say that TJA actually stunted numerous players' JKA growth in this period because it taught the opposite of a winning attitude. To become better at a game like this, one must walk the continuous path of self-improvement: a path of constant analysis of your own shortcomings, mistakes and attitudes and trying to improve them in any way possible.

Meanwhile, TJA teachings gave TJA students a dismissive and un-analytical answer to why they lost a fight: the opponent was clearly exploiting and thus was a cheater. Players dismissed these losses out of hand instead of exploring them for any lessons they could glean. That is a huge failure on the part of TJA.
_______________
It's a false hologram, it IS artificial...

This comment was edited by JK13 /// jaws. on Dec 07 2011 02:30am.

Dec 06 2011 11:04pm

Dash Starlight
 - Jedi Instructor
 Dash Starlight

Jk13, I've read your post - twice! :P Now obviously, you make a lot of valid points, but I'd like to share my thoughts on some of them that I disagree with.

Quote:
The rules and behavior on the server started to come before the fun and games.

That's just one way of seeing it, so here's another perspective. To me, the rules actually ensured that the JA had an atmosphere as special as it was in my opinion. Thankfully, there was a community that enforced rules against swearing, abuse, homophobic talk and other kinds of abuse unlike many public servers.

Quote:
Our fancy little mod and fancy little map became more important than who was playing on them, and what they were learning.

We tried to produce a mod that was base-like and gave us admin abilities. Because we wanted the best possible environment for our students to train in. When we realized the mod would never work, we threw it out the window and put base on the servers. All for the sake of the development of students.

Quote:
TJA ignored how the style of play developed outside its walls and favored an archaic JK2 style that in all practicality was obsolete. The JA servers became ivory towers where people played one way, and anyone who ventured beyond TJA teachings and developed with the game was frowned upon.

We didn't blindly ignore how the style of play was changing - we made a concious decision not to go down the same road. The JA viewed exploits as cheating (and I still do) and wanted its students to be skilled at the game instead. We indeed dropped our stance of frowning upon it years ago as students were free to choose how they wanted to fight. They wanted exploits? No problem, but they just wouldn't learn it here. Did it make some people so unhappy that they left the JA? Probably, but remember that you can never please everyone. In other words, had exploits been taught here (and/or rules enforced much less), other people would have probably been unhappy and leave because of it. You can't please everyone, so you gotta please yourself - Ricky Nelson!

What we taught was far from obsolete also. In fact, what we used to teach is ignored so much these days, that some people start having problems when they fight somebody who uses what was taught. Just because they don't understand it and aren't used to it.

What I do agree with, is that we could have had (much) more variety. We mainly taught yellow, which isn't bad in itself, but I would have loved to have seen red, duals, staff, force, movement and gunning classes also. Be careful though; it isn't bad that we taught yellow a lot. It's bad that we didn't teach the rest also. In other words, for those who are tempted to do this, don't blame the absence of 'the rest' on the 'presence' of yellow.

Quote:
The trials were so over-thought it was criminal (parry-countering blaster fire? a ludicrous obstacle course?) and by and large had little to do with a player's ability in mainstream jka.

Interesting. What makes you think there is an obstacle course and a parry-countering blaster fire test in the trials? You obviously can't know as you can't have heard anything about the trials contents. If you have, however, not only has trial information leaked to you, but you just leaked it to the public.

Sorry for this post, but I really wanted to get this out of my system.
_______________
The name is Bond. James Bond.

This comment was edited by Dash Starlight on Dec 07 2011 11:44am.

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